HoaS Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 10, D:1) a +0 club (9, 32, D:1) a +0 hunting sling (10, 17, D:1) a +0 club (10, 28, D:1) a +0 club (14, -7, D:1) a +0 club (14, -3, D:1) 7 stones (15, -7, D:1) a +0 dagger (16, -7, D:1) a +0 leather armour (19, 25, D:1) 26 arrows (35, 12, D:1) a +0 dagger (39, -11, D:1) a +0 club (44, 0, D:1) a +0 animal skin (47, -2, D:1) 14 arrows (54, 5, D:1) a +0 short sword (56, -7, D:1) a stone (57, -5, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 18, D:2) 20 stones (7, -13, D:2) 3 atropa-tipped darts (8, -4, D:2) a +0 club (22, 4, D:2) a +0 spear (30, 5, D:2) a +0 club (30, 6, D:2) a +0 short sword (37, 6, D:2) a +0 shortbow (45, -4, D:2) 2 stones (46, -4, D:2) 2 stones (46, -2, D:2) a cursed -1 club a cursed -2 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 29, D:3) a +0 pair of boots (5, 16, D:3) a +0 leather armour (6, 37, D:3) a +0 short sword (7, 17, D:3) a +0 spear (9, 11, D:3) a +0 ring mail (9, 15, D:3) a +0 dagger (12, 15, D:3) a +0 spear (12, 19, D:3) a cursed -1 ring mail (17, 25, D:3) a +2 leather armour of poison resistance (21, -12, D:3) 12 sling bullets (21, 3, D:3) a +0 ring mail (28, 26, D:3) a +0 club (29, 5, D:3) a +0 club (34, 22, D:3) a scroll of random uselessness (34, 24, D:3) a +2 dagger of venom (35, -12, D:3) 28 arrows (35, 33, D:3) a +0 leather armour a +3 trident of protection (38, 1, D:3) a +0 dagger a +0 club a +0 dagger 2 stones (42, 0, D:3) a cursed -2 club a +0 club (42, 1, D:3) a +0 whip a +0 animal skin a +0 dagger (43, 2, D:3) a +0 club (45, -7, D:3) 14 stones (45, 1, D:3) a stone (45, 18, D:3) a +0 dagger a +0 leather armour a +0 trident a cursed +0 leather armour (45, 19, D:3) a +0 trident (45, 20, D:3) a cursed -2 dagger a +0 robe (45, 46, D:3) 26 stones (55, -6, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Mialamosch's Distillery a potion of heal wounds (70 gold) 2 potions of might (112 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of mutation (112 gold) 2 potions of heal wounds (140 gold) a potion of lignification (42 gold) a potion of might (56 gold) (0, 0, D:4) a +0 hand axe 5 boomerangs (1, 0, D:4) a +0 mace 3 boomerangs (11, 23, D:4) 2 potions of magic (13, 0, D:4) a +0 rapier a +0 leather armour (26, 22, D:4) a +0 scale mail (28, 2, D:4) 7 poisoned darts (29, 23, D:4) a +0 flail (33, 7, D:4) 4 javelins (41, 29, D:4) the +4 short sword of Revolt {protect, Int+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+4). (48, 29, D:4) a +1 dagger of venom Level 5 of the Dungeon [Shop] Miusk's Weapon Shop a +0 whip (27 gold) a +0 long sword (38 gold) a +0 hand axe (33 gold) a +0 scimitar (44 gold) a +0 quarterstaff (44 gold) 20 sling bullets (110 gold) a +1 vorpal hunting sling (101 gold) 16 sling bullets (88 gold) a +0 trident (38 gold) 25 bolts (55 gold) the +7 great sword of Freehold {venom, Stlth+} (578 gold) It poisons the flesh of those it strikes. It makes you more stealthy. the +10 rapier of the Insatiable Beasts {freeze, rF+} (783 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. a +0 whip (27 gold) (7, -30, D:5) a +0 trident of protection (9, -41, D:5) a cursed +0 hand axe (9, -3, D:5) an arrow (11, -3, D:5) a +0 shortbow 12 arrows (13, -21, D:5) a +0 dagger (16, -12, D:5) a +0 club a +0 leather armour an orc corpse (25, -24, D:5) 8 gold pieces