HungrySpirit Level 1 of the Dungeon (0, 0, D:1) a +0 robe (-6, 1, D:1) a +0 robe (-3, 2, D:1) 27 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe (20, 0, D:2) a cursed -1 halberd (12, 1, D:2) a +0 club (29, 1, D:2) a +0 falchion (30, 1, D:2) a +0 flail (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) (31, 1, D:2) a +0 dagger (7, 3, D:2) a +0 dagger (24, 3, D:2) a +0 mace (29, 4, D:2) a +0 robe (19, 6, D:2) a +0 ring mail (-12, 9, D:2) a +0 club (-15, 10, D:2) a stone (-4, 15, D:2) a +0 club (27, 17, D:2) a +0 ring mail (39, 20, D:2) a +0 spear (8, 26, D:2) a +0 club (38, 26, D:2) a +0 mace (13, 30, D:2) a stone (15, 30, D:2) a stone (17, 30, D:2) 3 stones (17, 31, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (25, 2, D:3) a +0 flail (3, 3, D:3) a +0 flail (-1, 4, D:3) a +0 war axe (3, 4, D:3) a +0 club (-7, 7, D:3) a +0 whip (-6, 8, D:3) a stone (-3, 9, D:3) a stone (10, 10, D:3) a +0 club (20, 13, D:3) 26 stones (13, 14, D:3) a +0 robe a +0 dagger a +0 club (13, 15, D:3) a +0 flail (14, 17, D:3) a +0 dagger (4, 18, D:3) a +0 dagger (20, 18, D:3) a +0 spear (22, 18, D:3) a +0 trident (23, 18, D:3) 2 poisoned needles (22, 19, D:3) a poisoned needle a +0 spear (24, 19, D:3) a +0 halberd (-13, 21, D:3) a +0 club (20, 21, D:3) a +0 blowgun 32 poisoned needles a +0 robe (12, 22, D:3) a +0 whip (4, 23, D:3) a +0 club (-3, 25, D:3) a +2 short sword of venom 4 stones (7, 26, D:3) a cursed -1 dagger (14, 26, D:3) 21 arrows of frost (15, 26, D:3) a +0 robe (-7, 31, D:3) a poisoned needle Level 4 of the Dungeon (0, 0, D:4) a tomahawk (2, 0, D:4) 2 tomahawks (6, 0, D:4) a +0 leather armour (3, 1, D:4) a tomahawk (-20, 6, D:4) a +0 hand axe (-32, 7, D:4) 7 arrows of flame (-13, 17, D:4) 3 curare-tipped needles (-23, 23, D:4) 12 stones (0, 24, D:4) a +0 leather armour (-22, 25, D:4) 22 bolts (-28, 30, D:4) a +0 hand axe (-29, 37, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 morningstar (1, 2, D:5) 29 stones (-4, 4, D:5) a +0 mace (-24, 8, D:5) a +0 leather armour (-13, 28, D:5) a +0 quarterstaff (-36, 30, D:5) 12 stones (-27, 36, D:5) a +1 hand axe of flaming (-43, 38, D:5) a +0 trident (-40, 42, D:5) 21 stones (-24, 43, D:5) a +0 mace (-30, 45, D:5) a +0 leather armour (-45, 61, D:5) a +0 leather armour Level 6 of the Dungeon (42, 12, D:6) a +2 hand axe of freezing a +0 robe (44, 12, D:6) a cursed +0 flail a +0 robe a cursed +0 flail a +0 robe (1, 14, D:6) 25 bolts (45, 14, D:6) a cursed -1 morningstar a +0 robe (-13, 30, D:6) a Grand Grimoire (2, 32, D:6) a +0 whip a +0 leather armour (2, 33, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (40, 36, D:6) a +0 club a +0 dagger a +0 robe (40, 37, D:6) a +0 scale mail (40, 38, D:6) a +0 dagger (-7, 42, D:6) a +0 shortbow 14 poisoned arrows (21, 46, D:6) the +5 hand axe "Ruj Sish" {freeze, rC+ MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It affects your magic capacity (+9). a +0 long sword a +0 robe a cursed +0 mace a +1 robe of resistance a cursed +0 flail a +0 robe (27, 50, D:6) a +0 mace (-5, 54, D:6) a +0 whip (14, 55, D:6) a +0 scythe (28, 56, D:6) 9 stones (1, 59, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon (-3, 12, D:7) 24 bolts (-23, 20, D:7) a +0 shortbow 29 arrows (-37, 22, D:7) a +0 flail (-28, 31, D:7) a scroll of noise (-25, 33, D:7) 16 stones (-10, 41, D:7) 24 stones (-29, 45, D:7) a throwing net (9, 49, D:7) a potion of degeneration Level 8 of the Dungeon (0, 0, D:8) 28 stones (-2, 6, D:8) a scroll of teleportation (-10, 13, D:8) 2 arrows (-9, 13, D:8) an arrow (-11, 14, D:8) 2 arrows (-6, 14, D:8) a +0 shortbow 20 arrows (4, 17, D:8) 18 stones