HoaS Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 40, D:1) a +0 robe (7, 8, D:1) a +0 whip (10, 0, D:1) an amulet of magic regeneration a +6 ring of intelligence (13, 11, D:1) a +0 short sword (14, 27, D:1) a +0 robe (15, 18, D:1) a +0 dagger 3 stones (16, 4, D:1) a +0 whip (19, 0, D:1) 5 stones (21, 17, D:1) a +0 mace (26, 0, D:1) 5 stones (35, 17, D:1) a +0 club (45, 13, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (1, 10, D:2) a stone (3, 5, D:2) a +0 dagger (6, 11, D:2) a ring of poison resistance (27, 2, D:2) a +0 leather armour (27, 34, D:2) 3 stones a +0 dagger (29, 26, D:2) 4 stones (39, 8, D:2) a +0 short sword (39, 14, D:2) a +0 dagger (40, 8, D:2) a +0 leather armour (55, 0, D:2) a +0 sling Level 3 of the Dungeon [Shop] Sittiwos's Assorted Antiques a +0 war axe (101 gold) a potion of resistance (290 gold) a +0 war axe (101 gold) a +6 ring of dexterity (1044 gold) a scroll of identify (58 gold) a potion of curing (87 gold) a scroll of fog (116 gold) a scroll of identify (58 gold) [Shop] Niss's Weapon Shop a +0 whip (30 gold) a +0 trident (42 gold) a +4 great sword of freezing (404 gold) a +0 quarterstaff (48 gold) a +4 heavy falchion (328 gold) a +0 shortbow (36 gold) a +0 falchion (36 gold) a +0 hand axe (36 gold) 6 stones (7 gold) [Shop] Xelis's Distillery a potion of flight (33 gold) a potion of degeneration (11 gold) a potion of resistance (110 gold) 2 potions of flight (66 gold) a potion of ambrosia (88 gold) a potion of flight (33 gold) a potion of resistance (110 gold) [Shop] Wuosiu's Weapon Shop a +0 trident (35 gold) a +2 mace of draining (174 gold) a +2 mace of protection (156 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (858 gold) rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. the +7 great mace "Firestarter" {flame, inner flame, rFlCloud rF++} (712 gold) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. 5 stones (5 gold) a +0 short sword (30 gold) a +2 mace of draining (174 gold) [Shop] Xitaj's Jewellery Shoppe a ring of magical power (260 gold) a ring of positive energy (260 gold) a ring of positive energy (260 gold) a ring of fire (325 gold) a ring of willpower (325 gold) an amulet of faith (520 gold) an amulet of guardian spirit (390 gold) an amulet of reflection (390 gold) (1, -31, D:3) a +0 chain mail (7, -26, D:3) a +0 dagger (11, -2, D:3) a +0 club (12, -22, D:3) a +0 scale mail (13, -31, D:3) a +0 dagger (24, -24, D:3) a +0 trident (35, -22, D:3) a +0 chain mail (38, -33, D:3) 2 stones a +0 short sword (43, -34, D:3) a +0 robe (44, -5, D:3) a +0 robe a +2 scythe of venom (45, -29, D:3) a +0 halberd (46, -19, D:3) a +0 leather armour (47, -29, D:3) the +10 trident of Ruination {spect, Dex+3 SInv} Dex: It affects your dexterity (+3). SInv: It lets you see invisible. Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (3, -2, D:4) 4 atropa-tipped darts (15, 9, D:4) a +0 dagger (17, 15, D:4) a +0 mace (23, 32, D:4) 2 stones a +3 whip (31, 20, D:4) a +0 rapier a +0 leather armour (40, 15, D:4) 2 stones Level 5 of the Dungeon [Shop] Moywneeq's Assorted Antiques the +3 demon blade of the Orb {freeze, rC++ rCorr Dex-2} (1493 gold) Dex: It affects your dexterity (-2). rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Zin disapproves of the use of such an item. a +0 rapier (88 gold) a +0 mace (66 gold) a potion of brilliance (88 gold) a +0 robe (15 gold) a condenser vane (880 gold) a wand of acid (6) (554 gold) a +1 heavy sling (213 gold) a potion of curing (66 gold) a scroll of vulnerability (88 gold) [Shop] Ytwe's Weapon Boutique the +1 flail "Gemubre" {elec, rCorr Int+6} (389 gold) Int: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. 6 stones (6 gold) a +0 rapier (40 gold) the +8 great sword of Guile {spect, *Corrode rElec Str+5} (751 gold) Str: It affects your strength (+5). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a +0 sling (15 gold) a +0 quarterstaff (40 gold) the +1 short sword of the Two Names {flame, rElec rPois MP+9 Str-5} (370 gold) Str: It affects your strength (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +0 spear (30 gold) a +0 mace (30 gold) a +0 broad axe (40 gold) (0, 0, D:5) a +0 leather armour (2, -32, D:5) 2 silver javelins (11, -10, D:5) a +0 club (13, -8, D:5) a +0 whip a +0 robe (13, -6, D:5) a +0 mace a +0 ring mail (14, -5, D:5) a +0 hand axe 3 boomerangs (16, -7, D:5) a +0 hand axe a +0 leather armour (16, -2, D:5) 2 potions of brilliance (19, -26, D:5) 6 poisoned darts (21, -3, D:5) 2 potions of lignification (22, -3, D:5) a +0 giant club (33, -38, D:5) a +0 club (33, -36, D:5) 9 stones (36, -37, D:5) 5 poisoned darts (37, -26, D:5) a +0 hand axe (49, -42, D:5) 7 stones (52, -23, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 9 stones (8, 7, D:6) a +0 giant club an ogre corpse (9, -14, D:6) 3 stones (14, 15, D:6) a +0 hand axe (26, 6, D:6) a +0 giant club (29, -2, D:6) a +0 dagger a +0 robe the Ecumenical Temple