Dungeon Crawl Stone Soup version 0.24-a0-279-ga7546fe (webtiles) character file. Game seed: 1396477518393230865 25 Hylith the Vexing (level 3, 28/28 HPs) Began as a Gnoll Wanderer on May 1, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:57 (765 turns). Hylith the Vexing (Gnoll Wanderer) Turns: 765, Time: 00:00:57 Health: 28/28 AC: 2 Str: 13 XL: 3 Next: 4% Magic: 3/3 EV: 15 Int: 13 God: Gold: 15 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Potions b - a potion of heal wounds {unknown} c - a potion of lignification e - 2 potions of agility {unknown} g - a potion of curing {unknown} Comestibles f - 3 rations h - 2 chunks of flesh Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 4.5 Shields + Level 0.5 Unarmed Combat + Level 0.5 Spellcasting + Level 0.4 Conjurations + Level 7.0 Hexes + Level 0.4 Charms + Level 2.0 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex ###.... 1% 1 ##..... Confuse Hex ###..... 4% 3 ####... Tukima's Dance Hex ###..... 4% 3 ####... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ###.... Dazzling Spray Conj/Hex ##.... 19% 3 ####... Magic Dart Conj #... 26% 1 ##..... Stone Arrow Conj/Erth #..... 58% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the leopard gecko. You kill the leopard gecko! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You see here a leopard gecko corpse. You butcher the leopard gecko corpse. h - 2 chunks of flesh You see here a leopard gecko skeleton. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#..........##.##### #)#.##.########.# #.#.##.# #.# #.#.##.# ##'## #......### ##[..## ###.##...# ##.....## #......###.......## ####.....##.......>.# ..........+.....@...+ ####....###.........# ##.#.# ##.......## ....# ##.....## ##..# ##...## ..# ##+## .# . There were no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) 3 leopard geckos (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 3 goblins (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hylith the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Hylith set off with the following items: a +0 dagger, a | potion of lignification, a +0 robe, a ration; and the | following spells available to memorise: Corona, Confuse, | Tukima's Dance, Ensorcelled Hibernation, Dazzling Spray, | Magic Dart, Stone Arrow 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 321 | D:1 | Reached XP level 2. HP: 16/23 MP: 2/2 584 | D:1 | Reached XP level 3. HP: 11/28 MP: 3/3 765 | D:1 | Quit the game Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_corners, serial_forest, infiniplex_forest_side_room, infiniplex_forest_corner_2, infiniplex_forest_straight_2, infiniplex_forest_end_3, infiniplex_forest_straight_4 Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.0 Fighting | | 2.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Slings | | 0.5 Bows | | 0.5 Crossbows | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 0.5 Shields | | 4.5 Unarmed Combat | | 0.5 Spellcasting | | 0.5 Conjurations | | 0.4 Hexes | | 7.0 Charms | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.7 Evocations | | 0.5 Action || total -------------------------++------- Melee: Dagger || 88 Bite || 17 Stab: Sleeping || 2 Armor: Robe || 6 Dodge: Dodged || 55 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+-------