HoaS Level 1 of the Dungeon (0, 0, D:1) a +0 spear (4, 5, D:1) a +0 club (12, 29, D:1) a +0 whip (14, 52, D:1) a +0 club (16, 27, D:1) a +0 dagger (32, 0, D:1) a +0 club 2 stones (37, 13, D:1) 12 stones (39, 26, D:1) a +0 whip (43, 27, D:1) a +0 leather armour (46, 22, D:1) a +0 club (50, 22, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 17 stones (6, 9, D:2) a +0 leather armour (6, 13, D:2) a +0 whip 4 stones a +0 club (7, 30, D:2) a +0 club (10, -2, D:2) 27 sling bullets (10, 2, D:2) a +0 long sword (10, 13, D:2) a +0 rapier (11, -1, D:2) 27 stones (11, 6, D:2) a +0 leather armour (12, 3, D:2) a cursed +0 dagger (14, 5, D:2) 21 stones (15, 6, D:2) 29 stones (21, 29, D:2) 21 stones (31, 27, D:2) a +0 dagger (32, 2, D:2) 18 bolts (37, 15, D:2) a +0 club (45, -7, D:2) 18 stones (45, 10, D:2) a +0 club (46, 10, D:2) a +0 dagger a +0 club (47, 10, D:2) a +0 club a +0 animal skin a +0 helmet (48, 10, D:2) a +0 club a +0 club a cursed -2 dagger a +0 dagger a +0 hunting sling 11 stones (49, 2, D:2) a +0 dagger (51, 27, D:2) 9 sling bullets Level 3 of the Dungeon (0, 0, D:3) 21 bolts (7, 22, D:3) a +0 ring mail (9, 9, D:3) a +0 club (13, 3, D:3) a +0 helmet (20, -5, D:3) 23 stones (30, -3, D:3) a +0 flail (33, -4, D:3) a +0 halberd (33, 6, D:3) a stone (34, 6, D:3) a stone (36, 7, D:3) a stone (37, 5, D:3) a stone (37, 15, D:3) a +0 long sword (38, 3, D:3) a stone (38, 7, D:3) 5 large rocks (39, -5, D:3) 19 sling bullets Level 4 of the Dungeon (14, 7, D:4) 15 bolts (15, -9, D:4) a +0 club (30, 22, D:4) a +0 club a +0 flail a +0 scale mail a +0 dagger a +0 robe a cursed +0 morningstar (32, 21, D:4) a +0 robe (still there?) a +0 dagger (still there?) (40, -3, D:4) a +1 long sword of distortion (43, -2, D:4) 25 bolts (52, -2, D:4) a +0 scale mail (58, -8, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Sucen's Antique Weapon Shoppe a +0 spear (72 gold) a +1 hand axe of holy wrath (297 gold) a +0 shortbow (72 gold) a +0 hunting sling (36 gold) a +0 dagger (48 gold) a +0 long sword (84 gold) a +0 great mace (156 gold) a +0 trident (84 gold) the cursed +0 shortbow "Quonuis" {venom, Will+ Str+4 Dex+4} (720 gold) It poisons the ammo it fires. It affects your strength (+4). It affects your dexterity (+4). It affects your willpower, your defense against some magical effects. It has a curse placed upon it. a +0 scimitar (96 gold) a +0 war axe (84 gold) (0, 0, D:5) a +0 falchion a +0 leather armour (5, -39, D:5) a poisoned dart (6, -28, D:5) 12 stones (7, -42, D:5) a poisoned dart (8, -44, D:5) a poisoned dart (8, -29, D:5) 15 stones (13, -26, D:5) a +0 dagger a +0 robe (18, -24, D:5) a +0 falchion (21, -4, D:5) a +0 robe a +0 dagger (23, -4, D:5) a +0 chain mail a +0 flail (51, -13, D:5) 20 stones (54, -13, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (2, -4, D:6) a +3 whip (25, 17, D:6) a +0 mace (31, 19, D:6) a +0 robe (32, -12, D:6) a +0 club (32, -11, D:6) a +0 halberd (32, -10, D:6) a +0 giant spiked club a +2 dire flail of protection a +0 club (32, 4, D:6) a +0 vampiric glaive a +0 robe (48, -15, D:6) a +0 hand axe (unseen) (49, -15, D:6) a +0 mace a +0 falchion (54, 5, D:6) 15 stones (61, 3, D:6) a +0 short sword (63, -11, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 17 stones (8, -6, D:7) a +0 club (9, -7, D:7) a +0 morningstar a +0 ring mail (9, -6, D:7) a +0 ring mail (9, -5, D:7) a +0 falchion a +0 leather armour (24, -13, D:7) a +0 whip (25, 9, D:7) a +0 shortbow a +0 shortbow a +0 shortbow (38, -31, D:7) a +0 hand axe a +0 ring mail (38, -6, D:7) a +0 ring mail (41, -32, D:7) a +0 short sword (41, -31, D:7) a +0 dagger a +0 robe (48, -25, D:7) 28 stones Level 8 of the Dungeon (0, 0, D:8) a scroll of immolation (1, 5, D:8) a +0 shortbow (1, 10, D:8) a +0 short sword (1, 22, D:8) a +0 ring mail (3, 9, D:8) a +0 dagger (still there?) a scroll of identify (still there?) (11, 13, D:8) a +0 ring mail (15, 25, D:8) a +0 shortbow (16, 7, D:8) 19 stones (32, 28, D:8) 11 stones (38, 12, D:8) 6 stones (52, 9, D:8) 17 stones (54, 18, D:8) 17 stones Level 9 of the Dungeon (0, 0, D:9) 19 stones (0, 21, D:9) a +0 flail (2, -5, D:9) a condenser vane (2, 24, D:9) a +0 troll leather armour a +0 giant club (3, 17, D:9) a +0 war axe (5, -5, D:9) a +0 leather armour (6, -12, D:9) a +0 robe a +0 whip of electrocution (9, -3, D:9) 2 stones (10, -7, D:9) a +0 whip (16, 10, D:9) a +0 giant club (19, -10, D:9) a +0 robe a +1 scimitar of flaming (20, -12, D:9) a +0 chain mail (28, 12, D:9) 20 stones (29, -4, D:9) a +0 chain mail (32, -3, D:9) a +0 chain mail a +2 flail of protection (32, -2, D:9) (unseen) (32, 13, D:9) a +0 giant club a +0 battleaxe a +0 ring mail (33, 2, D:9) a +0 hand axe (34, 18, D:9) an uncursed staff of fire (36, -5, D:9) 18 stones (37, 12, D:9) 15 sling bullets (39, -4, D:9) a +0 hand axe (46, 13, D:9) 15 stones Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (0, 9, D:10) a scroll of noise (3, 45, D:10) a +0 robe (4, 11, D:10) a +4 dagger (6, 28, D:10) the +1 robe of the Manifold Visions {rPois rC+ Int-3} It affects your intelligence (-3). It protects you from cold. It protects you from poison. (6, 39, D:10) 6 stones (9, 1, D:10) a +0 long sword (18, 24, D:10) a +0 ring mail (19, 13, D:10) 27 stones (28, 13, D:10) a +0 ring mail (33, 12, D:10) a +0 giant club a +0 giant club (37, 6, D:10) a +0 ring mail (45, 17, D:10) 6 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 javelins 87 poisoned darts (5, -30, Lair:1) a +4 falchion of flaming (17, -16, Lair:1) the +5 dagger of Circularity {speed, *Slow +Blink Will+} Attacks with this weapon are significantly faster. It affects your willpower, your defense against some magical effects. It lets you blink. It may slow you when you take damage. (27, 10, Lair:1) an uncursed amulet of guardian spirit (27, 16, Lair:1) a +0 scimitar (27, 17, Lair:1) a +0 scale mail (28, 16, Lair:1) a +0 shortbow (45, -15, Lair:1) 32 stones (54, 7, Lair:1) 18 stones Level 2 of the Lair of Beasts (2, -6, Lair:2) 10 poisoned darts (11, 6, Lair:2) the +7 halberd of Usint {protect, +Fly rC+ Str+4 Dex+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It affects your dexterity (+2). It protects you from cold. It lets you fly. (11, 32, Lair:2) a +0 hand crossbow (14, 1, Lair:2) a +0 halberd (15, -15, Lair:2) 14 stones (34, -10, Lair:2) a +0 leather armour (34, 29, Lair:2) a +0 plate armour (39, -6, Lair:2) a cursed +0 leather armour (40, -5, Lair:2) a +0 trident (51, 15, Lair:2) a wolf skeleton (52, 15, Lair:2) a hydra corpse a cane toad skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 arrows (still there?) a hydra corpse (still there?) (1, -1, Lair:3) the +2 longbow of the Five Nightmares {venom, rN+++ Dex-5} It poisons the ammo it fires. It affects your dexterity (-5). It renders you almost immune to negative energy. (3, 4, Lair:3) a +0 scale mail