ASSERT(a) in 'itemprop.cc' at line 934 failed. (No actor in stationary net at (23,40)) Version: Dungeon Crawl Stone Soup 0.17-a0-1954-g0dddeaa Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-0dddeaab97 -name HungrySpirit -rc /dgldir/rcfiles/crawl-git/HungrySpirit.rc -macro /dgldir/rcfiles/crawl-git/HungrySpirit.macro -morgue /dgldir/morgue/HungrySpirit/ -webtiles-socket /crawl-master/webserver/sockets/HungrySpirit:2015-10-03.15:11:18.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 16 stack frames. /usr/games/crawl-git-0dddeaab97(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x64b0a3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-0dddeaab97(_Z13do_crash_dumpv+0x2b8) [0x652158]: do_crash_dump() /usr/games/crawl-git-0dddeaab97(_Z20crash_signal_handleri+0x74) [0x64b314]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f485c5791e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f485c8e1f6b]: /usr/games/crawl-git-0dddeaab97() [0x651a14] /usr/games/crawl-git-0dddeaab97(_Z12AssertFailedPKcS0_iS0_z+0x145) [0x651c45]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-git-0dddeaab97() [0x7bd24f] /usr/games/crawl-git-0dddeaab97(_ZN8InvEntryC1ERK8item_defb+0x208) [0x7a13d8]: InvEntry::InvEntry(item_def const&, bool) /usr/games/crawl-git-0dddeaab97(_Z18full_describe_viewv+0xdd1) [0x6b66a1]: full_describe_view() /usr/games/crawl-git-0dddeaab97(_Z15process_command12command_type+0x365) [0x843575]: process_command(command_type) /usr/games/crawl-git-0dddeaab97() [0x846369] /usr/games/crawl-git-0dddeaab97() [0x846f1d] /usr/games/crawl-git-0dddeaab97(main+0x2eb) [0x53cc1b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f485c565ead]: /usr/games/crawl-git-0dddeaab97() [0x5b8a5d] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f485c8e1c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f485c8e1c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000064b763 in call_gdb (file=0x7f485c8cd880) at crash.cc:420 gdb = attach_cmd = "attach 24460\000\000\000\000\000\000\000" #2 0x0000000000652171 in do_crash_dump () at dbg-asrt.cc:671 t = 1443886513 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x373de28 "/dgldir/morgue/HungrySpirit/"}} name = "/dgldir/morgue/HungrySpirit/crash-HungrySpirit-20151003-153513.txt", '\000' file = 0x7f485c8cd880 #3 0x000000000064b314 in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f485c8e1f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000651a14 in _BreakStrToDebugger (mesg=mesg@entry=0x7fffe415fb30 "ASSERT(a) in 'itemprop.cc' at line 934 failed. (No actor in stationary net at (23,40))", assert=) at dbg-asrt.cc:798 No locals. #7 0x0000000000651c45 in AssertFailed (expr=0xbb068c "a", file=0xba5905 "itemprop.cc", line=934, text=0xba5d08 "No actor in stationary net at (%d,%d)") at dbg-asrt.cc:836 detail = "No actor in stationary net at (23,40)", '\000' "\250, \374\025\344\377\177\000\000\f", '\000' , "Q\223\377\\H\177\000\000\360\333Y\003\000\000\000\000\341B{\000\000\000\000\000\377\377\377\377\377\377\377\377'\000\000\000\377\177\000\000\000\373\025\344\377\177\000\000\001\374\025\344\377\177\000\000\b\373\025\344\377\177\000\000\001\373\025\344\377\177\000\000\060\002\001\000\b\000\000\000\000\374\025\344\377\177\000\000\001\373\025\344\377\177\000\000\006\000\001\001\000\000\000\001\031\002\000\000\000\000\000\000\231i\004]#\000\000\000P\002\000\000\000\000\000\000tw\004 # \000\000\070\272;\003\000\000\000\000\031\002\000\000\000\000\000\000\070\272;\003\000\000\000\000\031\002\000\000\000\000\000\000\000\316\373\000\000\000\000\000"... final_mesg = "ASSERT(a) in 'itemprop.cc' at line 934 failed. (No actor in stationary net at (23,40))\000\000\061\000\000\000\000\000\000\000\061\000\000\000\000\000\000\000 U\002]H\177\000\000\030\316\373\000\000\000\000\000@\356\214\\H\177\000\000\030\316\373\000\000\000\000\000!\000\000\000\000\000\000\000\060\002", '\000' "\250, \356\214\\H\177\000\000v\374\025\344\377\177\000\000\031\002\000\000\000\000\000\000P\232\002]#\000\000\000P\002\000\000\000\000\000\000\002\000\000\000#\000\000\000\021\000\000\000\000\000\000\000\031"... mesg = "ASSERT(a) in 'itemprop.cc' at line 934 failed.\000\000\060\002\000\000\000\000\000\000\240(\\\\H\177\000\000\250\356\214\\H\177\000\000\067\000\000\000\000\000\000\000\031\002\000\000\000\000\000\000\020\000\000\000#\000\000\000P\002\000\000\000\000\000\000}\260\376\\#\000\000\000\031\002\000\000\000\000\000\000\031\002\000\000\000\000\000\000@\356\214\\H\177\000\000\031\002\000\000\000\000\000\000\000\316\373\000\000\000\000\000\f", '\000' "\240, (\\\\H\177\000\000\000\316\373\000\000\000\000\000\031\002\000\000\000\000\000\000t\000\000\000\000\000\000\000t\000\000\000\000\000\000\000\000\316\373\000\000\000\000\000}\260\376\\H\177"... args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fffe4160010, reg_save_area = 0x7fffe415ff30}} fileName = #8 0x00000000007bd24f in net_holdee (net=...) at itemprop.cc:934 a = #9 0x00000000007a13d8 in InvEntry::InvEntry (this=0x3362cb0, i=..., show_bg=true) at invent.cc:85 No locals. #10 0x00000000006b66a1 in full_describe_view () at directn.cc:689 __for_range = @0x7fffe41602b0: { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3628950, _M_finish = 0x3628bd0, _M_end_of_storage = 0x3628bd0}}, } all_items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35bb7d0, _M_finish = 0x35bb818, _M_end_of_storage = 0x35bb850}}, } cond = desc_menu = { = {_vptr.Menu = 0xba0a90, f_selitem = 0, f_drawitem = 0, f_keyfilter = 0, action_cycle = Menu::CYCLE_TOGGLE, menu_action = Menu::ACT_EXECUTE, title = 0x3860380, title2 = 0x34887c0, flags = 281, tag = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3977778 "pickup"}}, first_entry = 0, y_offset = 0, pagesize = 0, max_pagesize = 24, more = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3895aa0, _M_finish = 0x3895ad0, _M_end_of_storage = 0x3895ad0}}, }}, items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x34b2f80, _M_finish = 0x34b2fc0, _M_end_of_storage = 0x34b2fc0}}, }, sel = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, select_filter = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, highlighter = 0x3461f80, num = -1, lastch = 0, alive = false, last_selected = -1, mdisplay = 0x3732ff0, _webtiles_section_start = -1, _webtiles_section_end = -1, _webtiles_title_changed = 168, _webtiles_title = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}, _webtiles_suffix = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}}, type = MT_PICKUP, pre_select = 0x0, title_annotate = 0, temp_title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfbce18 ""}}} hotkey = {letter = 104 'h'} list_mons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x397cb80, _M_finish = 0x397d558, _M_end_of_storage = 0x397d6c0}}, } list_items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3628950, _M_finish = 0x3628bd0, _M_end_of_storage = 0x3628bd0}}, } list_features = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x35a69e8 "Visible Monsters/Items (select to examine, '!' to target/travel):"}} title1 = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x348b878 "Visible Monsters/Items (select to target/travel, '!' to examine):"}} #11 0x0000000000843575 in process_command (cmd=cmd@entry=CMD_FULL_VIEW) at main.cc:2184 No locals. #12 0x0000000000846369 in _input () at main.cc:1507 cmd = CMD_FULL_VIEW player_disabled = {was_disabled = false} #13 0x0000000000846f1d in _launch_game () at main.cc:479 game_start = true ccon = {cstate = false, smartcstate = false} #14 0x000000000053cc1b in _launch_game_loop () at main.cc:380 game_ended = false #15 main (argc=, argv=0x7fffe4160de8) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Oct 3 2015 at 06:00:21 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-0dddeaab97/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-0dddeaab97/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-0dddeaab97/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 10 Level id: D:10 Level build method = , level layout type = rooms, absdepth0 = 9 Level vaults: layout_roguey orc_david_3 hangedman_decor_riveting Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< a giant club; a robe; the ogre skeleton of Erolcha There is a stone staircase leading down here. You see here 5 tomahawks of returning. You climb downwards. The worker ant twitches its antennae in your direction. The worker ant bites you! There is a stone staircase leading up, spattered with blood here. You closely miss the worker ant. The worker ant bites you! You closely miss the worker ant. The worker ant closely misses you. You barely miss the worker ant. The worker ant bites you. You bludgeon the worker ant!! You kill the worker ant! Okawaru accepts your kill. No target in view! No target in view! No target in view! No target in view! A scorpion comes into view. Found 12 gold pieces. A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! You swing at nothing. You swing at nothing. You closely miss the scorpion. The scorpion stings you. You bludgeon the scorpion!! You kill the scorpion! Okawaru accepts your kill. You swing at nothing. You now have 216 gold pieces (gained 12). All of the chunks of flesh in your inventory have rotted away. i - a scroll labeled QASINTEXZA A - 3 potions of brilliance (gained 1) A crimson imp comes into view. The crimson imp moves out of view. A crimson imp is nearby! The crimson imp closely misses you. You hit the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you. You sock the crimson imp! You kill the crimson imp! Okawaru accepts your kill. No target in view! No target in view! You open the door. Found a shadowy altar of Dithmenos. There is an open door here. There is a shadowy altar of Dithmenos here. You open the door. Found a stone staircase leading up. There is an open door here. Psyche the Insane Magess comes into view. She is wielding a dagger of chaos. Psyche shouts! Psyche is nearby! Psyche is nearby! Psyche is nearby! Throwing (i - inventory. (,) - cycle): c - 10 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - Psyche Aim: Psyche, wielding a dagger of chaos and wearing an embroidered robe You throw a large rock. The large rock hits Psyche!! Psyche is almost dead. Throwing (i - inventory. (,) - cycle): c - 9 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Psyche Aim: Psyche, wielding a dagger of chaos and wearing an embroidered robe (almost dead) You throw a large rock. The large rock hits Psyche! You kill Psyche! Okawaru accepts your kill. A quokka and a fire drake come into view. Found a staircase to the Lair. Items here: ! ( ) [ a large rock; a dagger of chaos; an embroidered robe; a viscous black potion Throwing (i - inventory. (,) - cycle): c - 8 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - fire drake Aim: a fire drake You throw a large rock. The large rock hits the fire drake!! The fire drake is severely wounded. Throwing (i - inventory. (,) - cycle): c - 7 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - fire drake Aim: a fire drake (severely wounded) Okay, then. You hit the fire drake but do no damage. The fire drake is severely wounded. The fire drake bites you but does no damage. You hit the fire drake. The fire drake is severely wounded. The fire drake bites you but does no damage. You beat the fire drake like a drum!!! You kill the fire drake! Okawaru accepts your kill. You see here a fire drake corpse. You butcher the fire drake corpse. j - a chunk of flesh Items here: ! ( ) [ 2 large rocks; a dagger of chaos; an embroidered robe; a viscous black potion Found 18 gold pieces. You see here a large rock. You bludgeon the quokka!! You kill the quokka! No target in view! No target in view! c - 8 large rocks (gained 1) c - 10 large rocks (gained 2); m - a viscous black potion Things that are here: a dagger of chaos; an embroidered robe HP restored. You now have enough gold to buy 2 potions of haste on D:4. You can access your shopping list by pressing '$'. You now have 234 gold pieces (gained 18). A hungry ghost comes into view. A hungry ghost is nearby! A hungry ghost is nearby! A hungry ghost is nearby! A hungry ghost is nearby! Throwing (i - inventory. (,) - cycle): c - 10 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - hungry ghost Aim: a hungry ghost You throw a large rock. The large rock hits the hungry ghost! The hungry ghost is moderately damaged. You are feeling hungry. Throwing (i - inventory. (,) - cycle): c - 9 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hungry ghost Aim: a hungry ghost (moderately damaged) You throw a large rock. The large rock hits the hungry ghost. The hungry ghost is heavily damaged. An ice beast comes into view. Throwing (i - inventory. (,) - cycle): c - 8 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hungry ghost Aim: a hungry ghost (heavily damaged) You throw a large rock. The large rock hits the hungry ghost!! You destroy the hungry ghost! Okawaru accepts your kill. Your Fighting skill increases to level 6! Throwing (i - inventory. (,) - cycle): c - 7 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast You throw a large rock. The large rock hits the ice beast!! The ice beast is severely wounded. Throwing (i - inventory. (,) - cycle): c - 6 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded) You throw a large rock. The large rock hits the ice beast! You kill the ice beast! Okawaru accepts your kill. You have reached level 11! c - 6 large rocks (gained 1) c - 7 large rocks (gained 1) Found a stone staircase leading down. c - 9 large rocks (gained 2) Eat a chunk of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 c - 10 large rocks (gained 1) Found a stone staircase leading up. You see here a giant gecko skeleton. You see here a scorpion corpse. Found a stone staircase leading down. You now have 240 gold pieces (gained 6). g - 3 scrolls of remove curse (gained 1) s - 3 scrolls of enchant armour (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. An orc and an orc wizard come into view. The orc wizard shouts! The orc shouts! An orc wizard comes into view. It is wielding a dagger. There are monsters nearby! There are monsters nearby! The orc wizard shouts! The orc wizard points at you and mumbles some strange words. You are confused. You are too confused! You are too confused! You bump into the rock wall. The orc wizard hits you with a dagger. A hound comes into view. You bump into the rock wall. The hound barks! The orc wizard hits you with a dagger. You barely miss the orc wizard. The orc wizard points at you and mumbles some strange words. The magic dart hits you! You bludgeon the orc wizard!! You kill the orc wizard! Okawaru accepts your kill. You feel less confused. The orc wizard casts a spell. The orc wizard blinks! The orc wizard hits you but does no damage. Things that are here: a dagger; a robe; an orc corpse You bludgeon the orc wizard!! You kill the orc wizard! Okawaru accepts your kill. You bludgeon the orc!! You kill the orc! Okawaru accepts your kill. You miss the hound. The hound stops to sniff the ground. The hound misses you. The hound bites you. You bludgeon the hound!! You kill the hound! Okawaru accepts your kill. A crimson imp comes into view. The crimson imp shouts! The crimson imp moves out of view. Items here: ) [ †† a dagger; a robe; an orc corpse; an orc corpse Butcher an orc corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] Butcher an orc corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] You butcher the orc corpse. j - a chunk of flesh Things that are here: a dagger; a robe; an orc corpse An orc priest comes into view. It is wielding a club. Throwing (i - inventory. (,) - cycle): c - 10 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a club (hasn't noticed you) You throw a large rock. The orc priest shouts! The large rock hits the orc priest! You kill the orc priest! Okawaru accepts your kill. The crimson imp closely misses you. You hit the crimson imp but do no damage. The crimson imp hits you but does no damage. You closely miss the crimson imp. You closely miss the crimson imp. The crimson imp barely misses you. You sock the crimson imp! The crimson imp is heavily wounded. The crimson imp blinks! The crimson imp blinks! The crimson imp picks up a beetle and eats it. The crimson imp barely misses you. You closely miss the crimson imp. The crimson imp is lightly wounded. The crimson imp hits you but does no damage. You barely miss the crimson imp. The crimson imp hits you but does no damage. You barely miss the crimson imp. The crimson imp closely misses you. You miss the crimson imp. The crimson imp hits you but does no damage. You closely miss the crimson imp. The crimson imp closely misses you. You barely miss the crimson imp. The crimson imp barely misses you. You closely miss the crimson imp. The crimson imp misses you. You bludgeon the crimson imp!! You kill the crimson imp! Okawaru accepts your kill. No target in view! No target in view! c - 10 large rocks (gained 1) Things that are here: a club; an orc corpse v - 6 scrolls of teleportation (gained 2) You now have 252 gold pieces (gained 12). You found an alarm trap! Found a trident. t - a scroll of amnesia Found a robe. An adder comes into view. A centaur zombie comes into view. The adder barely misses you. You barely miss the adder. The adder bites you but does no damage. You completely miss the adder. The adder barely misses you. The adder bites you. You barely miss the adder. The adder bites you. You hit the adder. The adder is lightly wounded. The adder bites you. You closely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. You bludgeon the adder!! You kill the adder! Okawaru accepts your kill. The centaur zombie hits you. You bludgeon the centaur zombie!! The centaur zombie hits you. You bludgeon the centaur zombie!! You destroy the centaur zombie! Okawaru accepts your kill. You are feeling hungry. No target in view! No target in view! You see here an adder corpse. You butcher the adder corpse. j - 2 chunks of flesh (gained 1) Eat one of 2 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 Key pressed, stopping explore. An orc, an orc warrior and an orc priest come into view. The orc warrior shouts! The orc shouts! There are monsters nearby! There are monsters nearby! There are monsters nearby! Throwing (i - inventory. (,) - cycle): c - 10 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a trident and wearing a chain mail You throw a large rock. The large rock hits the orc warrior!!! You kill the orc warrior! Okawaru accepts your kill. The orc priest miscasts a cantrip. Throwing (i - inventory. (,) - cycle): c - 9 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wearing a chain mail You throw a large rock. The large rock hits the orc priest! You kill the orc priest! Okawaru accepts your kill. Throwing (i - inventory. (,) - cycle): c - 8 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc You throw a large rock. The large rock hits the orc!! You kill the orc! Okawaru accepts your kill. c - 8 large rocks (gained 1) Things that are here: a trident; a chain mail c - 10 large rocks (gained 2) Things that are here: 4 tomahawks; a chain mail; an orc corpse An orc comes into view. It is wielding a flail. The orc shouts! The orc moves out of view. Found a mace. The orc hits you but does no damage. An orc is nearby! An orc is nearby! An orc is nearby! You bludgeon the orc!! You kill the orc! Okawaru accepts your kill. No target in view! No target in view! Things that are here: a flail; a leather armour You now have 263 gold pieces (gained 11). You open the door. Found a sparkling altar of Nemelex Xobeh. There is an open door here. There is an open door here. You open the door. An ooze comes into view. The ooze quivers. An ooze is nearby! An ooze is nearby! The ooze barely misses you. There is an open door here. You sock the ooze! You kill the ooze! Okawaru accepts your kill. No target in view! No target in view! You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! The ogre moves out of view. The ogre barely misses you. There is an open door here. You bludgeon the ogre!! The ogre is severely wounded. The ogre hits you with a giant club! You hit the ogre. The ogre is severely wounded. The ogre hits you with a giant club! You hit the ogre. The ogre is almost dead. You sock the ogre! You kill the ogre! Okawaru accepts your kill. No target in view! Things that are here: a giant club; an ogre corpse You butcher the ogre corpse. j - 2 chunks of flesh (gained 1) Things that are here: a giant club; an ogre skeleton You start resting. Some of the chunks of flesh in your inventory have rotted away. There is an open door, spattered with blood here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - D:8 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An orc comes into view. The orc shouts! An orc and an orc wizard come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! An orc warrior comes into view. It is wielding a flail. A hound comes into view. The hound barks! You hit the orc but do no damage. The orc hits you but does no damage. You hit the orc. The orc is lightly wounded. The orc closely misses you. An orc and a hungry ghost come into view. The orc shouts! You thump the orc! You kill the orc! Okawaru accepts your kill. Use which ability? You gain the combat prowess of a mighty hero. You feel slightly more hungry. The hound barely misses you. The hound barely misses you. You closely miss the hound. The hound bites you. You bludgeon the hound!! You kill the hound! Okawaru accepts your kill. You hit the orc. You kill the orc! Okawaru accepts your kill. You swing at nothing. You hit the orc warrior but do no damage. The orc warrior hits you with a flail!! You sock the orc warrior! The orc warrior is heavily wounded. You hit the orc warrior but do no damage. The orc warrior is heavily wounded. The orc warrior hits you with a flail! You bludgeon the orc warrior!! You kill the orc warrior! Okawaru accepts your kill. You miss the hungry ghost. The hungry ghost hits you. You are feeling very hungry. You miss the hungry ghost. You hit the hungry ghost. The hungry ghost is lightly damaged. The hungry ghost hits you. You feel quite a bit more hungry. You are near starving! You thump the hungry ghost! The hungry ghost is moderately damaged. The hungry ghost misses you. You hit the hungry ghost but do no damage. The hungry ghost is moderately damaged. You miss the hungry ghost. The hungry ghost is moderately damaged. The hungry ghost hits you. You feel quite a bit more hungry. You miss the hungry ghost. The hungry ghost is moderately damaged. The hungry ghost misses you. You closely miss the hungry ghost. The hungry ghost is moderately damaged. The hungry ghost hits you. You are starving! You sock the hungry ghost! The hungry ghost is severely damaged. You barely miss the hungry ghost. The hungry ghost is severely damaged. The hungry ghost barely misses you. You hit the hungry ghost. The hungry ghost is severely damaged. The hungry ghost closely misses you. You bludgeon the hungry ghost!! You destroy the hungry ghost! Okawaru accepts your kill. Your base Maces & Flails skill increases to level 14! You hit the orc but do no damage. The orc barely misses you. You completely miss the orc. You closely miss the orc. The orc closely misses you. You bludgeon the orc!! You kill the orc! You swing at nothing. Items here: ))) [[ † You butcher the orc corpse. The orc wizard hits you with a dagger. You are too hungry to fight recklessly! You are too hungry to fight recklessly! You are too hungry to fight recklessly! You are too hungry to fight recklessly! You are too hungry to fight recklessly! You bludgeon the orc wizard!! You kill the orc wizard! Okawaru accepts your kill. j - 5 chunks of flesh (gained 4) Items here: ))) [[ a flail; a ring mail; a flail; a chain mail; a whip Eat one of 5 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You are feeling very hungry. You continue eating. x2 Eat one of 4 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 There isn't anything to butcher here. Things that are here: a dagger; a robe; an orc corpse You butcher the orc corpse. j - 5 chunks of flesh (gained 2) Things that are here: a dagger; a robe Eat which item? (? for menu, Esc to quit) Okay, then. You start resting. You feel like a meek peon again. You start resting. You are feeling hungry. Eat one of 5 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 The shadow imp shouts! A shadow imp is nearby! The shadow imp shouts, "Go and return not, thou fobbing flap-mouthed clam!" Found 17 stones. You bludgeon the shadow imp!! You kill the shadow imp! Okawaru accepts your kill. No target in view! No target in view! No target in view! You start resting. HP restored. Found a long sword. k - 2 potions of heal wounds (gained 1) Found a flail. Found a stone staircase leading down. You open the door. There is an open door here. A worker ant comes into view. The worker ant twitches its antennae in your direction. A worker ant is nearby! You bludgeon the worker ant!! You kill the worker ant! Okawaru accepts your kill. No target in view! No target in view! You found a shaft! A hippogriff comes into view. The hippogriff screeches! There is a shaft here. A hippogriff is nearby! A hippogriff is nearby! A hippogriff is nearby! A hippogriff is nearby! You barely miss the hippogriff. The hippogriff bites you. The hippogriff pecks you. The hippogriff claws you! You bludgeon the hippogriff!! The hippogriff is almost dead. The hippogriff barely misses you. The hippogriff pecks you. The hippogriff claws you! You hit the hippogriff. You kill the hippogriff! Okawaru accepts your kill. No target in view! Found a stone staircase leading down. Something hits you. Deactivating autopickup; reactivate with Ctrl-A. Something barely misses you. Something hits you. Something hits you. Something hits you. An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! Something hits you. Something hits you. Something hits you but does no damage. Something hits you. Something hits you. Something hits you! Something hits you. Something hits you! Something hits you. There is a shaft here. Something hits you. Use which ability? You gain the combat prowess of a mighty hero. You feel slightly more hungry. Something hits you. Something hits you. * * * LOW HITPOINT WARNING * * * You pound something like an anvil!!! Something hits you! * * * LOW HITPOINT WARNING * * * You miss something. Something hits you! * * * LOW HITPOINT WARNING * * * Something barely misses you. You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) You feel much better. Something hits you. Something completely misses you. You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory. (,) - cycle): c - 10 large rocks (quivered) Press: ? - help, Shift-Dir - straight line You throw a large rock. Okawaru accepts your kill. Reactivating autopickup. Your base Throwing skill increases to level 9! You feel a bit more experienced. You start resting. The ogre falls through a shaft! The shaft crumbles and collapses. You start resting. Magic restored. You start resting. You feel like a meek peon again. You start resting. All of the chunks of flesh in your inventory have rotted away. You start resting. You are feeling hungry. c - 10 large rocks (gained 1) Eat which item? (? for menu, Esc to quit) Mmm... That's the fabled Pandemonium Pizza! You start resting. An ogre comes into view. It is wielding a giant spiked club. Throwing (i - inventory. (,) - cycle): c - 10 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club (hasn't noticed you) You throw a large rock. The ogre shouts! The large rock hits the ogre! The ogre is moderately wounded. Throwing (i - inventory. (,) - cycle): c - 9 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (moderately wounded) You throw a large rock. The large rock hits the ogre!! You kill the ogre! Okawaru accepts your kill. Throwing (i - inventory. (,) - cycle): c - 8 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. c - 10 large rocks (gained 2) You see here a giant spiked club. There isn't anything to butcher here. There is an open door here. You now have 275 gold pieces (gained 12). There is an open door here. 3 wights come into view. The wight closely misses you. There are monsters nearby! There are monsters nearby! There are monsters nearby! There is an open door here. Throwing (i - inventory. (,) - cycle): c - 10 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a short sword and wearing a robe You throw a large rock. The large rock hits the wight. The wight is moderately damaged. Throwing (i - inventory. (,) - cycle): c - 9 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a short sword and wearing a robe (moderately damaged) You throw a large rock. The large rock barely misses the wight. The large rock closely misses the wight. Throwing (i - inventory. (,) - cycle): c - 8 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a short sword and wearing a robe (moderately damaged) You throw a large rock. The large rock barely misses the wight. The large rock hits the wight!! The wight is almost destroyed. The wight barely misses you. x2 You bludgeon the wight!! You destroy the wight! Okawaru accepts your kill. The wight misses you. Things that are here: a short sword; a robe You barely miss the wight. The wight is almost destroyed. The wight barely misses you. The wight hits you with an enchanted trident. You closely miss the wight. The wight is almost destroyed. The wight hits you but does no damage. The wight barely misses you. You bludgeon the wight!! You destroy the wight! Okawaru accepts your kill. The wight hits you with a short sword of freezing. You sock the wight! The wight is moderately damaged. The wight hits you with a short sword of freezing! The wight freezes you. You barely miss the wight. The wight is moderately damaged. The wight barely misses you. You barely miss the wight. The wight is moderately damaged. The wight closely misses you. You closely miss the wight. The wight is moderately damaged. You bludgeon the wight!! You destroy the wight! Okawaru accepts your kill. No target in view! No target in view! No target in view! c - 9 large rocks (gained 2) Things that are here: an enchanted trident; a robe There is an open door here. c - 10 large rocks (gained 1) You start resting. You hear a distant blaring wail to the south. HP restored. There is an open door here. Things that are here: a short sword of freezing; a robe You open the door. There is an open door here. The slime creature is too close now for your liking. You see here 17 stones. A slime creature is nearby! A slime creature is nearby! A slime creature is nearby! Throwing (i - inventory. (,) - cycle): c - 10 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - slime creature Aim: a slime creature You throw a large rock. The large rock hits the slime creature!! The slime creature is heavily wounded. Throwing (i - inventory. (,) - cycle): c - 9 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (heavily wounded) You throw a large rock. The large rock barely misses the slime creature. Throwing (i - inventory. (,) - cycle): c - 8 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (heavily wounded) You throw a large rock. The large rock hits the slime creature!! The slime creature is severely wounded. Throwing (i - inventory. (,) - cycle): c - 7 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (severely wounded) You throw a large rock. The large rock barely misses the slime creature. Throwing (i - inventory. (,) - cycle): c - 6 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (severely wounded) You throw a large rock. The large rock hits the slime creature!! You kill the slime creature! Okawaru accepts your kill. c - 6 large rocks (gained 1) c - 7 large rocks (gained 1) A quasit comes into view. c - 8 large rocks (gained 1) c - 10 large rocks (gained 2) You barely miss the quasit. The quasit misses you. The quasit closely misses you. The quasit claws you but does no damage. You barely miss the quasit. The quasit closely misses you. The quasit claws you but does no damage. x2 You closely miss the quasit. The quasit bites you. The quasit closely misses you. The quasit barely misses you. You barely miss the quasit. The quasit misses you. The quasit barely misses you. The quasit misses you. You sock the quasit! The quasit is heavily wounded. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit misses you. You miss the quasit. The quasit is heavily wounded. The quasit barely misses you. The quasit claws you but does no damage. The quasit barely misses you. You closely miss the quasit. The quasit is heavily wounded. The quasit barely misses you. The quasit claws you but does no damage. x2 The quasit bites you but does no damage. The quasit misses you. The quasit claws you but does no damage. You hit the quasit. The quasit is almost dead. The quasit barely misses you. The quasit claws you but does no damage. x2 You closely miss the quasit. The quasit is almost dead. The quasit bites you. The quasit claws you but does no damage. The quasit closely misses you. You closely miss the quasit. The quasit is almost dead. The quasit barely misses you. The quasit claws you but does no damage. The quasit claws you. You feel clumsy for a moment. You closely miss the quasit. The quasit is almost dead. The quasit barely misses you. x2 The quasit misses you. You barely miss the quasit. The quasit is almost dead. The quasit barely misses you. x2 The quasit claws you but does no damage. You miss the quasit. The quasit is almost dead. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit claws you. You sock the quasit! You kill the quasit! Okawaru accepts your kill. Your Dodging skill increases to level 8! No target in view! No target in view! Found a stone staircase leading down. There is an open door here. A hippogriff comes into view. A hippogriff is nearby! A hippogriff is nearby! A hippogriff is nearby! A hippogriff is nearby! Throwing (i - inventory. (,) - cycle): c - 10 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - hippogriff Aim: a hippogriff (hasn't noticed you) You throw a large rock. The large rock closely misses the hippogriff. The hippogriff screeches! Throwing (i - inventory. (,) - cycle): c - 9 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff You throw a large rock. The large rock closely misses the hippogriff. Throwing (i - inventory. (,) - cycle): c - 8 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff You throw a large rock. The large rock closely misses the hippogriff. Throwing (i - inventory. (,) - cycle): c - 7 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff You throw a large rock. The large rock hits the hippogriff but does no damage. Throwing (i - inventory. (,) - cycle): c - 6 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff You throw a large rock. The large rock hits the hippogriff! The hippogriff is heavily wounded. A quokka comes into view. A giant gecko comes into view. Found 14 gold pieces. Throwing (i - inventory. (,) - cycle): c - 5 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (moderately wounded) You throw a large rock. The large rock hits the hippogriff!! You kill the hippogriff! Okawaru accepts your kill. You bludgeon the giant gecko!! You kill the giant gecko! Okawaru accepts your kill. You closely miss the quokka. The quokka closely misses you. You sock the quokka! You kill the quokka! No target in view! No target in view! c - 5 large rocks (gained 1) c - 7 large rocks (gained 2) Found a stone staircase leading up. c - 10 large rocks (gained 3) You now have 289 gold pieces (gained 14). Found a glowing flail. Found 14 poisoned needles. An orc comes into view. It is wielding a club. The orc shouts! An orc is nearby! An orc is nearby! The orc hits you but does no damage. You bludgeon the orc!! You kill the orc! No target in view! No target in view! A yak comes into view. The yak bellows! Things that are here: a club; a glowing chain mail; a potion of degeneration There isn't anything to butcher here. Throwing (i - inventory. (,) - cycle): c - 10 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak You throw a large rock. The large rock barely misses the yak. 2 yaks come into view. Throwing (i - inventory. (,) - cycle): c - 9 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak You throw a large rock. The large rock hits the yak but does no damage. The yak moves out of view. A yak comes into view. Throwing (i - inventory. (,) - cycle): c - 8 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak You throw a large rock. The yak bellows! The large rock hits the yak!! The yak is severely wounded. 2 yaks come into view. Throwing (i - inventory. (,) - cycle): c - 7 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded) You throw a large rock. The yak bellows! x2 The large rock hits the yak!! You kill the yak! Okawaru accepts your kill. Throwing (i - inventory. (,) - cycle): c - 6 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak You throw a large rock. The large rock hits the yak. The yak is lightly wounded. Throwing (i - inventory. (,) - cycle): c - 5 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded) You throw a large rock. The large rock hits the yak. The yak is moderately wounded. Throwing (i - inventory. (,) - cycle): c - 4 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded) You throw a large rock. The large rock hits the yak!! You kill the yak! Okawaru accepts your kill. Something appears at your feet! Okawaru grants you a gift! Your Fighting skill increases to level 7! You hear a shout! x2 Throwing (i - inventory. (,) - cycle): c - 3 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak You throw a large rock. The large rock hits the yak!!! You kill the yak! Okawaru accepts your kill. Throwing (i - inventory. (,) - cycle): c - 2 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak You throw a large rock. The large rock hits the yak!! The yak is heavily wounded. Throwing (i - inventory. (,) - cycle): c - a large rock (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded) You throw a large rock. The large rock hits the yak! The yak is moderately wounded. Throwing (i - inventory. (,) - cycle): u - 8 throwing nets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded) You throw a throwing net. The throwing net hits the yak. The yak is caught in the net! The yak is moderately wounded. Throwing (i - inventory. (,) - cycle): u - 7 throwing nets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded) You throw a throwing net. The throwing net hits the yak. The yak is moderately wounded. The yak struggles against the net. The yak struggles against the net. Found Zate's Weapon Shoppe. An orc comes into view. It is wielding a short sword. The orc shouts! The yak struggles against the net. The yak struggles against the net. Found a staircase to the Orcish Mines. 2 orcs come into view. The orc shouts! You bludgeon the yak!! The yak is almost dead. The yak struggles against the net. The net rips apart, and the yak comes free! You sock the yak! You kill the yak! Okawaru accepts your kill. Use which ability? You gain the combat prowess of a mighty hero. You feel slightly more hungry. 2 orcs come into view. You barely miss the yak. The yak is heavily wounded. The yak gores you! The yak closely misses you. The orc shouts! x2 You hit the yak. The yak is lightly wounded. An orc comes into view. You completely miss the yak. The yak is lightly wounded. The yak gores you! The yak barely misses you. You completely miss the yak. The yak is lightly wounded. The yak gores you! The yak gores you but does no damage. You closely miss the yak. The yak is lightly wounded. The orc shouts! Found 17 poisoned needles. A necrophage comes into view. You thump the yak! The yak is moderately wounded. The yak gores you. You sock the yak! The yak is severely wounded. The yak gores you! x2 You hit the yak but do no damage. The yak is severely wounded. The orc hits you but does no damage. You bludgeon the yak!! You kill the yak! Okawaru accepts your kill. Something appears at your feet! Okawaru grants you a gift! The yak gores you but does no damage. The orc completely misses you. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FULL_VIEW repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [HungrySpirit] Species: Ogre Job: Arcane Marksman HP: 45/109; mods: 0/0 MP: 11/12; mod: 0 Stats: 21 (21) 12 (12) 9 (9) Position: (27, 47), god: Okawaru (7), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 20 | 7 | 871 | 39/238 Short Blades | | 0 | 0 | 0 | 0 | 0/100 Long Blades | | 0 | 0 | 0 | 0 | 0/84 Axes | | 0 | 0 | 0 | 0 | 0/84 Maces & Flails | X | 2 | 40 | 14 | 3900 | 333/624 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/84 Bows | | 0 | 0 | 0 | 0 | 0/84 Crossbows | | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 1 | 20 | 9 | 2051 | 159/462 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 20 | 8 | 2191 | 51/535 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 1 | 60 | 18/84 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 2 | 301 | 49/252 Charms | | 0 | 0 | 0 | 0 | 0/84 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/84 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/84 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #68: 217 Attributes: #12: 517 #13: 228 #23: 10589 #24: -1676058862 #27: 13062 #49: 603 #59: 1 Mutations: tough skin: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #22: +0 giant club eq slot #1, inv slot #4: +0 cloak of poison resistance eq slot #6, inv slot #0: +1 robe of resistance eq slot #7, inv slot #16: ring of sustain attributes }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...(.(#......# #........ .....(((.....# #........ #...(..######......). #.o....##........(... #.o....#..###........ #...o....## ##.###### #..o...### #.# #..ooY.# #.# ####@### #.. #.....# ##. #....... .. +........ .. #......... ... #.......... #........... #....(....... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>