Hugehornet Level 1 of the Dungeon (0, 6, D:1) a +0 robe (0, 22, D:1) a +0 mace (9, 22, D:1) a +0 club (18, 22, D:1) a +0 club (19, 24, D:1) a +0 whip 3 stones (20, 15, D:1) a +0 short sword 4 stones (21, 22, D:1) a +0 whip 5 stones (21, 23, D:1) a +0 short sword (22, 16, D:1) a +0 robe (22, 17, D:1) 8 stones (22, 31, D:1) a +0 ring mail (23, 35, D:1) a +0 robe (25, 9, D:1) a +0 short sword of electrocution 5 stones (27, -3, D:1) a +0 ring mail (31, 18, D:1) a +0 robe (32, 26, D:1) a +0 pair of boots (34, 23, D:1) a +0 dagger (44, 22, D:1) a +0 club (45, 22, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 17, D:2) a +0 club (25, -8, D:2) a +0 dagger (27, -10, D:2) the +4 dagger of Accidental Termination {freeze, rPois rC- Str+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). rC: It makes you vulnerable to cold. rPois: It protects you from poison. (38, 16, D:2) a +0 hammer (38, 19, D:2) a +0 hammer (39, 19, D:2) a +0 hammer (43, -19, D:2) a +0 sling a +0 dagger (44, -19, D:2) a +0 whip 4 stones (44, -18, D:2) a +0 mace 3 stones (44, -8, D:2) a +0 dagger (45, -13, D:2) a +0 club (51, -13, D:2) a +0 club Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:3) 6 stones (12, -2, D:3) a jackal corpse (14, -2, D:3) a jackal corpse (16, 28, D:3) a bat corpse (skeletalised by now) (18, 36, D:3) a hobgoblin corpse (skeletalised by now) (30, 7, D:3) a frilled lizard skeleton (33, 22, D:3) a +0 short sword a +0 leather armour (35, 17, D:3) a +0 club (still there?) 5 poisoned darts (still there?) a kobold corpse (still there?) (37, 25, D:3) 4 poisoned darts