HoaS Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -42, D:1) a +0 spear (10, -25, D:1) a +0 club (12, -37, D:1) a +0 robe (21, 17, D:1) a +0 quarterstaff (36, 11, D:1) a +0 ring mail (37, 4, D:1) a +0 chain mail (40, -39, D:1) 6 stones (43, 20, D:1) a +0 ring mail (46, -27, D:1) 4 stones a +0 short sword (48, 21, D:1) a staff of death (52, -21, D:1) a +0 leather armour (56, -22, D:1) 5 stones (56, 8, D:1) a +0 ring mail (57, 4, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword of protection (1, 31, D:2) a +0 dagger (3, 11, D:2) a +0 club (19, -7, D:2) a +0 pair of boots (19, -2, D:2) a +0 flail (22, 3, D:2) a +0 whip (39, -8, D:2) 3 stones (39, 35, D:2) a +1 helmet (41, -1, D:2) a +0 dagger (44, -6, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Vemohoti's Antique Weapon Boutique a +0 falchion (66 gold) a +0 whip (55 gold) a +0 war axe (77 gold) a +0 flail of holy wrath (182 gold) a +0 battleaxe (143 gold) (0, 0, D:3) a +0 mace (6, -10, D:3) a +0 robe (9, -2, D:3) a +0 mace (9, -1, D:3) a +0 mace (10, -3, D:3) a +1 mace of venom (10, -2, D:3) a +0 mace (10, -1, D:3) a +0 mace (10, 0, D:3) a +0 mace of protection (12, -3, D:3) a +0 mace (12, -2, D:3) a +0 mace (12, -1, D:3) the +8 mace of Ascent {spect, rN+ Will++ rCorr Int+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (12, 0, D:3) a +0 mace (13, -2, D:3) a +0 mace (13, 0, D:3) a +0 mace (17, -22, D:3) a +0 robe (21, -3, D:3) an amulet of guardian spirit (34, -18, D:3) a +0 whip 5 stones (35, -27, D:3) a +0 whip (47, 1, D:3) a +0 flail (48, 2, D:3) a +0 whip a +0 spear (55, 10, D:3) 3 stones (56, 6, D:3) a +0 hand axe 3 boomerangs a +0 leather armour a +0 club a +0 dagger a +0 robe a +1 short sword of draining a +0 ring mail (56, 9, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, 9, D:4) a +0 club (7, 40, D:4) a +0 dagger (11, 12, D:4) a +0 whip a +0 whip a +0 club (13, 12, D:4) a +0 club (14, 12, D:4) a +0 robe a +0 dagger (29, 16, D:4) a +0 hand axe (31, -9, D:4) a +0 leather armour (40, 6, D:4) a +0 robe Level 5 of the Dungeon (5, 4, D:5) the +6 ring mail "Dappas" {*Slow rElec rPois rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (12, -7, D:5) a +0 trident (14, 1, D:5) a +0 club a boomerang a +0 ring mail (24, -33, D:5) a +0 leather armour (27, -32, D:5) a +0 whip (38, -30, D:5) a +0 scale mail (43, -18, D:5) 5 stones (44, 17, D:5) a +1 dagger of speed (45, -33, D:5) a +0 giant club (45, -31, D:5) a +0 war axe (46, -25, D:5) a +0 plate armour (62, -6, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +2 shortbow a centaur skeleton (2, -1, D:6) a black bear skeleton (8, -19, D:6) 5 stones (11, -9, D:6) a +0 robe (29, -8, D:6) a wand of digging (3) (33, -26, D:6) a +0 quarterstaff (34, -27, D:6) a +0 leather armour the Ecumenical Temple