HoaS Level 1 of the Dungeon (0, 0, D:1) 16 stones (3, -25, D:1) 16 stones (6, -38, D:1) a +0 robe (12, -2, D:1) a +2 dagger of electrocution 5 stones (13, -41, D:1) a +0 short sword (30, 16, D:1) a +0 dagger (41, -17, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 12, D:2) a +0 spear (10, 22, D:2) 3 poisoned darts (17, 7, D:2) a +0 dagger 3 stones (19, 11, D:2) a +0 dagger (22, 25, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (7, 8, D:3) a +0 short sword (10, 24, D:3) a +0 hand axe (15, 36, D:3) a +0 dagger (17, 21, D:3) 9 stones (18, 12, D:3) a +0 hunting sling (27, 9, D:3) 19 stones (31, 11, D:3) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (41, 12, D:3) a +0 dagger a +1 robe of willpower (47, 27, D:3) a staff of poison (54, 5, D:3) the +1 scale mail "Nesupopp" {+Blink rCorr Str+6 Dex-3} Str: It affects your strength (+6). Dex: It affects your dexterity (-3). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Level 4 of the Dungeon [Shop] Viech's Antique Weapon Boutique the +5 long sword of Dishonour {drain, rPois rC+ rN++ Dex+2} (1861 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). rC: It protects you from cold. rPois: It protects you from poison. rN: It greatly protects you from negative energy. a +0 lajatang (435 gold) a +0 vorpal war axe (208 gold) a +0 falchion (87 gold) a +0 long sword (101 gold) a +5 dagger of speed (957 gold) a +0 hand axe (87 gold) a +0 vorpal hunting sling (121 gold) (0, 3, D:4) a +0 dagger (1, 7, D:4) a +0 club (7, -17, D:4) a +0 dagger (10, -26, D:4) a +0 robe a +0 mace (27, -40, D:4) a +0 club a +0 leather armour (31, -5, D:4) a +0 hunting sling a +0 club (33, -31, D:4) a +0 pair of gloves (35, -23, D:4) a +0 dagger (39, 5, D:4) a +0 ring mail (44, -28, D:4) a +1 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 scale mail (1, -1, D:5) a +0 hand axe (5, -4, D:5) a +0 dagger a +0 robe (11, 5, D:5) a +0 spear (12, -13, D:5) a potion of degeneration a potion of brilliance a +0 leather armour (13, 7, D:5) a +0 scale mail (17, -28, D:5) a +0 hunting sling (18, -27, D:5) a +0 leather armour a +0 whip (20, -29, D:5) a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (20, -28, D:5) a +0 leather armour a +0 morningstar (24, -2, D:5) the +5 rapier of Spores {distort, rElec rN+ rCorr Str+3} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (29, -8, D:5) 2 potions of degeneration (34, -1, D:5) 10 stones (37, -20, D:5) a +0 dagger (41, -31, D:5) a +0 robe a +0 dagger (41, -30, D:5) a +0 chain mail a +0 falchion (43, -30, D:5) a +0 leather armour a +0 club (44, -30, D:5) a +0 club (46, -31, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 war axe (2, -1, D:6) a staff of poison (3, 7, D:6) a +0 ring mail (9, 25, D:6) 19 stones (14, 11, D:6) a +0 shortbow (15, 30, D:6) a +0 dagger a +0 robe (15, 32, D:6) a +0 club 2 stones a +0 short sword (16, 14, D:6) 4 stones (16, 31, D:6) a +0 whip (16, 32, D:6) a +0 club 4 stones a +0 dagger (17, 32, D:6) a +3 dagger 6 poisoned darts a +0 flail a +0 short sword a +2 flail of protection a +0 short sword 2 stones a +0 club (20, 5, D:6) 10 stones (21, 35, D:6) a +0 spear (26, 27, D:6) 16 gold pieces (27, 27, D:6) 8 gold pieces (28, 27, D:6) 11 gold pieces (35, 7, D:6) an amulet of faith Level 7 of the Dungeon (0, 0, D:7) a +0 robe (4, 15, D:7) a +0 robe a +0 dagger (5, 14, D:7) a +0 whip a +0 mace (15, -10, D:7) a potion of brilliance (19, -9, D:7) a +0 dagger a +0 robe (19, -8, D:7) a +0 short sword a +0 leather armour (20, -9, D:7) a +0 dagger a boomerang a +0 leather armour (21, -7, D:7) a +0 leather armour (30, 2, D:7) a +0 short sword (31, 1, D:7) a +0 robe a +0 dagger (32, 1, D:7) a +0 robe a +0 dagger (33, 1, D:7) a +0 falchion (34, 5, D:7) a +0 leather armour (36, 1, D:7) a +0 flail (46, 8, D:7) a +3 falchion a +0 robe (47, 8, D:7) a +2 flail a +0 robe (48, 21, D:7) a +0 chain mail (49, 38, D:7) a +0 quarterstaff a +0 hunting sling a +0 ring mail (50, 5, D:7) a +4 great sword a +0 robe (50, 6, D:7) a +4 falchion of freezing a +0 robe (56, 5, D:7) a +0 short sword a +0 robe (59, 14, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a scroll of fear (10, 3, D:8) a +4 falchion of freezing (still there?) a +2 robe of resistance (still there?) (14, -2, D:8) a +0 dagger (15, -2, D:8) a +0 flail 4 boomerangs a +0 long sword (16, -16, D:8) a +0 chain mail a +0 long sword an orc corpse (skeletalised by now) (21, -14, D:8) a +0 hand axe (still there?) a +0 hand axe (still there?) an orc corpse (skeletalised by now) (still there?) (33, 1, D:8) a +0 dagger (44, -18, D:8) a +0 war axe (48, 10, D:8) a +0 club (50, 10, D:8) a +0 falchion (51, 10, D:8) a +0 club a +0 scale mail a +0 dagger the Ecumenical Temple