HoaS Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (13, 37, D:1) a +0 dagger a +0 club (32, 41, D:1) a +0 club (34, 43, D:1) a +0 hand axe (40, 9, D:1) 31 stones (46, 53, D:1) a +0 mace (47, 39, D:1) a +0 mace (54, 40, D:1) a +0 club (56, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -32, D:2) a +0 club (12, -27, D:2) a +0 hand axe (27, -36, D:2) 18 bolts (27, -25, D:2) 17 stones (28, -40, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -32, D:3) a +0 dagger (10, -12, D:3) a +0 short sword (13, -17, D:3) a +0 club a +0 dagger (13, -6, D:3) a +0 trident of venom (14, -15, D:3) a +0 spear (unseen) (14, -11, D:3) a +0 spear (unseen) (14, -1, D:3) a +0 leather armour (16, -7, D:3) 25 stones (21, 2, D:3) a +0 ring mail a +0 falchion (27, -20, D:3) 10 stones (36, -5, D:3) a +0 mace (37, -7, D:3) a +0 dagger (37, -6, D:3) a +0 scale mail a +0 short sword (38, -5, D:3) a +0 dagger a +0 robe (43, -1, D:3) a +0 dagger 4 stones Level 4 of the Dungeon (0, 0, D:4) a scroll of immolation (23, 44, D:4) a +0 giant spiked club (26, 7, D:4) a scroll of immolation (27, -4, D:4) a +0 falchion (32, 43, D:4) a +0 ring mail (33, 4, D:4) a +0 pair of gloves (33, 44, D:4) a +0 falchion (35, 39, D:4) 22 bolts (36, 33, D:4) a +1 trident of venom (36, 38, D:4) 18 stones (37, 33, D:4) a +0 giant club of venom (37, 39, D:4) a +0 robe (38, 44, D:4) a +0 whip (54, 28, D:4) a scroll of enchant weapon Level 5 of the Dungeon (0, 0, D:5) 8 stones (3, -17, D:5) the +5 long sword of Ronomnem {chaos, rPois rC- Will+} Each time it hits an enemy it has a different, random effect. It makes you vulnerable to cold. It protects you from poison. It affects your willpower, your defense against some magical effects. (8, -12, D:5) a +0 short sword (8, 1, D:5) 23 arrows a +0 chain mail (12, -3, D:5) a +0 giant spiked club (14, -7, D:5) a +0 morningstar a +0 leather armour (16, 0, D:5) a +0 falchion (18, 0, D:5) a +0 giant club a +0 leather armour a +1 short sword of freezing (19, 0, D:5) a +0 robe a +0 dagger (20, 4, D:5) a +0 trident (20, 5, D:5) a +0 club a +0 club (27, -8, D:5) a scroll of random uselessness (27, 0, D:5) a +0 hunting sling (29, -4, D:5) a scroll of enchant weapon (30, 18, D:5) a +0 falchion (31, 0, D:5) 10 bolts (35, 2, D:5) a +0 mace (41, -1, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, 17, D:6) a +0 dagger (11, -13, D:6) 19 arrows (11, -1, D:6) a +0 leather armour (11, 17, D:6) a +0 spear a +0 short sword (15, -22, D:6) a +0 robe (18, -27, D:6) a +0 falchion (20, -19, D:6) a +0 robe a +0 great sword (21, -22, D:6) a +0 robe a +2 dagger (21, -21, D:6) a +0 robe a +2 hand axe (22, -10, D:6) 13 arrows (33, 18, D:6) a scroll of noise (44, -17, D:6) a +0 leather armour (still there?) a +0 war axe (still there?) a +0 leather armour (still there?) a +0 flail (still there?) (44, -16, D:6) a +0 leather armour (45, 3, D:6) a +0 spear (46, -17, D:6) a +0 robe a +1 dagger of protection (46, -13, D:6) a +0 giant club (51, -3, D:6) a +0 robe (51, 3, D:6) a +0 glaive (57, 1, D:6) the +9 hunting sling of Honour {flame, rElec rC+ MP+9 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It makes you more stealthy. (57, 3, D:6) 13 arrows (59, -2, D:6) a +0 robe (59, 5, D:6) a +0 war axe a +0 robe Level 7 of the Dungeon (1, 24, D:7) a +0 club (1, 36, D:7) a +0 mace (1, 38, D:7) a +0 vorpal flail a +0 chain mail (1, 40, D:7) a +0 scale mail a +0 trident (3, 41, D:7) a +0 dagger a +0 robe a +0 robe a +0 dagger a +0 robe a +0 dagger (4, 28, D:7) a +0 flail (5, 17, D:7) a +0 club (5, 29, D:7) a +0 mace (5, 41, D:7) a +0 falchion a +2 dagger of electrocution a +0 robe a +0 hand axe (8, 26, D:7) 19 arrows (9, 31, D:7) a +0 robe (15, 1, D:7) 23 arrows (52, 4, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 trident (0, 10, D:8) a +0 buckler (2, 6, D:8) a +0 halberd (2, 7, D:8) a +0 spear (2, 8, D:8) a +0 club a +0 trident a +0 scale mail a +0 spear (2, 9, D:8) a +0 dagger (2, 10, D:8) a +0 dagger (3, -13, D:8) a +0 robe a +1 whip of electrocution (8, 7, D:8) 5 arrows (11, 18, D:8) 14 bolts (12, 15, D:8) a +0 dagger (12, 16, D:8) 7 stones a +0 short sword a +0 short sword (16, 1, D:8) a +2 scimitar of flaming (31, 1, D:8) a +0 leather armour a +0 dagger (32, 2, D:8) a +0 dagger (32, 10, D:8) a staff of cold (34, 1, D:8) a +0 club (34, 2, D:8) a +0 war axe (36, 10, D:8) 25 stones (39, -24, D:8) a +0 club a +0 dagger a +0 robe a +0 flail a +0 ring mail (40, 1, D:8) a +0 hand axe a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (0, 4, D:9) 32 arrows (4, -3, D:9) a +0 chain mail a +0 leather armour a +0 short sword a +0 ring mail a +0 short sword a +0 ring mail a +0 hand axe (21, -30, D:9) a +0 giant club (39, -31, D:9) a scroll of amnesia (40, -37, D:9) a +0 shortbow 10 arrows (41, -3, D:9) a +0 giant club a +0 giant club (43, 7, D:9) 19 bolts (55, -5, D:9) a +0 pair of boots (56, -3, D:9) 21 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 16 arrows (16, 4, D:10) 3 potions of degeneration (23, -2, D:10) a +0 dagger a +0 falchion (23, -1, D:10) a +0 short sword (24, -2, D:10) a +0 flail a +0 ring mail a +1 dagger of electrocution a +0 robe (40, 1, D:10) a +0 trident (41, 7, D:10) a +0 flail (44, 0, D:10) a +0 falchion a +0 leather armour (44, 1, D:10) a +0 club a +0 hand axe (44, 20, D:10) 14 sling bullets (45, 1, D:10) a +0 scale mail (46, 20, D:10) a +0 giant spiked club (48, 25, D:10) 12 stones (49, 34, D:10) a +0 leather armour (50, 30, D:10) a +1 antimagic long sword Level 11 of the Dungeon (0, 0, D:11) a +1 dagger of holy wrath (1, -7, D:11) a +0 chain mail (9, 3, D:11) a +0 tower shield (10, 28, D:11) 11 stones (14, 26, D:11) 10 sling bullets (15, 6, D:11) 24 sling bullets (17, -5, D:11) a +0 long sword (20, -6, D:11) 18 arrows (25, 27, D:11) a +0 whip (26, -11, D:11) a +0 arbalest (28, 23, D:11) the +8 war axe "Nygai" {vorpal, rF+ rC+ Str-4 Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your dexterity (+3). It protects you from fire. It protects you from cold. It lets you see invisible. (30, -13, D:11) a +0 giant club (31, -17, D:11) a +0 ring mail (31, -1, D:11) 14 stones (31, 0, D:11) a +0 war axe a +0 plate armour (31, 14, D:11) a +0 buckler (34, -15, D:11) a +0 flail a +0 leather armour (35, -15, D:11) a +0 robe a +0 dagger a +0 hand axe a +0 mace (44, 0, D:11) a +0 robe a +0 dagger (45, -9, D:11) 16 sling bullets (45, -5, D:11) a +0 mace (45, -4, D:11) a +0 hand crossbow a scroll of random uselessness a +0 chain mail a +0 short sword (46, -5, D:11) a +0 scale mail of willpower a +0 dagger a +0 leather armour a +0 hand axe (48, 32, D:11) a +0 hand axe (49, 35, D:11) a staff of death (52, 3, D:11) a +0 hand axe (52, 26, D:11) a +0 shortbow 23 arrows a bullfrog corpse (53, 25, D:11) a +0 giant club an ogre corpse (skeletalised by now) (56, 24, D:11) an amulet of magic regeneration (58, 12, D:11) a +0 giant club a +0 giant club (59, 9, D:11) a +0 flail a +0 dagger of venom a +0 robe a +0 club a +0 trident a +0 leather armour (61, 29, D:11) a quokka corpse (61, 31, D:11) a +3 flail a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 short sword a +0 ring mail an orc corpse (1, 0, D:12) 6 large rocks a +0 dagger a +0 robe a +0 hand axe a cyclops corpse an orc corpse (2, -18, D:12) a +0 trident (2, -16, D:12) a wand of flame (15) (14, -11, D:12) a +0 vorpal war axe a +0 scale mail (14, -9, D:12) a +0 dagger (15, -10, D:12) a +0 vampiric short sword a +0 chain mail a +0 flail 10 arrows an orc corpse an orc corpse