Hook Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 2, D:1) 25 stones (7, -38, D:1) a +0 ring mail (8, -35, D:1) a +0 whip (8, 4, D:1) a +0 dagger (9, 2, D:1) a stone (9, 5, D:1) a stone (10, 8, D:1) a +0 robe (13, -8, D:1) a +0 short sword (16, -18, D:1) 19 sling bullets (19, -37, D:1) a cursed +0 whip (26, -36, D:1) a +0 dagger (26, -29, D:1) 6 needles of frenzy (38, -11, D:1) a cursed +0 dagger (46, -44, D:1) a +0 short sword (46, -14, D:1) a +0 dagger (49, -15, D:1) 24 stones (50, -23, D:1) a +0 mace (56, -40, D:1) a +0 dagger (62, -34, D:1) a +0 robe (67, -40, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +2 short sword of electrocution (3, 1, D:2) a +0 leather armour (14, -11, D:2) a cursed -2 club (17, 10, D:2) a +0 whip (17, 16, D:2) a +0 dagger (22, -20, D:2) a +0 club (22, -1, D:2) 4 stones (22, 2, D:2) a stone (29, -21, D:2) a +0 club (32, 11, D:2) a +0 chain mail (33, 2, D:2) a cursed -2 hunting sling (39, -9, D:2) a +0 club (44, 4, D:2) 18 stones (52, -18, D:2) a +0 short sword (62, -7, D:2) 15 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 3, D:3) a +0 long sword (10, 24, D:3) a +0 chain mail (20, 35, D:3) a +0 club (26, 31, D:3) a cursed -2 club (27, 5, D:3) a +0 club (30, 35, D:3) 19 sling bullets (35, 0, D:3) a +0 chain mail (37, -2, D:3) a +0 dagger (38, 19, D:3) 16 arrows (39, 16, D:3) a +0 flail a +0 leather armour (48, 7, D:3) a +0 dagger (49, 11, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, 12, D:4) a +0 ring mail (5, -16, D:4) 19 arrows (7, -25, D:4) 77 stones (14, -17, D:4) a +0 dagger a cursed +0 robe (21, -28, D:4) a +0 falchion a +0 leather armour (39, -4, D:4) a +0 flail (41, 7, D:4) 9 poisoned needles (44, -2, D:4) a +0 dagger a +0 robe a cursed -1 dagger (46, -11, D:4) the +6 rapier of Wiuteril {venom, *Rage rN+++ Int+6 Stlth-} It poisons the flesh of those it strikes. It affects your intelligence (+6). It renders you almost immune to negative energy. It may make you go berserk in combat. It makes you less stealthy. (51, -8, D:4) 20 stones (53, -23, D:4) 27 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 club (2, -6, D:5) a +2 flail of protection (4, -6, D:5) a cursed -3 dagger a +0 robe (4, 2, D:5) a cursed +0 leather armour (7, -11, D:5) a +0 giant club (10, -11, D:5) a +0 flail (15, -2, D:5) an arrow (17, -9, D:5) a +0 club (18, -7, D:5) a +0 whip (19, -6, D:5) a +0 flail a +0 leather armour (20, -4, D:5) a +0 giant spiked club (22, -5, D:5) 27 arrows a +0 shortbow (26, -1, D:5) a +0 dagger (28, 8, D:5) a +0 giant club (32, 2, D:5) 15 poisoned needles (37, -19, D:5) a +0 short sword a +0 robe (40, -18, D:5) a +0 dagger (42, -13, D:5) a +0 pair of gloves (43, -7, D:5) a +0 short sword a +0 dagger (43, -6, D:5) a +0 dagger (48, 11, D:5) the +3 dagger "Arapa" {pain, rN+++ Str+4 Int-5 Dex-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (-5). It affects your dexterity (-3). It renders you almost immune to negative energy. a +0 leather armour (53, -21, D:5) a +0 dagger (58, 18, D:5) a +0 pair of gloves Level 6 of the Dungeon [Shop] Omnixzoik's Weapon Emporium a +0 long sword (45 gold) a +0 flail (45 gold) the +9 sword of Zonguldrok {reap} (1040 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +0 club (13 gold) a +0 mace (39 gold) a +0 hunting sling (19 gold) a +0 dagger (26 gold) a +0 mace (39 gold) a +0 trident (45 gold) 7 tomahawks (45 gold) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} (1105 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. 10 stones (13 gold) a +0 morningstar (52 gold) 12 poisoned needles (62 gold) a +0 long sword (45 gold) (0, 0, D:6) 19 arrows (10, 1, D:6) 4 arrows a +0 shortbow (11, -1, D:6) a +3 falchion an arrow (15, -6, D:6) a +0 robe a cursed +0 long sword (16, -12, D:6) a +0 chain mail (24, 7, D:6) 29 stones (25, 11, D:6) a +0 leather armour a +0 dagger (26, 29, D:6) a +0 hand axe (31, 10, D:6) a +0 robe a cursed +0 trident (34, 10, D:6) a +0 whip (36, 11, D:6) a +0 plate armour a +0 broad axe (36, 17, D:6) a +0 buckler a +0 robe a cursed +0 mace (37, 15, D:6) a +0 giant club (40, 34, D:6) a +0 hunting sling (43, 12, D:6) a +0 leather armour a +0 hand axe a +0 whip a +0 leather armour (52, 9, D:6) 27 stones (52, 19, D:6) a +0 hand axe (61, -5, D:6) 19 stones (65, 35, D:6) a +0 robe Level 7 of the Dungeon (3, 13, D:7) 4 stones a +0 club (5, 14, D:7) a cursed +0 whip (6, 5, D:7) 15 arrows (6, 7, D:7) a +0 dagger a +0 animal skin (8, 14, D:7) 2 stones a +0 short sword (9, 14, D:7) 2 stones (12, 14, D:7) 2 stones (19, -5, D:7) a +0 dagger a +0 robe (19, 29, D:7) a +0 shortbow 17 arrows (20, 31, D:7) 3 arrows (21, -7, D:7) a +0 giant spiked club (25, 30, D:7) a +0 club a +0 scale mail (27, 18, D:7) a +0 morningstar (32, 27, D:7) a cursed +0 hand axe a +0 dagger a cursed +0 robe a +0 war axe a cursed +0 chain mail (33, 28, D:7) 14 stones (34, -10, D:7) a +0 giant club (46, -9, D:7) a cursed +0 whip (47, -6, D:7) a +0 leather armour a +0 club a +0 dagger a +0 robe (47, -5, D:7) a +0 trident a +0 robe a +0 dagger (47, -2, D:7) a +0 dagger (47, -1, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 13 poisoned needles (10, -9, D:8) a +0 arbalest (20, -21, D:8) a +0 leather armour (26, -15, D:8) a javelin (26, -11, D:8) a poisoned javelin (28, -11, D:8) a poisoned javelin (39, -12, D:8) a +0 pair of gloves