HoaS Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, -12, D:1) 16 stones (18, 10, D:1) a +0 short sword (47, 16, D:1) a +0 dagger (51, 14, D:1) a +0 leather armour (60, -12, D:1) a +0 spear (60, -7, D:1) a +0 ring mail (61, -12, D:1) a +0 halberd a +0 spear (62, -6, D:1) a +0 spear (63, -5, D:1) a +0 spear (64, -19, D:1) a +1 dagger of speed 4 stones (64, -7, D:1) 5 stones a +0 whip (67, -15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, 6, D:2) a staff of conjuration (8, 11, D:2) a +0 dagger a +0 hunting sling (9, 5, D:2) a +0 short sword (10, 4, D:2) a +0 vorpal flail (13, 6, D:2) a +0 club (15, 7, D:2) a +0 whip 4 stones (17, 3, D:2) 31 stones (22, 19, D:2) a +0 spear a stone a +0 short sword (24, 22, D:2) a +0 club (25, 1, D:2) a +0 club (28, 10, D:2) a +0 leather armour (43, -8, D:2) a +0 ring mail (45, 17, D:2) a +0 club (48, -1, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Iffok's Distillery (Shop contents are unknown) (0, 0, D:3) a +0 spear (unseen) (0, 2, D:3) a +0 club (unseen) (1, 0, D:3) a +0 whip (10, 28, D:3) a +0 scale mail (11, 38, D:3) a +0 dagger (12, 20, D:3) a +0 chain mail (20, -1, D:3) a +0 short sword 2 stones (27, -3, D:3) a +0 dagger (42, 37, D:3) 12 stones (43, 38, D:3) a +0 ring mail (49, 24, D:3) a +0 dagger (49, 40, D:3) a +0 club Level 4 of the Dungeon [Shop] Rujuulieva's Antique Weapon Boutique a +0 dagger (48 gold) the +4 war axe of the Vine {vorpal, Fragile rElec rCorr} (940 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. the +11 scimitar of Defence {protect, rPois Str+4} (1905 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). rPois: It protects you from poison. a +0 trident (84 gold) a +0 arbalest (108 gold) a +0 falchion (72 gold) a +0 mace (72 gold) a +0 club (24 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (2529 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It may make you go berserk in combat. the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (1708 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. a +0 spear (72 gold) (0, 0, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 club (6, 25, D:4) a +0 halberd of holy wrath (7, 25, D:4) a +0 club (9, 24, D:4) a +0 club (33, 0, D:4) a +0 leather armour (40, 9, D:4) a +0 spear (44, 1, D:4) a +0 whip of electrocution (45, -10, D:4) a +0 ring mail a +0 club (50, -7, D:4) a +0 halberd (51, -18, D:4) 22 stones (54, -24, D:4) 3 stones a +0 club (55, 2, D:4) a +0 mace (60, -30, D:4) 39 arrows a +0 shortbow (60, 2, D:4) a +0 robe (still there?) a +0 club (still there?) (61, 12, D:4) a +0 spear (63, 5, D:4) 21 stones (68, 16, D:4) a +0 vorpal halberd (69, 16, D:4) a +0 flail a +0 flail a +0 club a +2 whip of draining a +0 robe (72, -14, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 17 stones (5, 12, D:5) a scroll of noise (8, 13, D:5) a +0 leather armour (12, -9, D:5) a +0 spear a gnoll corpse (skeletalised by now) (17, -3, D:5) a staff of poison (34, -4, D:5) 9 stones