Hydra2011 Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (2, 4, D:1) a +0 robe (7, -6, D:1) a potion of brilliance (10, -2, D:1) a +0 dagger (15, -2, D:1) a +0 club (16, -18, D:1) a +0 club (20, -32, D:1) a +0 club (23, -11, D:1) a +0 club (27, 5, D:1) a +0 kite shield (29, -3, D:1) a +0 flail (39, -32, D:1) 8 arrows (47, -23, D:1) a potion of might (56, -23, D:1) a potion of brilliance Level 2 of the Dungeon (0, 0, D:2) a potion of lignification (39, 6, D:2) a -2 short sword (41, -7, D:2) a +0 ring mail (42, -3, D:2) a +0 war axe (42, 6, D:2) a +0 club (43, 7, D:2) a +0 mace a +0 animal skin (46, -7, D:2) a +0 flail (46, -6, D:2) a +0 whip (46, 8, D:2) a +0 club (47, 11, D:2) a +0 club (49, 16, D:2) a +0 club a +0 club a +0 club (50, -5, D:2) a +0 dagger (50, 24, D:2) a +0 war axe (53, 24, D:2) a +0 club (55, 15, D:2) a +0 dagger (57, 6, D:2) 18 arrows (58, 13, D:2) a potion of attraction (60, 7, D:2) a potion of resistance Level 3 of the Dungeon (0, 0, D:3) a bat corpse (5, -11, D:3) a +0 helmet (7, -14, D:3) a jackal corpse (skeletalised by now) (8, -14, D:3) an adder corpse (skeletalised by now) (16, 2, D:3) a bat skeleton (16, 13, D:3) a +0 club a goblin corpse (skeletalised by now) (19, -14, D:3) a +0 robe (19, 9, D:3) a +0 plate armour (22, 18, D:3) a +0 quarterstaff (25, -24, D:3) a potion of curing (25, -3, D:3) 2 potions of curing (31, 2, D:3) a +0 mace (32, -16, D:3) a potion of curing (33, 9, D:3) a +0 hunting sling (35, 3, D:3) a +0 hand axe a +0 leather armour (38, -6, D:3) a +0 ring mail (44, -3, D:3) a +0 mace a +0 leather armour (44, -2, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand crossbow (3, -4, D:4) a +0 flail (3, -1, D:4) a +0 pair of boots (6, 5, D:4) a potion of resistance (7, -2, D:4) a potion of curing (10, 3, D:4) a scroll of blinking