Hydra2011 Level 1 of the Dungeon (8, 27, D:1) a +0 club (10, 9, D:1) a +0 buckler (11, 11, D:1) a +0 short sword 5 stones (13, 7, D:1) a +0 chain mail (36, -4, D:1) 25 stones (38, -4, D:1) 10 gold pieces (39, -5, D:1) 13 gold pieces (39, -4, D:1) 6 gold pieces (40, -6, D:1) 4 gold pieces (40, -5, D:1) 14 gold pieces (45, -5, D:1) 4 boomerangs (46, 17, D:1) a +0 dagger 17 stones (49, 0, D:1) 33 stones (50, 19, D:1) a +0 helmet (53, -7, D:1) a +0 club (60, 15, D:1) a +0 whip (64, 22, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (1, 36, D:2) a +0 ring mail (12, 15, D:2) 20 bolts (13, 3, D:2) a +0 war axe (14, 9, D:2) a +0 dagger (14, 10, D:2) a +0 dagger (14, 30, D:2) 22 arrows (15, 35, D:2) a +0 kite shield (16, 2, D:2) 17 stones (37, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -5, D:3) a book of Blood (5, -13, D:3) a +0 buckler (9, 1, D:3) 11 poisoned darts (23, -3, D:3) 2 boomerangs (27, -17, D:3) a +0 whip (27, -13, D:3) 18 poisoned darts (35, 7, D:3) a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 club a +0 dagger a +0 chain mail (37, -15, D:3) a +0 club 2 poisoned darts (37, -5, D:3) a +0 dagger 4 stones (40, 12, D:3) a +0 club (41, -14, D:3) a +0 dagger (43, -19, D:3) 17 stones (43, 17, D:3) a +0 club (45, 13, D:3) a +0 club (45, 14, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 hunting sling 9 stones (3, 16, D:4) 23 stones (5, 8, D:4) a +0 ring mail (15, 7, D:4) a +0 whip (19, 1, D:4) a +0 ring mail (23, 20, D:4) a +0 leather armour (34, -5, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 33, D:5) 20 stones (6, 3, D:5) a +0 spear (10, 18, D:5) a +0 leather armour (11, -6, D:5) a +0 ring mail (11, -4, D:5) a +0 robe a +0 dagger a +0 rapier a +0 leather armour a +0 hand axe (11, -2, D:5) a +0 flail a +0 scale mail a +0 short sword a +0 halberd a +0 chain mail a +0 dagger (11, 0, D:5) a +0 whip a +0 robe a +0 club (12, 12, D:5) a +0 dagger (13, 4, D:5) a +0 whip (15, -3, D:5) the +2 barding "Moro" {rF+ rC+ Will+ rCorr} rF: It protects you from fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (26, -23, D:5) 21 stones (43, 21, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) 26 stones (5, -35, D:6) a +0 falchion (8, -49, D:6) a +0 ring mail (11, -5, D:6) a +0 robe a +0 dagger (13, -6, D:6) a +0 ring mail a +0 trident (15, -14, D:6) 21 bolts (16, -27, D:6) a +0 flail (17, -6, D:6) a +0 club (20, -41, D:6) 25 stones (23, -34, D:6) a +0 hand axe (31, -47, D:6) 14 stones (31, -9, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) 11 bolts (18, -21, D:7) 18 arrows (28, -34, D:7) a +0 club (28, 0, D:7) a +0 ring mail (29, -33, D:7) a +0 dagger a +0 robe (29, -32, D:7) a +0 short sword a +0 ring mail a +0 whip a +0 chain mail a +2 falchion of electrocution a +0 leather armour (29, -30, D:7) a +0 short sword (32, -17, D:7) a +0 kite shield (34, -20, D:7) a staff of fire (38, -1, D:7) 6 boomerangs Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (5, -12, D:8) 16 poisoned darts (11, 31, D:8) 15 gold pieces 16 sling bullets (11, 33, D:8) a +0 rapier (12, 1, D:8) a +0 dagger (13, -18, D:8) 17 gold pieces (13, 0, D:8) a +0 dagger (13, 1, D:8) a +0 whip a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 short sword (14, -1, D:8) 18 arrows (14, 1, D:8) a +0 leather armour a +0 club (14, 8, D:8) a +0 ring mail (14, 10, D:8) a +0 giant club (still there?) a +0 dire flail (still there?) a +0 ring mail (still there?) a wand of iceblast (5) (still there?) a +0 dagger (still there?) (18, 5, D:8) a +0 pair of boots (32, 3, D:8) a +0 club (39, 14, D:8) 9 stones (43, 10, D:8) 21 stones (44, -12, D:8) a +0 dagger a +0 robe a +0 falchion a +0 leather armour (45, -12, D:8) a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 mace a +0 chain mail (47, -15, D:8) a +0 spear (48, -22, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Agyisser's Armour Emporium a +0 ring mail (40 gold) a +0 chain mail (45 gold) a +0 leather armour (20 gold) a +2 robe of positive energy (147 gold) the +0 kite shield "Qaitil" {Rampage Drain rElec SInv} (171 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. a +0 chain mail (45 gold) the +0 helmet "Tojuppibb" {rF+ rC+ Str+6} (381 gold) Str: It affects your strength (+6). rF: It protects you from fire. rC: It protects you from cold. the +3 plate armour of Iricar {rElec rF+++ Int-2 Slay+3} (954 gold) Int: It affects your intelligence (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. a +3 leather armour of positive energy (210 gold) a +1 pair of gloves of dexterity (165 gold) a +0 ring mail (40 gold) (0, 0, D:9) a +0 shortbow (12, -7, D:9) a +0 ring mail (12, 12, D:9) a +0 club (12, 28, D:9) 21 arrows (15, 4, D:9) 22 stones (15, 12, D:9) a +0 club a +0 chain mail a +0 dire flail a +0 chain mail a +0 flail a +0 plate armour (15, 13, D:9) a +0 hand axe a +0 leather armour a +0 whip 2 boomerangs (16, 7, D:9) a +0 war axe a +0 robe (16, 8, D:9) a +0 shortbow 18 arrows (17, 8, D:9) a +0 mace a +0 robe (17, 11, D:9) a +0 hand axe a +0 robe (25, -1, D:9) a -3 war axe a -3 long sword a -2 short sword a -1 eveningstar (26, 1, D:9) a -1 mace (27, -3, D:9) a -3 mace (31, 17, D:9) 8 stones (37, 24, D:9) 18 stones (46, 22, D:9) a book of Power (46, 27, D:9) a +0 pair of boots (48, -3, D:9) a +0 whip 4 stones (48, -2, D:9) a +0 club 3 stones a +0 short sword a +0 dagger (48, -1, D:9) a +0 short sword 3 stones Level 10 of the Dungeon (0, 0, D:10) 14 stones (7, 3, D:10) a +0 giant club a +0 giant spiked club (8, 9, D:10) a +0 animal skin (8, 11, D:10) a +0 helmet (9, 7, D:10) a +0 shortbow 17 arrows (12, 12, D:10) 12 bolts (15, -22, D:10) a +2 short sword of protection a +0 club (16, -21, D:10) a +0 trident a +0 dagger a +0 robe (17, -20, D:10) a +0 flail (18, -21, D:10) a +1 robe of the Archmagi (18, 20, D:10) a +0 trident (21, 2, D:10) a +0 hand axe 25 arrows a +0 shortbow (21, 29, D:10) a +0 troll leather armour (29, -26, D:10) a book of Cantrips (31, -21, D:10) a +0 robe (34, 8, D:10) a +0 shortbow 12 arrows (45, 8, D:10) a +0 dagger of holy wrath a +0 robe Level 11 of the Dungeon (5, -25, D:11) a +0 giant club a +0 giant club (7, 10, D:11) 22 stones (11, 3, D:11) a +0 ring mail (22, -34, D:11) 24 arrows (30, -31, D:11) 9 bolts (35, 2, D:11) a +0 vorpal falchion (36, -1, D:11) a +0 shortbow a +0 shortbow 17 arrows (36, 0, D:11) a +0 shortbow a +0 shortbow 27 arrows (37, 0, D:11) a +0 morningstar a +0 leather armour a +0 shortbow 20 arrows (37, 4, D:11) a +0 trident (38, -1, D:11) a +0 shortbow 19 arrows a +0 club (38, 0, D:11) a +0 dagger a +0 robe (42, -34, D:11) a +0 short sword (49, -20, D:11) 25 bolts Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour (2, 2, D:12) 15 stones (10, -24, D:12) 13 stones (11, -20, D:12) a +0 morningstar a +0 chain mail (14, -21, D:12) a potion of curing (16, -23, D:12) 26 arrows (17, -12, D:12) 13 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (17, -14, Lair:1) 24 stones (28, 12, Lair:1) 2 scrolls of summoning (28, 13, Lair:1) a +5 hand crossbow of freezing (29, 12, Lair:1) a ring of poison resistance (30, 13, Lair:1) 9 poisoned darts (31, 6, Lair:1) a +0 pair of boots (34, 14, Lair:1) 10 stones (57, -8, Lair:1) 7 atropa-tipped darts (57, 16, Lair:1) a book of Weapons Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 arrows (10, -13, Lair:2) a book of the Warp (14, 2, Lair:2) a +0 ring mail (21, 12, Lair:2) 25 stones (29, 9, Lair:2) a +0 ring mail (30, 14, Lair:2) 20 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (4, 22, Lair:3) a +0 short sword (4, 39, Lair:3) a +0 scale mail (10, 16, Lair:3) 18 stones (12, 26, Lair:3) a +0 hand crossbow (13, 4, Lair:3) a +0 broad axe (14, 48, Lair:3) a +0 chain mail (18, 0, Lair:3) a +0 mace (18, 22, Lair:3) 20 stones (19, 1, Lair:3) 14 stones (20, 39, Lair:3) 20 arrows (28, 52, Lair:3) a +0 spear (29, 24, Lair:3) a +0 trident (29, 28, Lair:3) a +0 cloak (43, -1, Lair:3) 18 arrows (48, 37, Lair:3) 17 stones Level 4 of the Lair of Beasts (22, -9, Lair:4) a +0 scimitar (24, -21, Lair:4) a +3 vorpal battleaxe (36, -36, Lair:4) a +0 ring mail (39, -42, Lair:4) a +0 helmet (47, -5, Lair:4) 22 arrows (60, 8, Lair:4) a +0 mace (61, -20, Lair:4) a +0 robe Level 5 of the Lair of Beasts (4, -22, Lair:5) 16 stones (5, 29, Lair:5) a +0 dagger (11, -12, Lair:5) a bullfrog corpse (skeletalised by now) (11, 31, Lair:5) a +0 hunting sling (27, 10, Lair:5) a water moccasin corpse (skeletalised by now) (31, -14, Lair:5) a staff of cold (33, -7, Lair:5) a +0 leather armour (37, -11, Lair:5) a +0 robe (43, 13, Lair:5) a +0 hunting sling (47, 20, Lair:5) a book of Sloth (51, -22, Lair:5) a +1 long sword of holy wrath (54, 32, Lair:5) a +0 buckler (57, 14, Lair:5) 22 stones (57, 20, Lair:5) a +0 pair of gloves (61, -5, Lair:5) a +0 trident Level 6 of the Lair of Beasts (0, 0, Lair:6) a yak corpse (1, 1, Lair:6) a wolf corpse