HolyRage Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, -8, D:1) a +0 hand axe (7, -25, D:1) a +0 club (8, -32, D:1) a +0 robe (12, -6, D:1) a +0 dagger (16, -24, D:1) a +0 club (19, -15, D:1) a +0 mace (30, -7, D:1) a stone (30, -6, D:1) a stone (30, -5, D:1) a stone (31, -11, D:1) 3 stones (31, -10, D:1) a stone a +0 club (33, -20, D:1) 13 stones (35, -9, D:1) a +0 dagger (41, 1, D:1) a +0 hunting sling (45, -7, D:1) a cursed -3 club (47, 7, D:1) 13 stones (52, -26, D:1) a +0 dagger of flaming (53, -13, D:1) a +0 club (59, -37, D:1) 8 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a stone (7, -10, D:2) 18 arrows (14, -19, D:2) 10 sling bullets (18, -8, D:2) a +0 club (19, 0, D:2) a +0 leather armour (28, 4, D:2) a +0 club (40, 24, D:2) 22 stones (46, 1, D:2) a +0 robe (52, 8, D:2) 14 arrows (54, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 12 stones (2, -9, D:3) a +0 club (6, -27, D:3) a +0 quarterstaff (12, -26, D:3) a +0 club (12, 11, D:3) a +0 long sword (13, -18, D:3) 8 stones a +0 club a +0 hunting sling (16, -22, D:3) 16 stones (16, -17, D:3) 2 stones (16, 11, D:3) a +0 club (19, 4, D:3) a cursed -2 club (22, 2, D:3) 22 stones (28, 3, D:3) a +0 scale mail (29, -24, D:3) 22 stones (46, -13, D:3) a +0 whip Level 4 of the Dungeon [Shop] Quseec's Armour Emporium a +0 robe (7 gold) a +0 scale mail (40 gold) a +0 robe (7 gold) a +0 robe (7 gold) the +1 pair of boots of the Undertaker {rElec} (235 gold) It insulates you from electricity. a +0 robe (7 gold) a +0 ring mail (40 gold) a cursed +0 robe (1 gold) the +3 robe of Clouds {+Fly rElec} (318 gold) It insulates you from electricity. It lets you fly. the +0 buckler of Vago {+Blink Int+4} (269 gold) It affects your intelligence (+4). It lets you blink. a +0 leather armour (20 gold) (0, 0, D:4) a +0 dagger a +0 robe (1, -42, D:4) a +0 giant club (1, -13, D:4) 20 arrows (2, 3, D:4) a +0 giant club (3, 4, D:4) a +0 dagger a +0 flail a +0 leather armour (8, -30, D:4) a scroll of noise (8, -29, D:4) a +0 leather armour (15, -44, D:4) 15 arrows Level 5 of the Dungeon (7, 31, D:5) a +0 falchion (12, 42, D:5) a +0 falchion a +0 leather armour (14, 5, D:5) a +0 chain mail (15, 44, D:5) 6 curare-tipped needles (22, 41, D:5) 23 stones (24, 41, D:5) a +0 hand axe a +0 hand axe a +0 hand axe a +0 ring mail a +0 falchion a cursed -2 scale mail a +0 flail a +0 scale mail (32, 42, D:5) a +0 falchion (34, 33, D:5) a +0 leather armour a +0 club a +0 ring mail a +0 hand axe (36, 41, D:5) a cursed +0 glaive (39, 33, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, 39, D:6) a +0 robe (7, 30, D:6) 2 tomahawks (15, 36, D:6) 22 arrows (22, 38, D:6) a +0 scale mail (25, 21, D:6) 25 stones (49, 38, D:6) 20 stones (57, 40, D:6) a scroll of noise (65, 22, D:6) a +0 scale mail (66, 49, D:6) 23 arrows Level 7 of the Dungeon [Shop] Ymas's Assorted Antiques a scroll of fog (70 gold) a potion of resistance (350 gold) a sack of spiders (700 gold) a +2 rapier of protection (588 gold) a scroll of summoning (332 gold) the cursed +0 battleaxe of Miez Hoosk {freeze, *Rage rElec rPois rC+++} (2093 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It renders you almost immune to cold. It insulates you from electricity. It protects you from poison. It may make you go berserk in combat. It has a curse placed upon it. a +0 cloak (157 gold) a crystal ball of energy (700 gold) a wand of polymorph (18/24) (700 gold) a potion of agility (140 gold) (3, 16, D:7) 15 sling bullets (4, 13, D:7) a +0 giant club (8, -12, D:7) a +0 dagger a +0 robe (9, -12, D:7) a +0 leather armour a +0 whip a +0 ring mail (13, 11, D:7) a +0 robe (21, -7, D:7) a cursed -2 flail a +0 plate armour (21, -6, D:7) a +1 antimagic hand axe a +0 dagger (21, 11, D:7) 4 poisoned needles (25, -6, D:7) a +0 dagger a +0 robe (26, -10, D:7) a +0 dagger (33, -8, D:7) 10 bolts (38, -13, D:7) a +0 quarterstaff (41, -24, D:7) a cursed -2 giant club a throwing net (42, 15, D:7) a +0 falchion (49, 11, D:7) 17 stones Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (2, 7, D:8) a +0 ring mail (8, 20, D:8) 3 tomahawks (18, 24, D:8) a +0 robe (23, -6, D:8) 14 stones (25, -3, D:8) 14 stones (31, 17, D:8) a +2 dagger a +0 robe (32, 6, D:8) 18 arrows (32, 11, D:8) a cursed +3 dagger of freezing a cursed -1 robe (33, 18, D:8) a +3 flail a +0 robe (34, 25, D:8) a +0 scale mail (36, 25, D:8) a potion of mutation (39, -14, D:8) a potion of mutation (47, -8, D:8) a +0 falchion (48, 9, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 halberd a +0 robe a +2 trident of venom a +0 robe (0, 1, D:9) a +0 scimitar a +0 robe (1, -4, D:9) 3 arrows (6, -34, D:9) a +0 robe (6, -32, D:9) a +0 halberd (6, -29, D:9) 8 arrows (9, -1, D:9) a +1 trident a +0 robe (18, -1, D:9) 2 arrows (18, 0, D:9) an arrow (18, 2, D:9) an uncursed staff of energy a +0 shortbow 13 arrows (27, -35, D:9) a +0 leather armour (27, -20, D:9) a +0 spear (27, -19, D:9) a cursed +0 spear (27, -18, D:9) a +0 club a +0 club a +0 spear a +0 scale mail a +0 buckler (27, -17, D:9) a +0 whip (36, -2, D:9) a scroll of noise (37, -7, D:9) a +0 flail (37, -6, D:9) a +0 dagger (38, -6, D:9) a +4 hand axe of electrocution a +0 leather armour (39, -7, D:9) a +0 dagger a +0 robe (39, -6, D:9) a +0 dagger (43, -17, D:9) 14 stones (44, 1, D:9) a +0 leather armour a +0 hand axe a +0 giant club Level 10 of the Dungeon (9, -21, D:10) a +0 chain mail (17, -47, D:10) 17 stones (19, -30, D:10) a +0 robe (22, 2, D:10) a +0 halberd a +0 chain mail (24, 3, D:10) a +0 short sword an orc corpse (skeletalised by now) (25, -10, D:10) a +0 whip a +0 chain mail (25, -4, D:10) a +0 club (25, 2, D:10) a +0 dire flail a +0 plate armour (25, 3, D:10) a +0 whip a +0 leather armour a +0 club a cursed +0 scale mail (26, -4, D:10) a +0 dagger (28, -17, D:10) a +0 leather armour an orc corpse (skeletalised by now) (29, -14, D:10) a +0 dagger a +0 robe an orc skeleton (29, -11, D:10) a +0 hand axe of chopping 3 tomahawks a +0 leather armour an orc skeleton (29, -10, D:10) a +1 dagger of draining a +0 robe a +0 mace a +0 leather armour a +0 halberd a +0 chain mail an orc corpse an orc corpse (30, -10, D:10) a +0 mace a cursed +0 ring mail a +0 leather armour a +3 mace of holy wrath a +0 leather armour (31, -10, D:10) a +0 glaive a +0 plate armour (35, -30, D:10) a troll hide (35, -23, D:10) a cursed -2 quarterstaff (46, -50, D:10) a +0 leather armour (47, -23, D:10) 17 arrows (48, -18, D:10) a +0 helmet (58, -22, D:10) a +0 flail (58, -11, D:10) a +0 trident a +0 robe (59, -15, D:10) a troll hide {Purgy} a +0 scale mail (59, -14, D:10) a +0 battleaxe (59, -13, D:10) a +0 robe a +0 giant club (59, -12, D:10) a +3 great sword a +0 robe a +0 great sword a +0 robe (61, 0, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) an arrow (1, 3, D:11) a +0 halberd (2, 2, D:11) a +0 war axe (4, 3, D:11) 3 arrows (4, 4, D:11) an arrow a hound corpse (5, 1, D:11) an arrow (5, 2, D:11) an arrow (5, 5, D:11) an arrow (5, 12, D:11) 18 stones (6, 6, D:11) the cursed +2 morningstar "Pussih" {pain, *Corrode rElec Int+3 Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It affects your dexterity (+3). It insulates you from electricity. It may corrode you when you take damage. It has a curse placed upon it. (9, 10, D:11) a +0 buckler (11, 5, D:11) a meat ration the Ecumenical Temple