HoaS Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, -7, D:1) a cursed -1 club (10, 19, D:1) a +0 dagger (11, -25, D:1) 10 stones (13, -7, D:1) a +0 club (20, -5, D:1) a +0 leather armour (22, -14, D:1) a +0 club (29, -20, D:1) a throwing net (30, -6, D:1) a +0 hand axe (30, 19, D:1) a +0 scale mail (44, -9, D:1) a +0 whip (50, 0, D:1) 18 stones (52, -6, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 15 stones (1, 3, D:2) a +0 scythe a +2 robe of the Archmagi (8, -4, D:2) a potion of brilliance (15, -1, D:2) 17 arrows (23, 22, D:2) a +0 club a +0 robe (27, 12, D:2) a +0 scale mail (39, 23, D:2) 29 stones (45, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (4, 24, D:3) a +0 robe (15, 24, D:3) 18 stones (20, -11, D:3) a poisoned dart (21, -11, D:3) 2 poisoned darts (25, -11, D:3) 6 poisoned darts a scroll of blinking (28, 27, D:3) a +0 club (29, 18, D:3) a +0 hunting sling 20 stones (30, 19, D:3) a stone (32, 0, D:3) 2 potions of magic (35, 24, D:3) a +0 club (35, 38, D:3) 2 poisoned darts a +0 club a +0 club a +0 club (42, -15, D:3) 29 arrows (46, -14, D:3) a +0 short sword a +0 robe a cursed +0 helmet a +0 animal skin (46, -13, D:3) a +0 dagger (47, -4, D:3) a potion of haste (51, -14, D:3) a +0 club Level 4 of the Dungeon [Shop] Hejiny's Antique Armour Boutique a +0 leather armour (44 gold) a +0 scale mail (88 gold) a +0 robe (15 gold) a +0 scale mail (88 gold) a +0 leather armour (44 gold) a +0 scale mail (88 gold) a +0 chain mail (99 gold) +0 fire dragon scales (1320 gold) the +12 chain mail of Summer {rF- Str+4} (1603 gold) It affects your strength (+4). It makes you vulnerable to fire. a +0 leather armour (44 gold) a +0 scale mail (88 gold) a cursed +0 ring mail (22 gold) (0, 0, D:4) a +0 scale mail (21, 4, D:4) a +0 rapier (29, -3, D:4) 2 potions of magic (32, 1, D:4) 22 sling bullets (33, -3, D:4) a +0 spear (36, -2, D:4) 17 poisoned darts (38, 28, D:4) a +0 robe (39, 40, D:4) 29 stones (42, 5, D:4) a +0 short sword (43, 4, D:4) a +0 dagger (44, 19, D:4) a +0 hand axe a +0 leather armour a scroll of teleportation a +0 trident (46, 21, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 mace (2, -1, D:5) 21 sling bullets (4, -1, D:5) a +0 whip a +0 short sword a +0 flail a +0 leather armour a +0 club (5, 3, D:5) a scroll of blinking (12, 5, D:5) a +0 club a +0 giant spiked club (21, 5, D:5) 7 poisoned darts (27, 2, D:5) 20 sling bullets (31, 2, D:5) 12 sling bullets (35, 12, D:5) a +0 chain mail (39, 8, D:5) a scroll of amnesia (39, 16, D:5) the cursed +2 hunting sling "Nieneh" {venom, rPois Int-5 Dex+3} It poisons the ammo it fires. It affects your intelligence (-5). It affects your dexterity (+3). It protects you from poison. It has a curse placed upon it. (42, 10, D:5) a cursed +0 scale mail (52, 16, D:5) a +0 helmet (54, 13, D:5) a potion of haste Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 club a +0 short sword a +0 battleaxe (13, 2, D:6) a +0 dagger a +0 robe (17, 26, D:6) 2 potions of degeneration (18, -11, D:6) a +0 dagger (19, -22, D:6) a +0 flail (20, -22, D:6) a +0 pair of boots (35, -3, D:6) a +0 robe (49, -16, D:6) a +0 ring mail (50, -25, D:6) 8 atropa-tipped darts (52, -15, D:6) a scroll of amnesia Level 7 of the Dungeon (0, 0, D:7) 3 arrows (4, 1, D:7) an uncursed ring of magical power (6, 46, D:7) a potion of degeneration (8, 42, D:7) a +0 trident (11, 49, D:7) 17 stones (18, 57, D:7) a +0 whip (19, 8, D:7) 13 sling bullets (19, 58, D:7) a +0 whip (20, -1, D:7) an uncursed staff of poison (31, -1, D:7) a +0 whip (36, 44, D:7) a +0 long sword (38, 23, D:7) a +0 mace (38, 27, D:7) 24 stones (39, 0, D:7) a +0 dagger a +0 war axe a +0 plate armour (39, 21, D:7) a +0 scimitar of flaming a +2 robe of magic resistance (39, 31, D:7) a +0 flail 6 silver boomerangs (40, 31, D:7) a +0 hand axe a +0 leather armour a +0 war axe a +0 dagger a +0 robe (41, 2, D:7) a +0 flail (42, 39, D:7) a +0 plate armour (47, 2, D:7) a +0 morningstar (76, 0, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) 13 arrows (6, 32, D:8) an uncursed amulet of the acrobat (10, 24, D:8) a +0 hand axe (unseen) (10, 26, D:8) a +0 flail (still there?) a cursed +0 robe (still there?) a +0 dagger (still there?) (14, 21, D:8) a scroll of amnesia (22, -4, D:8) 15 stones (23, 30, D:8) an arrow (26, 30, D:8) an arrow (26, 32, D:8) a +0 war axe (27, 30, D:8) an arrow (27, 31, D:8) a scroll of amnesia (28, 8, D:8) an uncursed ring of resist corrosion (30, 30, D:8) 12 arrows a +0 shortbow (31, 41, D:8) a potion of haste (31, 42, D:8) 20 poisoned darts (38, 41, D:8) the +6 hand axe "Mud Pie of Death" {vorpal, +Fly rElec Int+3 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It insulates you from electricity. It lets you fly. It makes you more stealthy. (39, 11, D:8) a +0 buckler (45, 11, D:8) a +0 club (46, 10, D:8) a +0 giant club (46, 12, D:8) a +0 dagger of venom a +0 robe (47, 13, D:8) a +0 mace a +0 chain mail (51, -4, D:8) a +0 robe (59, -2, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a cursed +0 short sword (1, 0, D:9) a +0 dagger a +0 robe (1, 1, D:9) a +0 flail a +0 plate armour (3, -29, D:9) 19 stones (3, 2, D:9) a +0 dagger a +0 robe (11, -29, D:9) a potion of magic (15, -13, D:9) a +0 scale mail (17, -27, D:9) a +0 ring mail (31, -3, D:9) a +0 club (33, -5, D:9) a stone a +0 dagger a +0 leather armour (33, 13, D:9) a +0 mace (35, -3, D:9) a stone (35, -1, D:9) 21 stones (36, -1, D:9) a +0 dagger a +0 robe (37, -32, D:9) a scroll of torment (39, 12, D:9) 17 stones (47, -16, D:9) a +0 club (47, -15, D:9) a +0 robe a +0 dagger (52, -18, D:9) a +0 ring mail (54, -18, D:9) a cursed +0 scale mail (54, 2, D:9) a +0 dagger a +0 robe (54, 5, D:9) a +0 dagger a +0 leather armour a +0 mace (55, 4, D:9) 21 stones (55, 5, D:9) a +0 hand axe a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a potion of haste (4, -24, D:10) 18 stones (7, -10, D:10) 19 stones (12, -6, D:10) a +0 troll leather armour (12, -4, D:10) a +0 club a +0 scale mail (13, -6, D:10) the +1 pair of boots the Floral Cuttlefish {*Contam Harm rN+} It protects you from negative energy. It causes magical contamination when unequipped. It increases damage dealt and taken. a +0 scimitar of electrocution a cursed +0 chain mail a +0 flail (13, -5, D:10) a +0 mace (14, -3, D:10) a +0 dagger a +0 robe (16, -7, D:10) 17 stones (24, 14, D:10) 15 stones (25, -7, D:10) a scroll of teleportation (32, 23, D:10) a +0 robe (35, -19, D:10) a +0 short sword (37, 3, D:10) a +0 ring mail (39, -31, D:10) a -1 quarterstaff (39, -13, D:10) a cursed -1 whip (40, -28, D:10) 23 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (5, -5, Lair:1) a box of beasts (3/3) (6, -3, Lair:1) 12 arrows (7, -8, Lair:1) a +0 flail (7, -6, Lair:1) a blink frog corpse (skeletalised by now) (10, -4, Lair:1) a blink frog corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (10, -3, Lair:1) a blink frog corpse (skeletalised by now) (20, -12, Lair:1) a potion of mutation (21, -13, Lair:1) an electric eel skeleton (21, 11, Lair:1) 15 arrows (41, 0, Lair:1) 11 stones (46, 3, Lair:1) a +0 trident 26 stones (46, 8, Lair:1) a +0 leather armour