Hook Level 1 of the Dungeon (0, 0, D:1) 14 arrows (5, 21, D:1) a +0 club (6, 0, D:1) a +0 club (7, 26, D:1) a +0 mace (8, 0, D:1) a +0 club (8, 5, D:1) a +2 short sword of protection (21, 21, D:1) a stone (22, 11, D:1) 24 arrows (24, 20, D:1) a stone (24, 21, D:1) a +0 short sword 2 stones (24, 44, D:1) a +0 club (37, 4, D:1) 13 bolts (37, 5, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -13, D:2) 27 stones (8, 18, D:2) 19 stones (12, 16, D:2) a +0 whip (18, 6, D:2) a +0 leather armour (19, -15, D:2) 13 sling bullets (28, -5, D:2) a +0 chain mail (28, 15, D:2) 14 bolts (29, -16, D:2) a +0 whip (32, 11, D:2) a +0 hunting sling (38, 3, D:2) 22 arrows (42, 15, D:2) a +0 club Level 3 of the Dungeon (13, -11, D:3) a +0 hunting sling (21, -11, D:3) a +0 hand axe (27, 1, D:3) 21 stones (35, 9, D:3) a +0 club (44, 21, D:3) a +0 club (49, 9, D:3) a +2 short sword of venom (49, 32, D:3) 12 stones (58, 11, D:3) 13 sling bullets (58, 15, D:3) a +0 club (61, 33, D:3) a cursed +0 dagger (63, -6, D:3) a +0 blowgun 8 poisoned needles (63, -4, D:3) a poisoned needle (63, -3, D:3) a poisoned needle (63, 6, D:3) a +0 dagger (64, 25, D:3) a +0 robe (64, 39, D:3) a cursed +0 robe (65, 13, D:3) a +0 dagger a +0 leather armour (66, 14, D:3) a cursed -2 flail a +0 ring mail a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Humoplor's Book Shop a book of Misfortune (200 gold) a book of Conjurations (300 gold) a book of Battle (400 gold) a book of Minor Magic (200 gold) a book of Transfigurations (550 gold) a book of Summonings (700 gold) a book of Enchantments (500 gold) a book of Cantrips (200 gold) a book of Conjurations (300 gold) the Compendium of Evil Conjuration (458 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Regeneration Charms/Necromancy 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Venom Bolt Conjuration/Poison 5 f - Iskenderun's Battlesphere Conjuration/Charms 5 a book of Geomancy (350 gold) a book of Frost (350 gold) a book of Enchantments (500 gold) the Handbook of the Trout (725 gold) Spells Type Level a - Sticks to Snakes Transmutation 2 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Dispel Undead Necromancy 5 d - Simulacrum Ice/Necromancy 6 Sif Muna's Grimoire of Flames and Curses (640 gold) Spells Type Level a - Confusing Touch Hexes 1 b - Conjure Flame Conjuration/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Darkness Hexes 6 e - Invisibility Hexes 6 (0, 0, D:4) 5 stones (3, 37, D:4) a +0 halberd a +0 whip (10, -4, D:4) a +0 dagger a +0 ring mail (11, 22, D:4) a +0 whip (11, 39, D:4) a +0 hand axe (13, -5, D:4) a +0 hand axe (15, 40, D:4) a +0 club a +0 dagger of venom a +0 robe (18, 2, D:4) a +0 dagger (19, -6, D:4) a +0 dagger (19, -2, D:4) a +0 dagger (19, -1, D:4) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 dagger (23, 33, D:4) a +0 leather armour a +0 hand axe (43, 33, D:4) 19 arrows (45, 11, D:4) a +0 war axe (58, 8, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a cursed +0 ring mail (7, 26, D:5) 21 stones (19, 3, D:5) the +2 robe of Liceloos {rElec} It insulates you from electricity. (29, 30, D:5) a +0 robe (30, -16, D:5) a cursed -1 short sword (32, -13, D:5) a +0 hand axe (33, -14, D:5) a +0 dagger a +0 leather armour (33, -12, D:5) a +0 short sword (33, 2, D:5) a cursed -1 hand axe (34, -10, D:5) a +0 dagger a +0 robe (39, 1, D:5) 14 stones Level 6 of the Dungeon (7, 3, D:6) a +0 long sword (9, 6, D:6) 17 stones (13, 35, D:6) a +0 shortbow (22, 24, D:6) a +0 leather armour (26, 9, D:6) an arrow (26, 10, D:6) 2 arrows (26, 11, D:6) an arrow (26, 12, D:6) a +0 shortbow 12 arrows (27, 9, D:6) an arrow (27, 24, D:6) a +0 short sword (28, 8, D:6) 2 arrows (51, 24, D:6) a +0 robe (55, 2, D:6) 8 javelins Level 7 of the Dungeon (0, 0, D:7) an arrow (1, -2, D:7) a +0 shortbow 16 arrows (2, 0, D:7) an arrow (3, 1, D:7) a sling bullet (4, 0, D:7) a +0 quarterstaff a +1 hunting sling of freezing 19 sling bullets a cursed +0 leather armour (8, -13, D:7) a +0 leather armour (11, 14, D:7) a +0 scimitar (11, 27, D:7) a +0 spear a +0 spear (17, 21, D:7) a +0 flail (19, -14, D:7) a cursed ring of teleportation (20, -11, D:7) a +0 shortbow 14 arrows (21, -21, D:7) a +0 hand axe a +0 animal skin (21, -11, D:7) 4 arrows (22, -11, D:7) an arrow (23, -11, D:7) an arrow (24, -11, D:7) an arrow (25, -10, D:7) an arrow (27, 18, D:7) a +0 robe (30, 20, D:7) a +0 scale mail a +0 leather armour (40, -9, D:7) an arrow (41, -10, D:7) 2 arrows (42, -11, D:7) an arrow (43, -12, D:7) an arrow (44, -15, D:7) a +0 shortbow 8 arrows (54, 18, D:7) 21 sling bullets (59, -5, D:7) a +0 leather armour (60, -9, D:7) a +0 whip of freezing (60, -7, D:7) a +0 dagger a +2 whip of freezing a +0 giant spiked club a +0 club (61, -7, D:7) a +0 spear a +0 scale mail (61, -6, D:7) a stone a +0 mace (61, -5, D:7) a stone (61, -2, D:7) 2 stones (61, -1, D:7) a cursed +0 dagger a +0 robe a +0 dagger a +0 whip a +0 club 3 stones a +0 great sword a +0 club a +0 short sword a +0 dagger (61, 0, D:7) a +0 blowgun 6 poisoned needles (61, 3, D:7) a +0 shortbow 10 arrows (62, -10, D:7) 22 sling bullets (62, 0, D:7) a +0 spear (62, 1, D:7) a stone (62, 2, D:7) a stone (62, 3, D:7) a +0 club a +0 giant spiked club a +0 short sword a stone an arrow (62, 4, D:7) a +0 club a +0 leather armour a stone an arrow Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (9, -5, D:8) a +0 club (12, -19, D:8) a +0 mace (13, -8, D:8) a +0 club (13, 5, D:8) a +0 robe (21, 11, D:8) a +0 spear (25, 17, D:8) a +0 dagger (34, 12, D:8) a +0 hand axe (40, -20, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon [Shop] Damo's Weapon Boutique a +0 dire flail of holy wrath (110 gold) 28 stones (33 gold) 8 tomahawks of returning (96 gold) a +0 scimitar (48 gold) a +0 whip of draining (78 gold) a +0 long sword (42 gold) a +0 hand axe (36 gold) the +2 broad axe of Temperance {protect, rF+ Dex+2} (396 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+2). It protects you from fire. a +0 dagger (24 gold) 14 stones (16 gold) 3 stones (3 gold) a +0 quarterstaff (48 gold) (0, 0, D:9) an arrow (0, 1, D:9) a +0 shortbow 17 arrows (1, -1, D:9) an arrow (2, -3, D:9) an arrow (3, -5, D:9) an arrow (4, -4, D:9) an arrow (4, 8, D:9) a cursed +0 pair of boots (5, -11, D:9) a +0 flail (9, 15, D:9) 13 bolts (10, -21, D:9) 16 poisoned needles (10, -16, D:9) a +0 giant club (11, 19, D:9) 16 arrows (14, 9, D:9) a +0 whip (16, 5, D:9) an arrow (16, 8, D:9) a +0 giant spiked club a +1 dagger of speed (17, -4, D:9) a cursed +0 short sword a cursed +0 cloak (17, 6, D:9) an arrow (17, 7, D:9) 3 arrows (17, 8, D:9) a +0 leather armour (17, 9, D:9) a +0 dagger a +0 robe a +2 shortbow of flaming 7 arrows a +0 short sword (18, 23, D:9) 28 arrows (25, -9, D:9) 27 bolts (35, -12, D:9) a +0 scale mail (36, 10, D:9) a +0 mace a +0 chain mail (36, 12, D:9) a +0 robe (37, 1, D:9) a +0 giant club a +0 giant spiked club a +0 dagger a +0 leather armour (39, 22, D:9) a cursed +0 club Level 10 of the Dungeon (1, 7, D:10) a +0 long sword a +0 plate armour (1, 8, D:10) a +0 falchion (2, 7, D:10) a cursed -3 dagger a cursed +0 robe a +0 dire flail a +0 plate armour (2, 8, D:10) a +0 hand axe a +0 ring mail (3, 8, D:10) a +1 dagger of protection (4, -11, D:10) a +0 hand axe (4, 7, D:10) a +0 club a +0 leather armour (4, 9, D:10) a +0 trident a +0 leather armour (4, 10, D:10) a +0 hand axe (6, 5, D:10) a cursed +0 club a +0 leather armour (7, 5, D:10) a +0 flail a cursed +0 chain mail (7, 6, D:10) a cursed -1 dagger a +0 robe (8, 5, D:10) a +0 trident a +0 leather armour (8, 6, D:10) a +0 trident (15, 12, D:10) a +0 short sword (16, 11, D:10) a +0 club (16, 12, D:10) a +0 dagger (17, 12, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, 12, D:10) a +0 dagger a +0 robe (33, -17, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 robe (12, -27, D:11) 17 arrows (15, -18, D:11) a large rock (17, -18, D:11) a large rock (unseen) (17, -17, D:11) a +0 rapier (19, -16, D:11) a throwing net