HungrySpirit Level 1 of the Dungeon (0, 0, D:1) a +0 whip a +0 club (2, -1, D:1) a stone (3, -1, D:1) a stone (4, -20, D:1) 22 stones (4, 8, D:1) a +0 mace (16, 4, D:1) a +0 dagger (22, -25, D:1) a +0 leather armour (23, -22, D:1) 2 stones (25, -7, D:1) a +0 robe (32, -15, D:1) a cursed -2 club (36, -11, D:1) a +0 hunting sling (38, -4, D:1) a cursed -1 club (42, 9, D:1) a cursed +0 ring mail (43, -17, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) 17 stones (3, -4, D:2) 20 arrows (3, 5, D:2) a +0 club (9, -6, D:2) a +0 chain mail (11, -7, D:2) a +0 hand axe (13, 27, D:2) a +0 leather armour (15, 21, D:2) a +0 club (16, 7, D:2) a +0 ring mail (18, 1, D:2) 19 arrows (37, 9, D:2) 5 needles of paralysis (40, 32, D:2) 34 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 4 stones (2, -22, D:3) a +0 club 2 stones (2, -9, D:3) 12 stones (2, -7, D:3) 11 stones (5, -19, D:3) 15 arrows (9, -16, D:3) a +0 ring mail (9, 10, D:3) 25 stones (10, 6, D:3) a stone (15, -13, D:3) a +0 robe a +0 dagger (17, 17, D:3) a +0 ring mail (20, -14, D:3) a +0 halberd (23, -14, D:3) 16 stones (27, -22, D:3) a +0 whip a +0 club (30, 15, D:3) a +0 dagger a +0 flail 19 stones a cursed +0 club a +0 hunting sling (31, -18, D:3) a +0 ring mail (34, -14, D:3) a +0 robe (35, -16, D:3) a +0 dagger a cursed +0 robe (38, 1, D:3) 19 sling bullets (39, -4, D:3) a +0 whip (44, 11, D:3) a +0 leather armour a +0 flail Level 4 of the Dungeon [Shop] Kejom's Weapon Shop a +1 war axe of venom (134 gold) a +0 war axe (42 gold) a +0 rapier (48 gold) a +1 quarterstaff of protection (141 gold) 19 stones (22 gold) a +4 blowgun (294 gold) the +6 quarterstaff of Armageddon {freeze, Str+2 Int+4} (681 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+4). a +1 flail of protection (134 gold) a +0 hand axe (36 gold) a +0 hand axe (36 gold) a +0 dagger (24 gold) [Shop] Takhloa's Assorted Antiques a +0 flail (73 gold) a +2 scimitar of electrocution (462 gold) a crystal ball of energy (420 gold) a wand of disintegration (14/24) (378 gold) a +0 scale mail (84 gold) a +0 hunting sling (31 gold) a +0 scale mail (84 gold) a +0 flail (73 gold) a plain deck of wonders (294 gold) a wand of random effects (36/48) (399 gold) [Shop] Ziveawihutz's Book Boutique a book of the Warp (1260 gold) a book of the Tempests (980 gold) a manual of Stealth (1545 gold) a book of Geomancy (490 gold) a book of Annihilations (1545 gold) a book of Annihilations (1545 gold) a Grand Grimoire (1545 gold) a book of Cantrips (280 gold) a book of Frost (490 gold) a book of Battle (560 gold) a book of Ice (910 gold) [Shop] Otojuivu's Assorted Antiques a +1 long sword of distortion (345 gold) a +0 plate armour (506 gold) an uncursed staff of wizardry (550 gold) a +0 falchion (66 gold) a scroll of identify (44 gold) a scroll of identify (44 gold) an uncursed ring of flight (385 gold) (0, 0, D:4) a +0 long sword (0, 14, D:4) 23 stones (4, 25, D:4) 16 stones (5, 13, D:4) a +0 giant spiked club (6, 16, D:4) a +0 giant club (19, -3, D:4) a +0 flail (21, -2, D:4) a +0 flail of protection a +0 leather armour a +1 war axe of chopping (23, -2, D:4) a +0 flail a +0 ring mail (24, 19, D:4) a +0 hand axe (33, 20, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 14 stones (3, -5, D:5) a +0 dagger (4, -10, D:5) a +0 mace a +0 chain mail (6, -6, D:5) a +0 short sword a +2 hand axe of freezing a +0 leather armour a +0 club a +0 leather armour (38, -4, D:5) a +0 spear (40, 7, D:5) a +0 flail a +0 hand axe a +0 ring mail Level 6 of the Dungeon [Shop] Guxeirph's Serpentskin Sales a +2 robe of poison resistance (176 gold) the Collected Works on Venom (999 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Venom Bolt Conjuration/Poison 5 c - Poisonous Cloud Conjuration/Poison/Air 6 a +0 leather armour of poison resistance (72 gold) the Catalogue of the Goat (579 gold) Spells Type Level a - Cure Poison Poison 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Alistair's Intoxication Transmutation/Poison 5 f - Poisonous Cloud Conjuration/Poison/Air 6 an uncursed ring of poison resistance (240 gold) 4 poisoned tomahawks (48 gold) 4 poisoned tomahawks (48 gold) [Shop] Xuvvim's Book Shoppe a book of Flames (350 gold) an Akashic Record (1104 gold) a book of Death (700 gold) a book of the Warp (900 gold) a manual of Dodging (1104 gold) a book of the Tempests (700 gold) a Young Poisoner's Handbook (400 gold) a book of Cantrips (200 gold) the Disquisition on Black Rites and Lightness (1035 gold) Spells Type Level a - Corpse Rot Necromancy 2 b - Bolt of Draining Conjuration/Necromancy 5 c - Tornado Air 9 a book of Annihilations (1104 gold) a book of the Earth (650 gold) a book of the Sky (650 gold) the Handbook of Poisonous Lightness (750 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 5 d - Tornado Air 9 (0, 0, D:6) a +0 mace a +0 leather armour a +0 flail a +0 leather armour a +0 club a +0 ring mail (0, 1, D:6) a +0 trident (1, -3, D:6) a +0 short sword a +0 leather armour (2, -5, D:6) a +2 dagger of speed a cursed +0 robe (3, -5, D:6) a +0 club a +0 ring mail (4, 4, D:6) a +0 trident (4, 10, D:6) a +0 leather armour (7, -18, D:6) a +0 glaive a +0 plate armour (11, -3, D:6) a throwing net a +0 spear (16, -5, D:6) a throwing net (16, -4, D:6) a +0 flail (23, 16, D:6) a +0 rapier (26, -16, D:6) a wand of iceblast (0/15) (27, -6, D:6) a +2 spear of distortion (27, -2, D:6) 17 stones (28, 11, D:6) a +0 falchion (30, 15, D:6) a +0 leather armour (33, -14, D:6) a +0 leather armour (38, 6, D:6) a +0 spear (57, -24, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) the cursed +1 long sword of Analysis {slice, *Contam rF+ rC+ rN+++} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. It renders you almost immune to negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. (8, 42, D:7) a +0 robe (12, 8, D:7) a +0 leather armour (15, 28, D:7) a +0 ring mail a +0 club (15, 37, D:7) a +0 short sword a +0 leather armour (21, 9, D:7) an uncursed staff of air (21, 31, D:7) a +0 morningstar (25, 21, D:7) a +0 hand axe a +0 animal skin (34, 37, D:7) a +0 shortbow 17 arrows (39, 36, D:7) a +0 quarterstaff (43, 34, D:7) 2 arrows (44, 33, D:7) an arrow (45, 29, D:7) an arrow (45, 30, D:7) an arrow (45, 32, D:7) an arrow (46, 3, D:7) a +0 shortbow (50, 15, D:7) an arrow (52, 15, D:7) a +0 giant club (53, 15, D:7) a +0 shortbow 8 arrows Level 8 of the Dungeon (0, 0, D:8) a cursed -2 dagger (1, -1, D:8) an uncursed staff of wizardry (4, 4, D:8) a +0 flail (12, -24, D:8) 22 arrows (16, -18, D:8) a +0 scale mail (22, -18, D:8) a +0 leather armour (23, -18, D:8) a +0 giant club a +0 giant club (32, 4, D:8) a cursed +0 robe (35, -9, D:8) 19 sling bullets (40, -8, D:8) a +0 falchion (40, 0, D:8) a +0 quarterstaff (46, 1, D:8) 16 stones Level 9 of the Dungeon (0, 0, D:9) 17 stones (4, -6, D:9) 22 stones (16, 13, D:9) 26 bolts (46, 4, D:9) a +0 rapier the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (4, -44, Lair:1) a +0 rapier (22, -29, Lair:1) a +0 mace (24, -30, Lair:1) a +0 robe (28, -9, Lair:1) a +0 rapier (31, -20, Lair:1) 18 stones (61, -8, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 8, Lair:2) a river rat corpse (skeletalised by now) (7, 10, Lair:2) a river rat skeleton (12, 19, Lair:2) a scorpion corpse