Hylith Level 1 of the Dungeon (0, 0, D:1) 21 stones (3, -3, D:1) 33 stones (4, -9, D:1) 22 stones (23, -27, D:1) a +0 robe (23, -1, D:1) 12 stones (25, -20, D:1) a +0 short sword (25, -19, D:1) 5 tomahawks (29, -31, D:1) a +0 club (30, 7, D:1) a +0 whip (34, 3, D:1) a +0 animal skin (41, -31, D:1) a +0 ring mail (44, -12, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 8, D:2) a +0 dagger (12, 1, D:2) 17 sling bullets (15, 9, D:2) a +0 whip (22, 8, D:2) 18 stones (25, 26, D:2) a +0 club (30, -2, D:2) 7 javelins (41, 9, D:2) a +0 short sword (41, 12, D:2) a +0 club (43, -9, D:2) 30 stones (49, 16, D:2) a stone (52, 27, D:2) 10 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, 36, D:3) a cursed -2 club a +0 ring mail (9, 21, D:3) a +0 short sword (9, 36, D:3) a +0 falchion a +1 leather armour of cold resistance a +0 ring mail (11, 5, D:3) a +0 mace a +0 scale mail (12, 33, D:3) a +0 leather armour (25, 0, D:3) a +0 leather armour (26, 24, D:3) 14 stones (26, 27, D:3) a +0 short sword (26, 29, D:3) a stone a +0 dagger a cursed +0 robe a +0 club (26, 30, D:3) a +0 club a +0 dagger a +0 robe (26, 31, D:3) a stone (27, 26, D:3) a +0 short sword (28, -14, D:3) 14 arrows (28, -9, D:3) a +0 falchion (30, 8, D:3) a cursed -3 dagger (32, 0, D:3) 24 sling bullets (35, 28, D:3) a +0 dagger (38, 9, D:3) a +0 spear (40, 10, D:3) a +0 whip a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 scale mail a +0 whip a +0 leather armour (1, 0, D:4) a +0 flail (8, 10, D:4) a +0 trident a +0 robe (12, -10, D:4) a +0 whip (12, 5, D:4) a +0 chain mail (27, 18, D:4) a +0 leather armour (31, 21, D:4) 27 stones (34, -5, D:4) a +0 scale mail (34, 13, D:4) 18 arrows (36, 17, D:4) a +0 ring mail (38, 24, D:4) 28 stones (40, 18, D:4) a +0 club Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 hat of Insecurity {*Drain Int+5 Dex-3 Slay+2} (2300 gold) It affects your intelligence (+5). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It causes draining when unequipped. the +0 robe of Masochism {+Inv rN+++ MP-9 Dex-2} (1260 gold) It affects your dexterity (-2). It renders you almost immune to negative energy. It affects your magic capacity (-9). It lets you turn invisible. the ring "Koyfeemp" {*Contam Int+5 Stlth-} (1940 gold) [ring of attention] It affects your intelligence (+5). It causes magical contamination when unequipped. It makes you less stealthy. the +2 leather armour of Integrity {Slay+5} (4000 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). (0, 0, D:5) a +0 spear (2, 33, D:5) a +0 flail (3, 34, D:5) a +0 flail a +0 scale mail (3, 35, D:5) a +0 dagger (4, 36, D:5) a cursed +0 leather armour (5, 36, D:5) a +0 dagger a +0 robe (37, -10, D:5) 21 stones (38, 12, D:5) a +0 dagger a +0 robe a +0 shortbow 21 arrows (39, 12, D:5) a +0 flail a +0 chain mail (40, 11, D:5) a +0 trident a +0 ring mail (40, 13, D:5) a +0 mace a +0 ring mail (40, 31, D:5) 17 bolts (41, -1, D:5) 22 arrows (48, 8, D:5) 21 stones (48, 31, D:5) 10 stones Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 chain mail (0, 1, D:7) a +0 flail a +0 club a +0 ring mail (3, 2, D:7) a +0 trident a +0 ring mail (10, 21, D:7) 12 bolts (18, -4, D:7) a +0 ring mail (20, -1, D:7) a +0 club (20, 18, D:7) a +0 hand crossbow (32, -16, D:7) a +0 robe (33, -30, D:7) a +0 leather armour (36, -6, D:7) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (39, -6, D:7) a cursed -1 war axe a +0 leather armour (54, 5, D:7) a +0 giant club a throwing net Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 ring mail (11, 20, D:8) a +0 whip (14, 6, D:8) 20 bolts (16, 23, D:8) a cursed -1 giant club a +0 giant club (18, 13, D:8) 8 arrows (25, 2, D:8) a +0 giant spiked club (31, 8, D:8) a +0 great mace a +0 dire flail (40, -11, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Safur's Magic Scroll Shop a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of fear (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of fear (45 gold) a scroll of fear (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of acquirement (676 gold) a scroll of identify (26 gold) (0, 0, D:9) 2 arrows (1, 1, D:9) 2 arrows (4, -2, D:9) a cursed +0 chain mail (5, 1, D:9) a +0 shortbow 19 arrows (5, 15, D:9) 2 scrolls of noise a +0 plate armour (5, 16, D:9) a curare-tipped needle a stone (5, 17, D:9) a curare-tipped needle 3 stones (5, 18, D:9) a +0 dagger a +0 blowgun 2 curare-tipped needles (6, 19, D:9) a stone a +0 dagger (14, 11, D:9) a +0 leather armour (15, 9, D:9) a cursed -2 flail a +0 leather armour a +0 whip 5 poisoned tomahawks a +0 scale mail a +0 mace a +0 giant club a +0 giant spiked club a +0 club (16, 11, D:9) a +0 chain mail (18, 33, D:9) 23 stones (20, 37, D:9) a +0 dagger a +0 robe of magic resistance (21, 19, D:9) an uncursed ring of attention (21, 37, D:9) a +0 dagger a +0 dagger a +0 robe (24, 39, D:9) a cursed -2 spear (25, 13, D:9) a +0 plate armour (29, 30, D:9) a +0 robe a +0 dagger (29, 44, D:9) a fan of gales (35, 30, D:9) a +0 robe a +0 dagger (35, 31, D:9) a +2 chain mail of magic resistance a +0 dire flail (35, 32, D:9) a +0 leather armour (36, 9, D:9) 24 gold pieces (36, 10, D:9) 15 stones (36, 11, D:9) a +2 leather armour of fire resistance (37, 10, D:9) the ring of the Heavens {*Drain rElec rF+ MP+9 Str+5} [ring of protection from fire] It affects your strength (+5). It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). It causes draining when unequipped. (38, 24, D:9) a +0 war axe (41, 2, D:9) 2 tomahawks Level 10 of the Dungeon (0, 0, D:10) a scroll of teleportation (0, 3, D:10) a ration Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 scimitar (unseen) (1, 0, Orc:1) a +0 short sword (still there?) a +0 flail (still there?) a +0 leather armour (still there?) (3, -3, Orc:1) 26 gold pieces (3, -2, Orc:1) an orc corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (10, 7, Lair:1) a +0 chain mail (15, 8, Lair:1) 13 arrows (17, -6, Lair:1) a +0 dagger (24, 6, Lair:1) a +0 robe (32, -18, Lair:1) a cursed +0 spear (35, 4, Lair:1) 10 stones (48, -2, Lair:1) a +0 falchion (58, -2, Lair:1) a book of Misfortune (61, -11, Lair:1) a +0 hand axe (65, -24, Lair:1) a hippogriff skeleton (67, -37, Lair:1) a +0 ring mail (68, -22, Lair:1) a crocodile skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 stones