Hybris Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 9, D:1) a +0 ring mail (11, 4, D:1) a +0 club 2 stones (11, 9, D:1) a +0 club (14, 28, D:1) a +0 club (22, 29, D:1) 16 sling bullets (24, 11, D:1) a +0 club (25, 13, D:1) a +0 spear (25, 26, D:1) 4 steel javelins (26, 8, D:1) 18 arrows (27, 15, D:1) a +0 club (28, 8, D:1) 23 arrows (32, 38, D:1) 24 stones (41, 13, D:1) a +0 club (51, 15, D:1) a +0 scale mail (52, 21, D:1) 15 bolts Level 2 of the Dungeon (0, 0, D:2) 19 sling bullets (1, -8, D:2) a +0 hunting sling (5, 19, D:2) a +0 club a +0 hunting sling 9 stones (6, -6, D:2) 26 stones (9, 16, D:2) a +0 robe (9, 22, D:2) a stone (9, 25, D:2) a stone (15, 27, D:2) 21 stones (22, 15, D:2) a +0 buckler (25, 14, D:2) a +0 leather armour (30, -5, D:2) a +0 dagger (31, -5, D:2) a +0 club (33, -6, D:2) 14 stones (34, 24, D:2) a cursed +0 hand axe (35, 30, D:2) a +0 short sword (36, 0, D:2) a +0 dagger (51, 4, D:2) a +0 hand axe (55, -9, D:2) a +0 dagger (55, 15, D:2) a +0 pair of boots (64, 6, D:2) a scroll of identify Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (0, 11, D:3) a +0 mace (1, 13, D:3) a +0 mace (2, 14, D:3) a +0 mace (2, 32, D:3) a +1 trident of piercing (4, 28, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 hand axe a +0 leather armour (9, 2, D:3) a stone (11, 26, D:3) 22 arrows (12, 12, D:3) a +2 quarterstaff of chaos (13, 11, D:3) a +0 mace (20, 1, D:3) a +0 scale mail (22, 6, D:3) a +0 dagger (22, 35, D:3) 12 stones (22, 39, D:3) a stone (23, -5, D:3) a +0 club a cursed +0 leather armour (23, 40, D:3) a stone (24, 1, D:3) a stone (25, -5, D:3) a +0 chain mail (25, 2, D:3) a stone (26, 4, D:3) a +0 dagger (26, 5, D:3) a +0 flail (27, -5, D:3) a +0 ring mail (33, -2, D:3) a +0 dagger a +0 leather armour (33, 8, D:3) 19 arrows (34, 25, D:3) a +0 robe (35, -2, D:3) a +0 dagger a +0 robe (48, -2, D:3) 18 bolts (57, -6, D:3) a +2 dagger of draining a +0 robe (58, -7, D:3) a +0 club (58, -3, D:3) a +0 dagger (59, -8, D:3) a +0 dagger a +0 mace (59, -7, D:3) a +0 mace a +0 dagger (63, -11, D:3) a cursed -3 short sword a cursed -3 blowgun 16 poisoned needles a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (0, 10, D:4) a +0 leather armour (1, -4, D:4) 23 stones (2, 23, D:4) 11 stones (6, 7, D:4) 15 stones (10, 7, D:4) a +0 flail (10, 18, D:4) a +0 scale mail a +0 dagger (13, 0, D:4) a +0 club (14, -1, D:4) a +0 falchion a +0 leather armour (17, 38, D:4) 25 arrows (23, 20, D:4) a +0 whip (23, 21, D:4) a cursed -3 spear (25, 39, D:4) a +0 dagger a +0 robe (26, 39, D:4) a +0 club a +0 scale mail (41, 20, D:4) a +0 hand axe a +0 plate armour (42, 19, D:4) a +0 short sword a +0 robe (42, 20, D:4) a +0 short sword the +8 hunting sling of the Goat {venom, rElec Dex+3} It poisons the ammo it fires. It affects your dexterity (+3). It insulates you from electricity. a +0 flail (45, 29, D:4) a +0 dagger (49, 24, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a cursed +0 leather armour a +0 dagger a +0 leather armour a +0 club a cursed +0 scale mail (3, -24, D:5) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (8, -22, D:5) a +0 whip (13, -16, D:5) a +0 rapier (17, 9, D:5) a +0 flail (24, -16, D:5) a +0 ring mail (24, -2, D:5) a +0 club a +0 leather armour a +0 leather armour a +0 dagger a +0 robe (35, -15, D:5) a +0 mace (36, -26, D:5) 19 stones (39, -29, D:5) 16 stones (40, -28, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 28 stones (7, 5, D:6) a +0 club (11, 26, D:6) a +0 mace a +0 scale mail a +0 mace a +0 leather armour (11, 27, D:6) a +0 flail (12, 9, D:6) a +0 robe (12, 27, D:6) a +0 mace a +0 chain mail (15, 12, D:6) a +0 dagger a +0 robe (16, 6, D:6) 32 stones (16, 11, D:6) 2 arrows (17, 11, D:6) a +0 scimitar a +0 robe (17, 12, D:6) a +0 halberd a +0 robe (17, 13, D:6) 22 arrows a +0 shortbow (18, 12, D:6) a +0 battleaxe a +0 robe (18, 14, D:6) an arrow (19, 12, D:6) a +3 battleaxe a +0 robe a +3 trident a +0 robe (20, 39, D:6) 12 stones (22, 12, D:6) a +0 scale mail (22, 42, D:6) 11 arrows (26, 17, D:6) 5 javelins of returning (35, 33, D:6) an arrow (36, 34, D:6) an arrow (37, 34, D:6) an arrow (37, 36, D:6) 23 stones (39, 35, D:6) a +0 shortbow 7 arrows (40, 31, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (7, 19, D:7) a stone (7, 20, D:7) a +0 short sword (7, 21, D:7) a +0 short sword 2 stones (8, 17, D:7) a stone (8, 44, D:7) 13 sling bullets (9, 23, D:7) a +0 whip (13, 5, D:7) a +0 buckler (13, 6, D:7) a +0 ring mail (16, 44, D:7) the +9 short sword of Corporal Punishment {holy, rElec Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It insulates you from electricity. (19, 18, D:7) 21 bolts (21, 48, D:7) a +0 animal skin (22, 5, D:7) a +0 plate armour (22, 30, D:7) a +0 rapier (22, 39, D:7) a cursed +0 animal skin (22, 48, D:7) a +2 robe of the Archmagi a +2 whip of electrocution (23, 1, D:7) a +0 hunting sling (23, 31, D:7) a +0 flail (26, 19, D:7) a +0 club (30, 47, D:7) an uncursed ring of ice (32, 27, D:7) a +0 cloak (36, 2, D:7) a +0 dire flail Level 8 of the Dungeon [Shop] Omontush's Magic Scroll Shop a scroll of identify (24 gold) a scroll of torment (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of recharging (114 gold) a scroll of identify (24 gold) a scroll of torment (90 gold) a scroll of remove curse (36 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) (0, 0, D:8) 19 sling bullets (37, -15, D:8) an uncursed amulet of rage a +0 shield (47, 18, D:8) 13 stones (48, -15, D:8) a +0 club (60, -19, D:8) 23 stones (60, 14, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) the +2 scale mail of Husok {rElec rF++ rN+ MR-} It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (0, 8, D:9) a +0 short sword a tomahawk (1, 8, D:9) a +0 whip a +0 dagger a +0 robe (1, 10, D:9) a +1 dagger of speed a +0 robe (1, 49, D:9) a +0 falchion a +0 club a cursed +0 leather armour a +0 dagger a +0 trident a +0 chain mail (2, 8, D:9) a +0 flail (2, 51, D:9) a disc of storms (3, 2, D:9) a tomahawk (8, 14, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a jackal corpse (0, 1, D:10) a curare-tipped needle a +0 giant club an ogre corpse (0, 2, D:10) 3 curare-tipped needles (0, 3, D:10) a scorpion corpse the Ecumenical Temple