Hydra2011 Level 1 of the Dungeon (5, 18, D:1) a +0 short sword (15, 27, D:1) a +0 dagger a stone (18, 18, D:1) 18 stones (21, 15, D:1) a +0 club (23, 25, D:1) a +0 whip a stone (25, 20, D:1) 14 stones (26, 14, D:1) a +0 robe (27, 27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (7, 9, D:2) 15 stones (8, 0, D:2) a +0 dagger (8, 26, D:2) 13 arrows (13, -2, D:2) a +0 dagger (15, 16, D:2) a +0 hunting sling (26, 0, D:2) a +0 short sword 3 stones (27, -4, D:2) a +0 club (34, 34, D:2) a +0 club (43, -5, D:2) a +0 club (49, 31, D:2) 19 stones (59, 6, D:2) 20 arrows Level 3 of the Dungeon (0, 6, D:3) a +0 dagger (31, 23, D:3) a +0 robe (32, 10, D:3) a +0 dagger (33, 25, D:3) a +0 hunting sling a +0 dagger 13 stones (33, 51, D:3) a +0 leather armour (39, 8, D:3) a +0 club (39, 11, D:3) a +0 short sword a +0 dagger 24 stones a +0 club a +0 hunting sling a +0 club a +0 leather armour a +0 animal skin a +0 club (39, 12, D:3) a +0 club a +0 club (39, 13, D:3) a +0 hand axe a +0 robe a +0 club (40, 14, D:3) a +0 short sword a +0 club a +0 leather armour a +0 club a +0 dagger (41, 15, D:3) a +0 hunting sling a +0 dagger 22 stones (43, 38, D:3) a +0 short sword 8 poisoned darts (46, 10, D:3) a +0 dagger (46, 40, D:3) a +0 dagger (51, 20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 6 boomerangs (3, 6, D:4) 8 arrows (6, -18, D:4) a +0 hand crossbow a +2 dagger of venom 18 bolts (6, 1, D:4) a potion of degeneration (13, 32, D:4) a +0 giant club (15, 32, D:4) a +0 whip (21, 34, D:4) 22 stones (31, 31, D:4) a +0 whip (32, 15, D:4) a +0 spear (37, -5, D:4) a +0 short sword (37, 21, D:4) a +0 giant spiked club (42, 30, D:4) a +0 falchion (53, -10, D:4) a sling bullet (54, -7, D:4) a sling bullet (54, 23, D:4) a +0 mace (55, 10, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace 3 boomerangs a +0 flail Level 5 of the Dungeon [Shop] Kiskabar's Weapon Boutique the +3 scimitar "Omeofenu" {distort, *Noise rElec rC++ Dex+3} (652 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. rElec: It insulates you from electricity. *Noise: It may make noises in combat. a +0 quarterstaff (44 gold) a +0 shortbow (33 gold) a +0 short sword (33 gold) a +0 hand crossbow (38 gold) a +0 morningstar (44 gold) 25 stones (27 gold) (4, -15, D:5) a +0 dagger (11, -25, D:5) 12 bolts (18, -19, D:5) 23 stones (38, -25, D:5) a +0 short sword 3 boomerangs a +0 leather armour (39, -7, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 war axe a +0 plate armour a +0 short sword a +0 hand axe (2, 20, D:6) 2 sling bullets (4, 20, D:6) 2 sling bullets (5, 19, D:6) a sling bullet (5, 20, D:6) 2 sling bullets (5, 21, D:6) 4 sling bullets (6, 12, D:6) 8 sling bullets (6, 13, D:6) 2 sling bullets (6, 14, D:6) a sling bullet (6, 15, D:6) 6 sling bullets (6, 16, D:6) a sling bullet (6, 18, D:6) a sling bullet (7, 17, D:6) a howler monkey corpse (skeletalised by now) (7, 19, D:6) a +0 shortbow (still there?) 21 arrows (still there?) a scroll of identify (still there?) (7, 21, D:6) a sling bullet (8, 20, D:6) a sling bullet a sky beast corpse (9, 21, D:6) 2 sling bullets (10, 21, D:6) a bullfrog corpse (14, 20, D:6) a +0 broad axe a +0 chain mail a scorpion corpse (36, 2, D:6) a +0 great mace (38, -4, D:6) a +0 hunting sling (39, 8, D:6) 11 gold pieces (43, 18, D:6) a +0 ring mail the Ecumenical Temple