HolyRage Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -9, D:1) a +0 dagger (8, -2, D:1) a +0 robe (10, -3, D:1) a +0 club (11, -19, D:1) a +0 club (11, -2, D:1) a +0 club (19, -28, D:1) a +0 ring mail (20, -17, D:1) a +0 ring mail (20, -6, D:1) 2 stones a +0 club (21, -6, D:1) a +0 hand axe (22, -6, D:1) a +0 club (22, -5, D:1) a +0 short sword (29, -39, D:1) a +0 club (33, -24, D:1) 8 stones (37, -28, D:1) a +0 mace (38, -11, D:1) a +0 club (41, -28, D:1) a cursed -2 spear (41, -13, D:1) a +0 short sword (50, -2, D:1) 21 stones 25 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 halberd (1, -46, D:2) a +0 club (2, 0, D:2) a +0 club (3, 0, D:2) a +0 whip (4, 2, D:2) a +0 club (8, -10, D:2) 6 tomahawks of dispersal (14, -36, D:2) a +0 dagger (15, 1, D:2) a +0 club (20, -29, D:2) 7 curare-tipped needles (41, -45, D:2) 11 sling bullets (45, 0, D:2) a +0 leather armour (48, -28, D:2) a +0 flail a +0 hand axe (48, -27, D:2) a +0 flail a cursed -1 whip (48, -25, D:2) a +0 trident a +0 ring mail (50, -44, D:2) 4 curare-tipped needles (59, -40, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (17, -13, D:3) a +0 club a +0 leather armour (17, -12, D:3) a +1 dagger of pain (21, -12, D:3) a +0 hand axe (22, 27, D:3) a +0 falchion (26, 30, D:3) a +0 robe a +0 dagger (37, 4, D:3) a +0 dagger (44, 29, D:3) a +0 club (44, 30, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of mutation (13, 2, D:4) 23 stones (17, -19, D:4) a +0 rapier (19, -34, D:4) a +0 dagger (23, -37, D:4) 8 curare-tipped needles (27, -39, D:4) a +0 hand axe a +0 short sword (27, -38, D:4) a cursed -3 short sword (28, -39, D:4) a +0 leather armour a +0 whip (29, -34, D:4) a +0 ring mail (30, -16, D:4) a cursed +0 ring mail (35, -39, D:4) 25 stones (37, 3, D:4) 20 stones (38, -40, D:4) a +0 spear (44, -7, D:4) a +0 ring mail a +0 hand axe a +0 chain mail a +0 leather armour (44, -6, D:4) a +0 leather armour a +0 dagger (48, -30, D:4) 14 stones (50, -13, D:4) an arrow (50, -12, D:4) an arrow (50, -11, D:4) an arrow (51, -13, D:4) 18 arrows a +1 shortbow of velocity (57, 5, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) 17 bolts (2, -2, D:5) 19 stones (10, -23, D:5) a +0 ring mail (20, -36, D:5) 2 arrows (22, -37, D:5) a +0 shortbow 15 arrows (23, -40, D:5) 16 stones (23, -26, D:5) 16 sling bullets (27, -19, D:5) 22 stones (30, -39, D:5) a +0 leather armour (42, -15, D:5) 6 poisoned needles (54, -13, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, 16, D:6) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (3, 29, D:6) a +0 shortbow 46 arrows a +0 robe (4, 6, D:6) a +0 leather armour (5, 7, D:6) a +0 morningstar a +0 dagger a +0 robe a +0 trident (6, 44, D:6) a potion of degeneration (9, 12, D:6) a cursed +0 mace (11, 11, D:6) a +0 robe (17, 33, D:6) a +0 scythe a +0 robe (20, -2, D:6) a +0 flail a +0 club a +0 dagger a +0 robe (21, -2, D:6) a cursed -2 club a +0 ring mail (21, 36, D:6) a +0 giant club (24, 5, D:6) 5 poisoned needles (34, 21, D:6) a +0 dagger (34, 26, D:6) a cursed -3 club a +0 ring mail a +0 dagger a +0 robe a +0 short sword (34, 27, D:6) a +0 long sword a +0 plate armour (46, 18, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 battleaxe (1, 3, D:7) a +0 hand axe (1, 15, D:7) a +0 whip (1, 16, D:7) 2 stones (2, 2, D:7) the +3 hand axe of the Wilderness {chop, *Corrode Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It may corrode you when you take damage. (2, 15, D:7) a stone (3, 14, D:7) a +0 short sword 5 stones a kobold corpse (4, 13, D:7) a +0 dagger a +0 short sword a stone a +0 club 3 inedible chunks of flesh (5, 13, D:7) a +5 short sword of venom 3 stones a kobold corpse (7, 0, D:7) 23 arrows (7, 6, D:7) a +0 helmet (8, -11, D:7) 11 gold pieces (unseen) (9, 10, D:7) 4 fruits (10, 0, D:7) a potion of mutation (13, 20, D:7) a +2 dagger of speed (19, -7, D:7) 9 stones the Ecumenical Temple a bailey (0, 0, Bailey) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (1, 0, Bailey) a +0 ring mail (12, 3, Bailey) a +0 war axe a +0 chain mail (13, 3, Bailey) a +0 hand axe a +0 leather armour (15, 2, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour