HopefulHyena Level 1 of the Dungeon (0, 0, D:1) a +0 club (21, -18, D:1) a +0 robe (23, -17, D:1) a +0 short sword 2 stones (24, -20, D:1) a stone (25, -20, D:1) a stone (27, -11, D:1) a +0 robe (36, -9, D:1) a +0 dagger (37, 7, D:1) a +0 club (38, -28, D:1) a +0 club (39, -12, D:1) a +0 short sword (44, -23, D:1) 14 stones (44, -6, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) 9 poisoned needles (2, -13, D:2) a +0 club (3, 0, D:2) a +0 club (13, -44, D:2) a +0 animal skin (22, -6, D:2) a +0 short sword (22, -5, D:2) a stone (25, -17, D:2) 21 stones (29, -31, D:2) a +0 spear (30, -39, D:2) a +0 hand axe a +0 helmet Level 3 of the Dungeon (0, 0, D:3) 13 poisoned needles (6, -25, D:3) a +0 scythe a +0 robe (7, -25, D:3) a +0 club (8, -25, D:3) a cursed -2 club (9, -28, D:3) a +0 dagger (9, -27, D:3) a +0 club (9, -26, D:3) a cursed -2 short sword a +0 animal skin a +2 helmet (29, -38, D:3) a +0 dagger (30, -4, D:3) a +0 leather armour (46, -34, D:3) a +0 dagger (46, -33, D:3) a +0 short sword (47, -33, D:3) a +0 club a +0 hand axe (48, -39, D:3) a +0 club (49, -40, D:3) 9 poisoned needles (52, 3, D:3) 21 stones (54, -23, D:3) 15 stones (57, -22, D:3) a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 hand axe a +0 leather armour Level 4 of the Dungeon [Shop] Neoseosm's Jewellery Emporium an uncursed ring of protection from fire (250 gold) an uncursed amulet of magic regeneration (300 gold) a +2 ring of intelligence (75 gold) an uncursed ring of protection from fire (250 gold) an uncursed ring of flight (175 gold) an uncursed ring of see invisible (150 gold) an uncursed ring of protection from cold (250 gold) an uncursed amulet of the gourmand (300 gold) an uncursed ring of ice (250 gold) a +3 ring of protection (210 gold) a cursed amulet of inaccuracy (20 gold) an uncursed ring of stealth (175 gold) an uncursed ring of protection from magic (250 gold) a +6 ring of intelligence (585 gold) [Shop] Fanumom's Book Shoppe a book of Maledictions (250 gold) a book of Callings (300 gold) a book of Misfortune (200 gold) a book of Party Tricks (500 gold) a book of Debilitation (400 gold) a book of Air (350 gold) a book of Fire (650 gold) a book of Misfortune (200 gold) a book of Maledictions (250 gold) [Shop] Tikics's Antique Weapon Shoppe a +0 quarterstaff (108 gold) a +0 short sword (81 gold) a +0 hand axe (81 gold) a +2 vampiric dagger (486 gold) a +0 flail (94 gold) a +1 quarterstaff of draining (383 gold) a +0 dire flail (108 gold) a +1 hunting sling of flaming (261 gold) the +8 great sword "Otuq Zai" {freeze, rElec rPois rF+} (2076 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It protects you from poison. a +0 falchion (81 gold) a +0 falchion (81 gold) a +0 hand axe (81 gold) a +1 spear of venom (286 gold) [Shop] Peosur's Distillery a potion of lignification (42 gold) a potion of heal wounds (70 gold) 2 potions of agility (112 gold) a potion of curing (42 gold) a potion of flight (42 gold) a potion of curing (42 gold) a potion of berserk rage (70 gold) a potion of cure mutation (350 gold) a potion of brilliance (56 gold) (0, 0, D:4) a +0 hand axe a +0 ring mail (2, 27, D:4) a +0 flail (7, 3, D:4) a +0 giant spiked club (11, 21, D:4) a +0 hand axe a +0 leather armour (18, 19, D:4) 16 bolts (19, 23, D:4) a +0 ring mail (20, 23, D:4) a +0 giant club (25, 37, D:4) 20 arrows (27, 18, D:4) an uncursed amulet of inaccuracy (28, 36, D:4) a +0 quarterstaff (36, 26, D:4) 12 poisoned needles (43, 8, D:4) a +0 robe (45, 22, D:4) 26 stones (50, 8, D:4) a +0 shield Level 5 of the Dungeon (0, 0, D:5) a +1 dagger of venom (11, 46, D:5) a +0 helmet (12, 1, D:5) a +0 dagger a +0 leather armour (18, 28, D:5) a stone (18, 44, D:5) an uncursed ring of protection from fire an uncursed ring of ice (20, 28, D:5) 16 stones (21, 28, D:5) a stone (22, 28, D:5) a stone (23, 27, D:5) a stone a +0 club (23, 28, D:5) 2 stones (30, 9, D:5) 17 arrows (39, 10, D:5) a +0 hand axe a +0 scale mail (39, 27, D:5) a tomahawk (43, 27, D:5) a tomahawk a +0 club (44, 27, D:5) a tomahawk (44, 33, D:5) a +0 mace a +0 ring mail (46, 27, D:5) a +0 dagger 2 tomahawks (50, 33, D:5) a +0 dagger a +0 robe (52, 28, D:5) a +0 mace a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 17 arrows (13, -4, D:6) 20 arrows (15, -4, D:6) a +0 falchion (21, 29, D:6) a cursed +0 spear a +0 robe (21, 42, D:6) a +0 robe (22, 29, D:6) a +3 spear a +0 robe (24, 32, D:6) a +6 hand axe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (1, 17, D:7) the cursed +6 large shield of Ignorance {rN+ AC+4 Int-6 *Curse} It affects your AC (+4). It affects your intelligence (-6). It protects you from negative energy. It may re-curse itself when equipped. It has a curse placed upon it. (4, 14, D:7) a +0 club (4, 15, D:7) a +0 halberd a +0 chain mail (6, 14, D:7) a +0 hand axe (16, 13, D:7) 23 stones (18, 12, D:7) 8 javelins (21, 31, D:7) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 long sword a +0 plate armour a +0 dagger a cursed -2 robe (22, 24, D:7) a +0 spear (22, 26, D:7) 22 stones (22, 30, D:7) a +0 hand axe a +0 short sword a +0 flail a +0 leather armour a +0 long sword a +0 chain mail (23, 31, D:7) a +0 trident a +0 ring mail (28, 16, D:7) a cursed -1 short sword (30, 17, D:7) 14 sling bullets (32, 3, D:7) 14 arrows (33, 0, D:7) 2 arrows (34, 0, D:7) an arrow (34, 1, D:7) an arrow (34, 3, D:7) a +0 shortbow 22 arrows (35, 31, D:7) 11 stones Level 8 of the Dungeon (0, 0, D:8) 25 stones (9, -43, D:8) a +0 robe (13, 6, D:8) 16 arrows (16, -45, D:8) a +3 dagger of chaos a cursed +0 robe (21, -32, D:8) a +0 falchion (29, -27, D:8) a +0 robe (30, -31, D:8) a +0 rapier (33, -41, D:8) 28 stones (33, -12, D:8) an arrow (33, -11, D:8) an arrow (33, -9, D:8) a +0 shortbow 14 arrows (34, 1, D:8) a +0 dagger (36, -12, D:8) 17 bolts (40, -51, D:8) a cursed -2 morningstar a cursed -2 flail a +0 hand axe (41, -51, D:8) a +0 mace (42, -50, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 leather armour a +0 dagger (0, 1, D:9) a +0 war axe (1, -1, D:9) a +3 dagger a +0 robe (3, -5, D:9) a +0 naga barding (5, -37, D:9) a +0 giant club (5, -22, D:9) 27 stones (23, -24, D:9) 17 stones (24, -24, D:9) a +0 shortbow 15 arrows (28, -24, D:9) an arrow (29, -24, D:9) an arrow (29, -23, D:9) an arrow (30, -28, D:9) a +2 spear of venom a +0 robe (30, -24, D:9) an arrow (30, -6, D:9) an uncursed ring of loudness (31, -28, D:9) a +2 spear a +0 robe (32, -37, D:9) a +0 ring mail (32, -28, D:9) a +0 great sword a +0 robe a +3 scimitar a +0 robe a +2 flail a +0 robe (37, 6, D:9) a +0 robe (47, -8, D:9) a +0 morningstar of holy wrath (47, 15, D:9) 10 arrows (48, -9, D:9) a +0 mace a +0 leather armour (48, -8, D:9) a +0 dagger a +0 robe (56, -22, D:9) a +0 dagger a +0 ring mail (58, 2, D:9) a +0 scale mail (60, -10, D:9) a +0 troll leather armour Level 10 of the Dungeon [Shop] Deysioch's Armour Shop a +0 scale mail (60 gold) a +0 leather armour (30 gold) the +1 leather armour "Gerehug" {-Tele MR+++ Int+2 Dex+4} (483 gold) It affects your intelligence (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +0 leather armour (30 gold) a +1 centaur barding (450 gold) a +0 helmet (67 gold) (0, 0, D:10) a +0 dagger a +0 robe (6, 0, D:10) a +2 buckler (10, -6, D:10) 23 bolts (20, 23, D:10) a +0 trident (27, 20, D:10) a cursed -3 shortbow 8 arrows (29, 20, D:10) 2 arrows (30, -2, D:10) a +0 robe (31, -13, D:10) a javelin (32, -13, D:10) a javelin (35, -13, D:10) 5 javelins a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (9, 41, D:11) a +0 mace (11, 29, D:11) a +0 pair of gloves (12, 39, D:11) a cursed +0 ring mail (13, 39, D:11) a +0 flail (17, 14, D:11) a poisoned needle (17, 15, D:11) a poisoned needle 2 stones (18, 38, D:11) a +0 giant spiked club (19, 13, D:11) a poisoned needle (20, 3, D:11) a +0 quarterstaff (21, 10, D:11) a +0 short sword (21, 11, D:11) a poisoned needle (21, 38, D:11) a +0 dagger (22, 10, D:11) a cursed +0 blowgun a +0 whip a poisoned needle (23, 36, D:11) 2 large rocks (24, 40, D:11) a large rock (25, 39, D:11) a large rock (26, 37, D:11) a +0 short sword a +0 leather armour (26, 39, D:11) a large rock (27, 19, D:11) a cursed -2 club (28, 40, D:11) 18 stones (32, 7, D:11) an arrow (32, 10, D:11) an arrow (32, 13, D:11) a +0 longbow 22 arrows (35, 43, D:11) a +0 falchion (37, 0, D:11) a +0 flail a +0 scale mail (38, -5, D:11) a +0 dagger a cursed +0 robe (40, -5, D:11) a +0 whip (42, -6, D:11) a +0 dagger a +0 robe (42, 25, D:11) a +0 chain mail (43, -3, D:11) a large rock (45, -3, D:11) a large rock (47, -4, D:11) a large rock (53, -2, D:11) an uncursed amulet of magic regeneration an uncursed ring of ice an uncursed amulet of rage (57, -4, D:11) a +0 troll leather armour (60, 32, D:11) 3 bolts (63, 22, D:11) a +0 shield Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (3, -7, D:12) a +0 quarterstaff of freezing a +2 robe of cold resistance (10, 11, D:12) a +0 arbalest (15, 11, D:12) an arrow (16, 11, D:12) a +1 longbow of flaming 7 arrows a +0 centaur barding (17, 11, D:12) an arrow (19, 11, D:12) an arrow (20, 4, D:12) a bullfrog corpse (23, -16, D:12) a +0 dagger (26, -16, D:12) a +0 giant club (28, -17, D:12) a +0 trident (29, 4, D:12) 18 bolts (32, -17, D:12) 26 sling bullets (34, -17, D:12) a +1 flail of draining 3 tomahawks a +0 robe of positive energy a +0 morningstar (35, -18, D:12) 2 large rocks (35, -17, D:12) a large rock a +0 trident (35, -16, D:12) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (35, 21, D:12) a +0 leather armour (40, -11, D:12) a +0 club (42, 9, D:12) a +0 short sword a +0 plate armour (42, 10, D:12) a +0 falchion (44, 11, D:12) a +0 club 5 exploding tomahawks (45, 11, D:12) a +0 short sword (46, 11, D:12) a +0 giant club (62, -3, D:12) a +0 leather armour