Dungeon Sprint DCSS version 0.27-a0-216-g1fbed8a51c (webtiles) character file. Game seed: 12839121273369876468 13 HoaS the Shield-Bearer (level 2, -5/24 HPs) Began as a Formicid Fighter on Jan 31, 2021. Killed by divine providence ... invoked by an orc priest (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:25 (38 turns). HoaS the Shield-Bearer (Formicid Fighter) Turns: 38, Time: 00:01:26 Health: -5/24 AC: 6 Str: 20 XL: 2 Next: 50% Magic: 2/2 EV: 8 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 trident rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Potions d - a potion of might e - a potion of curing g - 2 potions of magic Skills: - Level 3.2 Fighting * Level 4.2 Polearms - Level 3.2 Armour + Level 4.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History * * * LOW HITPOINT WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 mace (almost dead) The hound is in the way. You puncture the hound! The hound is almost dead. The quokka twitches its whiskers. You block the hound's attack. The orc priest looks encouraged for a moment. Evoke which item? (* to show all) (? for menu, Esc to quit) Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 mace (almost dead) You reach to attack! You hit the orc priest. The orc priest is almost dead. The hound bites you but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..Zroh@...)'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a hound, an orc priest, a quokka and a bat skeleton. Vanquished Creatures An adder (D) A hobgoblin (D) A ball python (D) A bat (D) 2 frilled lizards (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | HoaS the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 23 | D | Noticed an orc priest 23 | D | Noticed a hound 30 | D | Reached XP level 2. HP: 10/24 MP: 2/2 38 | D | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Shields | 4 | 4.8 Polearms | 4 | 4.2 Fighting | | 3.2 Armour | | 3.2 Action || total -------------------------++------- Melee: Trident || 27 Use: Potion || 1 Armor: Scale mail || 19 Dodge: Dodged || 12 Block: Kite shield || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 0 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 0 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 45 daAuts