HoaS the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (7, 7, D) 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 1, D) +5 storm dragon scales a +6 ring of intelligence a +6 ring of intelligence 4 scrolls of amnesia 2 potions of brilliance 7 potions of magic a +0 leather armour (57, 43, D) an arrow (59, 36, D) a +1 robe of fire resistance (59, 37, D) a +2 plate armour of magic resistance (59, 44, D) an arrow (60, 36, D) a +2 plate armour of fire resistance (60, 37, D) a book of the Sky (61, 3, D) a swamp drake corpse (skeletalised by now) (61, 16, D) Ruck's Reference Book on Fire and Moulding Spells Type Level Known a - Wereblood Transmutation 2 no b - Inner Flame Hexes/Fire 3 no c - Dragon Form Transmutation 7 no d - Ignition Fire 8 no (61, 26, D) a +0 hand crossbow of flaming (61, 36, D) a +0 mace of draining (61, 37, D) an uncursed amulet of faith (61, 38, D) a +0 shortbow (still there?) 19 arrows (still there?) (61, 39, D) 3 arrows a large rock (61, 40, D) an arrow (61, 41, D) 2 arrows (61, 42, D) an arrow (61, 43, D) an arrow (61, 44, D) a bolt an arrow (62, 0, D) a manual of Conjurations a manual of Staves (62, 1, D) a Young Poisoner's Handbook (62, 3, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (62, 8, D) the +8 dagger "Violit" {holy, rPois Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It protects you from poison. (62, 9, D) the Papyrus of Translocation and Lightness Spells Type Level Known a - Gell's Gravitas Translocation 3 no b - Silence Hexes/Air 5 no c - Summon Forest Summoning/Translocation 5 no d - Malign Gateway Summoning/Translocation 7 no (62, 10, D) a +0 halberd a +4 hand crossbow of freezing a +0 robe (62, 16, D) the Catalogue of Shifting Stolen Souls Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Wereblood Transmutation 2 no c - Petrify Transmutation/Earth 4 no d - Alistair's Intoxication Transmutation/Poison 5 no e - Dragon Form Transmutation 7 no (62, 17, D) a +2 scale mail of cold resistance (62, 26, D) the +6 whip "Lesizihu" {venom, Int+5 Dex+5 Stlth-} It poisons the flesh of those it strikes. It affects your intelligence (+5). It affects your dexterity (+5). It makes you less stealthy. (62, 27, D) a lightning rod (4/4) (62, 36, D) a phantom mirror (62, 44, D) a large rock (63, 0, D) a box of beasts (3/3) (63, 3, D) a rime drake corpse (skeletalised by now) (63, 8, D) a +1 plate armour of fire resistance (63, 16, D) Jokhling's Early Guide to Thaumaturgy Spells Type Level Known a - Swiftness Air 2 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Poisonous Vapours Poison/Air 2 no d - Blink Translocation 2 no e - Wereblood Transmutation 2 no (63, 17, D) a +0 morningstar of holy wrath (63, 26, D) a +2 broad axe of venom (63, 27, D) a box of beasts (3/3) (63, 36, D) the +9 shortbow of Blood {flame, rC+++ MR+++ Str-3 Stlth-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It makes you less stealthy. (64, 16, D) a +3 scale mail of fire resistance (64, 21, D) an uncursed staff of death (64, 26, D) a tin of tremorstones (3/3) (64, 27, D) a tin of tremorstones (3/3) (64, 33, D) a cane toad corpse (66, 31, D) a wolf corpse (66, 33, D) an iguana corpse (67, 1, D) a +0 arbalest 24 bolts (67, 32, D) a wolf corpse (still there?) a porcupine corpse (still there?) a basilisk corpse (still there?) (68, 1, D) a +0 dagger of venom (still there?) a +0 arbalest (still there?) 30 bolts (still there?) (68, 3, D) a bolt an arrow (68, 4, D) 2 bolts (68, 5, D) a bolt 2 arrows (68, 12, D) the +5 falchion "Utaibleips" {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. a +0 robe of positive energy (69, 0, D) a manual of Spellcasting (69, 1, D) a +0 shortbow (still there?) 6 arrows (still there?) (69, 36, D) a +4 quick blade (70, 9, D) a +0 short sword (70, 12, D) a +0 dagger a +0 robe a +0 short sword a +0 robe a +2 buckler a spriggan corpse (skeletalised by now) a wolf corpse (skeletalised by now) (70, 13, D) a black bear corpse (skeletalised by now) (70, 36, D) a +0 vampiric spear (70, 37, D) a Grand Grimoire (71, 16, D) a box of beasts (3/3) (71, 23, D) a +0 club a cursed +0 chain mail a +2 short sword of holy wrath an orc corpse (skeletalised by now) (71, 26, D) a +3 chain mail of cold resistance (71, 27, D) an uncursed staff of earth (71, 37, D) a +2 robe of the Archmagi (71, 43, D) a large rock (72, 8, D) a +1 spectral lajatang (72, 16, D) the +8 plate armour "Esasuca" {+Inv} It lets you turn invisible. (72, 17, D) a +0 dagger (72, 22, D) a +0 club an orc corpse (skeletalised by now) (72, 27, D) a +2 great sword of flaming (72, 31, D) a wind drake corpse (skeletalised by now) (72, 37, D) an uncursed staff of earth (73, 1, D) a +2 hand axe of flaming (73, 16, D) +0 storm dragon scales (73, 22, D) an uncursed staff of conjuration a +0 robe a +0 vorpal hand axe a +0 chain mail (73, 23, D) a +0 hand axe a +2 ring mail of cold resistance an orc corpse (skeletalised by now) (73, 26, D) a +2 great sword of holy wrath (73, 36, D) a phial of floods (73, 37, D) a book of Frost (74, 43, D) 2 large rocks (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a two-headed ogre corpse (still there?) (75, 1, D) an uncursed staff of conjuration (75, 41, D) a +0 giant club a +0 giant spiked club (75, 42, D) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 troll leather armour a troll corpse