HoaS the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 broad axe (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 0, D) a +0 war axe a +0 scale mail (7, -1, D) a +3 kite shield a +3 buckler a +0 kite shield (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 36, D) the cursed +1 short sword "Haezu Rivif" {venom, MR- Int+4 Dex+5} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. It has a curse placed upon it. (59, 37, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (60, 36, D) a Necronomicon (60, 37, D) the ring of Woesahenepp {rPois rC+ Str+4} [ring of poison resistance] It affects your strength (+4). It protects you from cold. It protects you from poison. (60, 41, D) a crocodile corpse (61, 0, D) a box of beasts (3/3) (61, 2, D) an orc corpse (skeletalised by now) (61, 8, D) the +2 robe of Vines {NoPotionHeal Regen+7} It increases your rate of regeneration. (61, 16, D) a book of Misfortune (61, 26, D) the +6 morningstar "Bung" {antimagic, rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. (61, 36, D) an uncursed staff of earth (61, 37, D) a condenser vane (2/2) (62, 0, D) an uncursed staff of conjuration (62, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 8, D) +0 shadow dragon scales (62, 9, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (62, 11, D) a bullfrog corpse (skeletalised by now) (62, 16, D) a book of Spatial Translocations (62, 17, D) an uncursed ring of stealth a +6 ring of intelligence a +6 ring of intelligence (62, 27, D) the +2 scale mail of Ewepie {Str+2 Int+2 Dex+5} It affects your strength (+2). It affects your intelligence (+2). It affects your dexterity (+5). (62, 36, D) a +1 arbalest of freezing (62, 37, D) a tin of tremorstones (3/3) (62, 40, D) a wyvern corpse (63, 0, D) a phial of floods (63, 2, D) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (63, 11, D) a wolf corpse (skeletalised by now) (63, 16, D) a phantom mirror (63, 17, D) a +2 dagger of draining (63, 26, D) a +0 cloak of magic resistance (63, 37, D) a +3 leather armour of poison resistance (64, 16, D) a phantom mirror (64, 17, D) a +1 flail of protection (64, 26, D) a +4 battleaxe of distortion (66, 30, D) an uncursed staff of cold (66, 33, D) the +3 quick blade of Vodka {vorpal, rElec rPois} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. an ugly thing corpse a shapeshifter corpse an ugly thing corpse (67, 0, D) a tin of tremorstones (3/3) (67, 32, D) an ugly thing corpse a shapeshifter corpse an ugly thing corpse (68, 0, D) the +3 trident "Uzagh" {vorpal, +Inv rN++ Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It greatly protects you from negative energy. It lets you turn invisible. (69, 0, D) a phantom mirror (69, 36, D) a tin of tremorstones (3/3) (70, 9, D) an uncursed staff of poison (70, 11, D) an adder corpse (skeletalised by now) (70, 31, D) a jumping spider corpse (70, 37, D) an uncursed staff of conjuration (70, 41, D) a shapeshifter corpse (71, 8, D) a lightning rod (4/4) (71, 11, D) a +0 mace a ball python corpse (skeletalised by now) (71, 16, D) a +5 scythe of distortion (71, 17, D) Sif Muna's Tome of Scorching Earth Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Stone Arrow Conjuration/Earth 3 no c - Petrify Transmutation/Earth 4 no d - Bolt of Magma Conjuration/Fire/Earth 5 no (71, 27, D) a +3 rapier (71, 36, D) a box of beasts (3/3) (71, 37, D) the +7 dagger "Beetle's Bane" {pain, rElec rPois rC- Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (72, 8, D) a box of beasts (3/3) (72, 11, D) a water moccasin corpse (skeletalised by now) (72, 16, D) a +2 plate armour of magic resistance (72, 36, D) a +2 ring mail of magic resistance (72, 37, D) a book of Frost (72, 43, D) a shapeshifter corpse (73, 1, D) a cursed staff of cold (73, 16, D) the +10 shortbow "Death Rattle" {freeze, rElec rF+ SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It lets you see invisible. (73, 17, D) a phantom mirror (73, 21, D) a +0 halberd (still there?) a +0 robe (still there?) a naga corpse (skeletalised by now) (still there?) (73, 26, D) a phantom mirror (73, 27, D) an uncursed staff of death (73, 36, D) +1 gold dragon scales (73, 37, D) a cursed -4 ring of intelligence (74, 33, D) a tarantella corpse (still there?) a tarantella corpse (still there?) (75, 1, D) an uncursed staff of poison (75, 22, D) a +0 dire flail a +0 flail a naga corpse (skeletalised by now) a ball python corpse (skeletalised by now) (75, 32, D) a scorpion corpse