HunterMK1337 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 4, D:1) 23 stones (9, -16, D:1) 13 stones (17, -31, D:1) a +0 club (20, -18, D:1) 8 arrows (23, 9, D:1) a +0 leather armour (28, 10, D:1) 20 stones (31, -6, D:1) a +0 spear (61, -27, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 3, D:2) a +0 club (5, 29, D:2) 23 stones (6, 8, D:2) a +0 ring mail (9, 30, D:2) a +0 hunting sling 21 stones (10, 30, D:2) a +0 club (17, 45, D:2) a +0 short sword 2 stones (18, 43, D:2) a stone (32, 7, D:2) a +0 ring mail (34, 12, D:2) 7 needles of frenzy (35, 0, D:2) a +0 leather armour (39, 8, D:2) a +0 quarterstaff (42, -1, D:2) a stone (49, 17, D:2) 25 stones (50, 42, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 12, D:3) a +0 chain mail (6, 26, D:3) a +0 short sword (10, 12, D:3) 5 silver sling bullets (14, 26, D:3) a +0 dagger (16, 8, D:3) a +0 hunting sling (18, 10, D:3) a +0 falchion (18, 11, D:3) a +0 dagger (20, 20, D:3) a +0 dagger (20, 28, D:3) a +0 flail a +0 plate armour (21, 13, D:3) a +0 falchion a +0 dagger a +0 robe (25, 21, D:3) a +0 club (37, 14, D:3) a +0 club Level 4 of the Dungeon [Shop] Roejy's Weapon Emporium a +0 vampiric battleaxe (258 gold) a +5 trident of flaming (399 gold) a +2 hand axe of chopping (198 gold) 13 sling bullets (78 gold) the +3 shortbow "Jid Dill" {flame, -Tele rF+ rN+ Dex+4} (496 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from fire. It protects you from negative energy. It prevents most forms of teleportation. a +0 war axe (42 gold) a +0 spear (36 gold) a cursed +0 hunting sling (6 gold) (0, 0, D:4) a +0 club (4, 4, D:4) a cursed +0 ring mail a +0 hand axe a +0 dagger a +0 chain mail a +0 whip a +0 club a +0 hand axe a +0 scale mail a +0 hand axe a +0 short sword a +3 leather armour (7, 8, D:4) a +0 ring mail (18, 19, D:4) 23 arrows (21, 7, D:4) 20 poisoned needles (21, 24, D:4) a +0 leather armour (33, 5, D:4) 15 arrows (38, 6, D:4) 2 tomahawks (41, 10, D:4) a +2 whip of venom (41, 11, D:4) a +0 halberd (49, 35, D:4) a +0 trident (52, 52, D:4) a +0 war axe (55, 51, D:4) a +0 robe (55, 52, D:4) a +0 scythe of protection a +1 robe of fire resistance (57, 16, D:4) a +0 giant club (58, 41, D:4) 20 stones Level 5 of the Dungeon [Shop] Kecliqud's Antique Weapon Boutique a cursed -3 morningstar (2 gold) the +5 blowgun of Vem Azio {speed, +Fly} (1164 gold) Attacks with this weapon are significantly faster. It lets you fly. a +0 short sword (84 gold) a +0 glaive (182 gold) a +2 morningstar of protection (470 gold) the cursed +1 trident of Optimality {freeze, Int+8 Dex-5 SInv} (722 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It affects your dexterity (-5). It lets you see invisible. It has a curse placed upon it. a +0 club (28 gold) a cursed -2 short sword (2 gold) a +0 whip (70 gold) a +0 mace (84 gold) a +0 quarterstaff (112 gold) (0, 0, D:5) a +0 spear (5, 1, D:5) a +0 short sword a +0 robe (12, 3, D:5) a +0 ring mail (21, 1, D:5) 12 arrows (21, 2, D:5) 18 arrows (22, 1, D:5) 27 bolts (24, 7, D:5) 26 stones (36, 5, D:5) a +0 dagger of venom (unseen) the Ecumenical Temple