Hylith Level 1 of the Dungeon (0, 0, D:1) a +0 whip (20, 21, D:1) a +0 mace (22, -12, D:1) a +0 ring mail (22, -9, D:1) a cursed +0 club (22, 7, D:1) a +0 dagger (27, 15, D:1) a cursed +0 club (31, 8, D:1) 19 stones (32, 8, D:1) a +0 dagger (35, -7, D:1) 26 arrows (45, -2, D:1) a +0 cloak (49, -12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 13 stones (1, 5, D:2) a +0 dagger (4, 9, D:2) 21 bolts (5, -33, D:2) 16 stones (5, 4, D:2) a cursed +0 robe (16, -43, D:2) a +0 dagger (16, -40, D:2) a stone (16, -38, D:2) 2 stones (27, -8, D:2) 4 needles of confusion (28, 7, D:2) 28 arrows (38, -11, D:2) a +0 trident (50, -43, D:2) a +0 hunting sling (51, -11, D:2) a stone (52, -35, D:2) a +0 robe (52, -11, D:2) a stone (53, -11, D:2) a stone (54, -11, D:2) a stone (56, -10, D:2) a +0 dagger 4 stones (59, -32, D:2) a +0 dagger (61, -27, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 giant club (7, -1, D:3) 6 arrows (8, 24, D:3) a +0 club a +0 ring mail a +0 hand axe (9, 24, D:3) a +0 dagger a +0 robe (12, 4, D:3) a +0 whip a +0 mace a +0 dagger 2 tomahawks a +0 ring mail (12, 8, D:3) a tomahawk (19, 33, D:3) a cursed -2 club (24, 10, D:3) a +0 club (25, -5, D:3) a +0 robe (25, 25, D:3) a +0 club (30, -1, D:3) a +0 club (33, -5, D:3) a +0 trident (33, 12, D:3) a stone (33, 20, D:3) 3 stones a +0 dagger (33, 21, D:3) 11 poisoned needles a +0 club a +0 blowgun (33, 22, D:3) 5 stones (34, 22, D:3) a +1 dagger of venom (35, 21, D:3) a poisoned needle a stone (38, 20, D:3) 10 poisoned needles (38, 40, D:3) a +0 club (39, 40, D:3) a +0 ring mail Level 4 of the Dungeon (5, 19, D:4) a +0 mace (7, 16, D:4) a +0 long sword (9, 18, D:4) 20 stones (11, -12, D:4) a +0 club (13, 22, D:4) a +0 dagger a +0 whip (14, 18, D:4) a +0 whip a +0 robe (19, 23, D:4) 2 stones (21, 33, D:4) 28 arrows (24, 20, D:4) 5 tomahawks (25, -2, D:4) 19 stones (27, 10, D:4) 4 poisoned needles (28, -8, D:4) a +0 scimitar (36, -5, D:4) a tomahawk (37, -5, D:4) a +0 falchion a +0 scale mail (38, -6, D:4) 2 tomahawks a +0 dagger (38, 0, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a phantom mirror (1, 0, D:5) a +1 dagger of holy wrath a +0 robe (2, 2, D:5) a +0 flail (4, -7, D:5) a +0 robe (10, -17, D:5) a +0 club (11, -2, D:5) a +0 robe a +0 dagger (12, 1, D:5) 2 throwing nets (12, 2, D:5) a +0 chain mail (13, -6, D:5) a +0 robe a +0 dagger (13, 1, D:5) a +3 hunting sling of flaming (14, -17, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 18 stones (12, 18, D:6) a +0 leather armour (14, 8, D:6) a +0 falchion (16, 36, D:6) a +0 scale mail (19, 26, D:6) a +0 ring mail (20, 9, D:6) a +0 dagger (unseen) (21, 12, D:6) a +0 scimitar (23, 15, D:6) a +0 trident of distortion (24, 15, D:6) a cursed +0 flail (unseen) (25, 17, D:6) a +0 flail (27, 17, D:6) a +0 mace (unseen) (28, 36, D:6) a +0 short sword a +0 leather armour (30, 38, D:6) a +0 broad axe (31, 51, D:6) a +0 trident (39, 37, D:6) a +0 spear (50, 29, D:6) a +0 hand axe a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 spear a +0 whip (0, 1, D:7) a throwing net a +0 leather armour a +0 whip (0, 2, D:7) a +0 club (2, -27, D:7) a +0 robe (2, -23, D:7) a +0 dagger a +0 robe (3, -31, D:7) a cursed -3 mace (15, -28, D:7) a +0 hand axe a +0 war axe a +0 shield (26, -12, D:7) a +0 leather armour a +0 falchion (34, -10, D:7) 14 stones (38, -20, D:7) a +0 pair of gloves a +2 scale mail of cold resistance a +0 animal skin the +1 chain mail "Avuidad" {Dex+2} It affects your dexterity (+2). (42, -25, D:7) a +0 mace (46, -9, D:7) 28 stones Level 8 of the Dungeon (0, 0, D:8) a +0 flail (0, 9, D:8) a +0 falchion (1, 22, D:8) a cursed +0 giant spiked club (5, 27, D:8) a +0 mace (7, -6, D:8) a +0 leather armour (8, 39, D:8) a +0 flail (13, 35, D:8) a +0 club (15, 53, D:8) a +0 centaur barding (17, 39, D:8) a +0 mace a +2 leather armour of positive energy (21, 31, D:8) a +0 morningstar a +0 ring mail a +0 hand axe a +0 ring mail a +0 club a +0 dagger a +0 leather armour (23, 33, D:8) a +0 whip a +0 chain mail (24, 33, D:8) 3 tomahawks a +0 club (30, 47, D:8) a +0 giant spiked club a +0 dire flail (39, 15, D:8) a +2 rapier of holy wrath (42, 13, D:8) an uncursed staff of conjuration (43, 14, D:8) a +0 leather armour (48, 30, D:8) a +0 war axe (49, 36, D:8) 3 large rocks (50, 20, D:8) a cursed -1 pair of gloves (52, -5, D:8) a +0 dire flail (58, 17, D:8) a +0 giant club (59, 16, D:8) a +0 shortbow (65, 15, D:8) a +3 long sword a cursed -2 robe (67, -3, D:8) a +0 robe (67, 51, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) the +6 quarterstaff "Jurrisk" {vamp, *Corrode rPois rF++ MP+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from fire. It protects you from poison. It affects your magic capacity (+9). It may corrode you when you take damage. (6, 17, D:9) a scroll of amnesia (7, -1, D:9) 16 poisoned needles (12, 13, D:9) a +0 dagger a +0 short sword (36, 16, D:9) a cursed -1 giant spiked club (39, -9, D:9) a +0 club a +0 leather armour (41, 28, D:9) a +0 giant club (54, 18, D:9) 18 sling bullets Level 10 of the Dungeon (0, 0, D:10) 28 stones (1, -6, D:10) a +0 scale mail (3, -21, D:10) a cursed +0 dagger a +0 robe a necrophage corpse (skeletalised by now) (5, -17, D:10) a jackal corpse (6, -17, D:10) a jackal corpse (13, -22, D:10) 8 stones (13, -16, D:10) a +0 robe (16, -26, D:10) a cursed +0 scimitar a +0 robe a necrophage skeleton (17, -26, D:10) a cursed +1 great sword a +0 robe (26, -6, D:10) a +0 dagger (27, -7, D:10) a +0 robe a +0 dagger (28, -7, D:10) a +0 flail a +0 dagger (28, -6, D:10) a +0 spear (28, -5, D:10) a +0 spear (28, -4, D:10) a +0 spear (29, -7, D:10) a cursed +0 chain mail a +0 glaive (39, -42, D:10) a +0 short sword (40, -41, D:10) a +0 hand axe (43, -47, D:10) a +0 robe a +0 dagger (45, -6, D:10) 12 poisoned needles (46, -27, D:10) a phantom mirror (47, -28, D:10) 20 gold pieces (47, -27, D:10) Sif Muna's Volume of Orientation and Good Luck Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Song of Slaying Charms 2 d - Portal Projectile Hexes/Translocation 3 Trog disapproves of the use of such an item. (47, -26, D:10) 9 stones (48, -27, D:10) the +6 scimitar "Pemaq" {elec, MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. (50, -46, D:10) a +0 robe a +3 war axe of freezing (50, -14, D:10) a +0 robe (54, -1, D:10) a +0 giant club (56, -34, D:10) a tomahawk (57, -32, D:10) a tomahawk (57, -30, D:10) a tomahawk (57, -29, D:10) a tomahawk (57, -20, D:10) a +0 giant club (58, -27, D:10) a +0 mace a +0 ring mail (62, -2, D:10) a +0 robe (64, -1, D:10) 14 stones Level 11 of the Dungeon (0, 0, D:11) 11 poisoned needles Level 12 of the Dungeon (0, 0, D:12) a +4 ring of strength (6, 0, D:12) a potion of invisibility (11, 24, D:12) 8 gold pieces (14, 1, D:12) a scroll of identify (20, -6, D:12) a scroll of enchant weapon the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 25 gold pieces (2, 4, Orc:1) 19 gold pieces (7, 2, Orc:1) 27 gold pieces (7, 3, Orc:1) 18 gold pieces (14, 7, Orc:1) 12 gold pieces