HoaS the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 broad axe (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +0 kite shield a +0 scale mail (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 12, D) a +0 rapier a +0 robe a spriggan corpse (61, 0, D) a +2 robe of cold resistance (61, 16, D) a +5 dire flail of draining (61, 26, D) a book of Annihilations (62, 0, D) the +5 spear of Wealth {vorpal, rPois MR+} It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. (62, 9, D) a +3 scale mail of cold resistance (62, 26, D) a book of the Warp (62, 27, D) a cursed staff of cold (63, 0, D) a +2 hunting sling of flaming (63, 8, D) an uncursed staff of fire (63, 16, D) an uncursed ring of stealth a +6 ring of intelligence a +6 ring of intelligence (63, 17, D) an uncursed staff of death (63, 26, D) an uncursed staff of death (63, 27, D) the ring of Zuumeocy {rF+ rC+ Dex+3 Slay+4} [ring of slaying] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from fire. It protects you from cold. (64, 16, D) a phantom mirror (64, 26, D) a scroll of brand weapon (64, 27, D) the Compendium of Doomed Conjuration Spells Type Level Known a - Magic Dart Conjuration 1 no b - Corpse Rot Necromancy/Air 2 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Animate Dead Necromancy 4 no e - Irradiate Conjuration/Transmutation 5 no f - Agony Necromancy 5 no (65, 22, D) a +0 giant club a +0 giant club a +0 giant club an ogre corpse a two-headed ogre corpse (65, 23, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a cursed +0 giant spiked club a cursed -3 giant club a two-headed ogre corpse a two-headed ogre corpse (65, 26, D) an uncursed ring of flight (67, 22, D) a +0 giant spiked club (still there?) an ogre corpse (still there?) (68, 3, D) a +0 war axe a +0 robe a ball python corpse (skeletalised by now) (69, 0, D) Sif Muna's Almanac of Congealing Earth Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Petrify Transmutation/Earth 4 no c - Borgnjor's Vile Clutch Necromancy/Earth 5 no d - Shatter Earth 9 no (69, 3, D) a ball python corpse (skeletalised by now) (70, 8, D) the +3 dagger of Poverty {venom, rC+ MR+} It poisons the flesh of those it strikes. It protects you from cold. It affects your resistance to hostile enchantments. (70, 9, D) an uncursed staff of poison (71, 8, D) a lightning rod (4/4) (71, 16, D) a +1 short sword of electrocution (71, 17, D) a box of beasts (3/3) (71, 26, D) a cursed staff of fire (71, 27, D) a +1 great sword of holy wrath (72, 8, D) an uncursed staff of poison (72, 9, D) a book of Fire (72, 13, D) +0 steam dragon scales a steam dragon corpse (72, 16, D) an uncursed staff of poison (72, 17, D) an uncursed staff of death (72, 22, D) a +0 hand axe (still there?) a naga corpse (still there?) (72, 26, D) a +1 ring mail of positive energy (72, 27, D) a cursed staff of fire (73, 1, D) a +0 antimagic morningstar (73, 16, D) a +1 plate armour of magic resistance (73, 22, D) a +0 hand axe a +0 robe (73, 26, D) Casorchil's Handbook of Ashen Feathers Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Poisonous Vapours Poison/Air 2 no c - Stone Arrow Conjuration/Earth 3 no d - Mephitic Cloud Conjuration/Poison/Air 3 no e - Petrify Transmutation/Earth 4 no f - Statue Form Transmutation/Earth 6 no (73, 27, D) a book of the Dragon (74, 23, D) a +0 war axe (still there?) a black mamba corpse (still there?) (75, 22, D) a ball python corpse