Hylith Level 1 of the Dungeon (6, 32, D:1) a +0 dagger (8, 13, D:1) a +0 short sword (8, 29, D:1) a +0 mace (23, -13, D:1) 18 sling bullets (32, 21, D:1) 2 boomerangs (32, 28, D:1) a +0 robe (33, 13, D:1) a +0 ring mail (34, 2, D:1) a +0 hand axe (35, 21, D:1) a +0 short sword (41, -5, D:1) 12 arrows (57, 1, D:1) a +0 club Level 2 of the Dungeon (48, 19, D:2) a +0 club (49, 22, D:2) a +0 robe (50, 20, D:2) 22 arrows (50, 21, D:2) 16 bolts (54, -1, D:2) a +0 ring mail Level 3 of the Dungeon (7, 14, D:3) a +0 dagger (7, 15, D:3) a +0 dagger a +0 short sword (7, 16, D:3) a +0 club a +0 hunting sling (11, -3, D:3) a +0 quarterstaff (14, 26, D:3) a +0 short sword (20, 0, D:3) a +0 short sword (23, 12, D:3) a +0 short sword (31, 26, D:3) a +0 robe (31, 38, D:3) a +0 spear (33, 14, D:3) a +0 club (36, 23, D:3) a +0 hand axe (36, 24, D:3) a +0 club a +0 dagger (40, 0, D:3) a +0 dagger (41, 30, D:3) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (45, 35, D:3) a +0 leather armour (58, 21, D:3) a +0 robe (60, 21, D:3) a +0 short sword Level 4 of the Dungeon (26, -35, D:4) a +0 spear (27, -27, D:4) a +0 hand axe (34, -27, D:4) a +0 club a +0 club (34, 11, D:4) a +0 dagger (35, -18, D:4) a +0 spear (38, -27, D:4) a +0 club a +0 hunting sling (40, -10, D:4) a +0 scale mail (41, -2, D:4) a +0 dagger (42, -13, D:4) a +0 club (43, -4, D:4) a +0 dagger a +0 dagger 26 sling bullets a +0 club a +1 hunting sling of freezing a +0 club a +0 dagger a +0 helmet a +0 animal skin a +0 short sword