HoaS Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -19, D:1) a +0 falchion (2, 29, D:1) a +0 dagger (3, -11, D:1) a +0 club (4, 14, D:1) a +0 club (14, -16, D:1) a +0 dagger a +0 ring mail (19, -19, D:1) a +0 trident (19, -9, D:1) a +0 spear (29, -10, D:1) a +0 falchion (31, -16, D:1) 2 stones (34, -5, D:1) a +0 robe (34, -1, D:1) a +0 whip (39, 7, D:1) a +2 cloak Level 2 of the Dungeon (0, 0, D:2) a scroll of vulnerability (3, -3, D:2) a +0 club (5, 10, D:2) a scroll of vulnerability (13, 9, D:2) a +0 leather armour a +0 club a +0 helmet (14, 8, D:2) a +0 whip a scroll of teleportation (20, -1, D:2) a scroll of teleportation (28, 18, D:2) 6 stones (31, 16, D:2) a +0 whip a stone (40, 6, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -3, D:3) a +0 hand axe (8, -2, D:3) 6 stones (8, 0, D:3) 2 stones (19, -22, D:3) a +0 robe (26, -7, D:3) a +0 robe (28, -1, D:3) 7 stones (29, 3, D:3) 6 stones (30, -12, D:3) a +0 club (30, 0, D:3) 2 stones (30, 11, D:3) 3 stones (35, -9, D:3) the +2 dagger of the Kidney {heavy, rElec rF+ Will+++ Int-2} Int: It affects your intelligence (-2). rF: It protects you from fire. rElec: It insulates you from electricity. Will: It greatly increases your willpower. (35, 10, D:3) a +0 dagger (38, -6, D:3) a scroll of teleportation (38, 2, D:3) 3 stones (39, -14, D:3) a +0 ring mail (43, 1, D:3) a +0 robe (43, 8, D:3) a +0 club a +0 club (44, -20, D:3) a +0 plate armour (44, 8, D:3) a +0 dagger 6 stones (46, 8, D:3) a +0 dagger a +0 club a +0 club (47, 7, D:3) a +0 dagger (48, 7, D:3) a +0 dagger (48, 8, D:3) a +0 club (48, 11, D:3) a +0 robe (50, -5, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 24, D:4) 6 stones (9, 49, D:4) a +0 spear (9, 54, D:4) a +0 club 2 stones (24, 38, D:4) a +0 giant spiked club (25, 48, D:4) a +0 dagger (30, 41, D:4) a scroll of blinking (31, 18, D:4) 2 stones (37, 1, D:4) a +0 cloak (45, 4, D:4) a +0 flail (47, 4, D:4) a +1 dagger of venom (48, 0, D:4) a +0 dagger (50, 2, D:4) a +0 dagger a +0 robe of willpower (50, 9, D:4) a +0 spear (50, 12, D:4) a +0 flail (53, 2, D:4) a +0 short sword a +0 leather armour (54, 52, D:4) a +0 giant club (60, 26, D:4) 4 stones (61, 21, D:4) a +0 club Level 5 of the Dungeon [Shop] Monujat's Book Emporium a book of Minor Magic (180 gold) a manual of Hexes (800 gold) a book of Flames (280 gold) a book of Spectacle (400 gold) a book of Touch (220 gold) a book of Callings (200 gold) a book of Weapons (280 gold) a book of Ice (500 gold) a book of Party Tricks (160 gold) (0, 0, D:5) 8 stones (6, 15, D:5) a scroll of teleportation (9, -2, D:5) a +0 chain mail (13, 22, D:5) a +0 dagger (18, -11, D:5) a potion of curing (18, 27, D:5) the +0 robe "Wascherph" {-Cast Regen+ rCorr Dex+4} Dex: It affects your dexterity (+4). -Cast: It prevents spellcasting. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (20, 37, D:5) 5 stones (21, 35, D:5) a +0 giant club (23, -9, D:5) a +0 war axe (28, 4, D:5) 7 gold pieces (28, 7, D:5) 10 gold pieces (28, 8, D:5) 9 gold pieces (29, 4, D:5) 11 gold pieces (29, 5, D:5) a scroll of immolation (29, 6, D:5) 8 gold pieces (29, 7, D:5) 24 gold pieces (29, 8, D:5) a potion of lignification (33, 20, D:5) 3 scrolls of noise (35, 33, D:5) 8 stones (45, 18, D:5) a +0 ring mail (45, 25, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (5, -2, D:6) a +0 plate armour (6, 9, D:6) a +0 scale mail (8, 0, D:6) a +0 chain mail (9, 6, D:6) a +0 ring mail (12, 14, D:6) a +0 war axe (14, 9, D:6) a +0 rapier (16, 0, D:6) a +0 club a +0 leather armour (18, -1, D:6) a +0 halberd a +0 robe (20, 4, D:6) a +0 whip (24, 13, D:6) a staff of poison (25, 9, D:6) a +0 ring mail a +1 heavy dire flail (25, 12, D:6) a +0 robe (25, 20, D:6) a +0 ring mail (28, 20, D:6) a scroll of teleportation (33, 3, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Aman's Jewellery Shop a ring of protection from cold (250 gold) a +6 ring of strength (360 gold) the amulet of Osagriki {Faith rF+ rC- Int+8 Stlth+} (666 gold) [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+8). rF: It protects you from fire. rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. the ring "Qockouj" {Int+6 Dex+3 Slay+3} (619 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). a ring of wizardry (300 gold) a +6 ring of strength (360 gold) the ring of Greed {Drain rElec rF+ Slay+4 Stlth+} (962 gold) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It protects you from fire. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. the ring of the Tortoise {AC+8} (1280 gold) [ring of protection] AC: It affects your AC (+8). a ring of wizardry (300 gold) a ring of resist corrosion (200 gold) (0, 0, D:7) 5 stones (1, 20, D:7) a +0 dagger (10, -12, D:7) a +0 war axe (10, -11, D:7) the +6 dagger of Benevolence {spect, rElec rN+ Dex+2} Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. (10, -5, D:7) a +0 broad axe (12, -9, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a scroll of blinking (4, -24, D:8) a scroll of vulnerability (4, -17, D:8) a +0 whip (5, 0, D:8) a +0 chain mail (6, -17, D:8) a +0 dagger (6, -1, D:8) 3 gold pieces a +0 club a +0 leather armour (7, 2, D:8) 8 gold pieces a +0 dagger a +0 robe (8, 1, D:8) 27 gold pieces a +0 short sword a +0 hand axe the Ecumenical Temple