HoaS Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (13, 12, D:1) a +0 club a stone (15, -5, D:1) 19 stones (17, 12, D:1) a stone (18, 12, D:1) 2 stones (19, 6, D:1) a +0 dagger (26, 9, D:1) a cursed -3 dagger (26, 23, D:1) a stone (33, 21, D:1) a cursed -2 club (34, 0, D:1) a +0 buckler (34, 21, D:1) a stone (36, 19, D:1) a +0 dagger 2 stones (37, 17, D:1) a +0 club (39, -5, D:1) a +0 club (40, 0, D:1) a stone (50, 5, D:1) 23 sling bullets (50, 19, D:1) a +0 animal skin (52, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 25, D:2) a +0 leather armour a +0 short sword (3, -22, D:2) a +0 leather armour (3, -1, D:2) 34 stones (18, -9, D:2) a stone (19, -3, D:2) a +0 ring mail (20, -4, D:2) a +0 whip (21, -16, D:2) a +0 leather armour (22, -7, D:2) a stone (22, -4, D:2) a +0 dagger (24, -5, D:2) a +0 club (25, 4, D:2) a +0 robe (28, -9, D:2) 24 stones (29, 12, D:2) 24 stones (35, 26, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 2, D:3) a +0 club (3, 24, D:3) a book of Necromancy (9, -6, D:3) a cursed -1 giant club (10, 18, D:3) a +0 whip (11, 15, D:3) a +0 short sword (11, 16, D:3) a +0 club a +0 halberd a +0 club (11, 17, D:3) 2 stones (12, 15, D:3) a +0 spear (16, 11, D:3) a cursed -1 dagger (18, 8, D:3) a +0 whip a +0 leather armour (18, 9, D:3) a +0 club a +0 chain mail (25, 9, D:3) 13 poisoned darts (29, -11, D:3) a +0 dagger (30, 14, D:3) a +0 ring mail (42, 0, D:3) a +0 scale mail (45, 15, D:3) a +0 great mace (53, -18, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Erett's Antique Armour Boutique a +0 ring mail (96 gold) a +2 ring mail of cold resistance (504 gold) a cursed +0 scale mail (72 gold) a +1 scale mail of cold resistance (384 gold) a +3 scale mail of cold resistance (624 gold) a +4 plate armour of cold resistance (1200 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) a +0 chain mail (108 gold) a +0 plate armour (552 gold) a +0 chain mail (108 gold) a cursed +0 leather armour (24 gold) (0, 0, D:4) a +0 hunting sling (2, -25, D:4) a +0 dagger a +0 hand axe (2, -24, D:4) a +2 dagger of venom a +0 robe (7, -20, D:4) a +0 hand axe a +0 dagger a +0 robe (7, -19, D:4) a +0 club a +0 ring mail a +0 dagger (7, -18, D:4) a +0 dagger a +0 robe (13, -2, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 1, D:4) a +0 dagger a cursed +0 robe (13, 8, D:4) a +0 flail (17, 7, D:4) a +0 dagger (17, 8, D:4) a cursed +0 dagger a +0 ring mail (18, 8, D:4) a +0 dagger a +0 robe (19, -24, D:4) 11 sling bullets (19, 4, D:4) an arrow (20, -22, D:4) a book of Changes (20, -5, D:4) 15 sling bullets (20, 5, D:4) an arrow (21, 9, D:4) a +0 flail a cursed +0 leather armour a +0 dagger a +0 robe (22, 8, D:4) 2 arrows (25, 10, D:4) a +0 mace a +0 shortbow 16 arrows (35, -27, D:4) 11 stones (40, -1, D:4) a +0 dagger (40, 7, D:4) a +0 ring mail (43, 2, D:4) a +0 hand axe (43, 3, D:4) a +0 dagger a +0 robe a +0 club (49, -24, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dire flail a +0 robe (1, -16, D:5) 28 stones (3, -10, D:5) a +0 dagger (5, -13, D:5) 7 javelins (5, -5, D:5) a +0 long sword (6, -7, D:5) a +0 whip (6, 2, D:5) 13 poisoned darts (9, -2, D:5) a +0 dagger (17, 14, D:5) the +7 ring mail of Honesty {*Contam Harm rCorr Int+5} It affects your intelligence (+5). It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. It increases damage dealt and taken. (20, 24, D:5) a +0 shortbow 28 arrows (20, 26, D:5) an arrow (32, -12, D:5) the +7 short sword of Voerchozu {elec, Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). (36, 9, D:5) a cursed -2 dagger (45, -12, D:5) a +0 robe (45, 16, D:5) a +3 vorpal dire flail a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 21 stones (0, 9, D:6) 16 poisoned darts (1, 44, D:6) a +0 quarterstaff (2, 31, D:6) a +2 vampiric war axe (10, 42, D:6) a +0 war axe (15, 26, D:6) 21 bolts (15, 39, D:6) 15 stones (35, -12, D:6) a +0 dagger (42, 12, D:6) a +0 war axe (43, 0, D:6) a +0 robe (46, 21, D:6) a +2 halberd of freezing a +0 robe (47, 18, D:6) a +0 ring mail (47, 21, D:6) a +0 war axe a +0 robe a +2 scimitar of freezing a +0 robe (47, 22, D:6) a +5 long sword a +0 robe (65, 25, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (15, 0, D:7) 23 stones (24, -11, D:7) a +0 robe (30, -12, D:7) a +0 dagger (30, -10, D:7) 20 sling bullets (37, 2, D:7) a stone (37, 4, D:7) 2 stones (37, 5, D:7) a +0 spear 11 stones a +0 scale mail (39, 5, D:7) a +0 flail (40, 9, D:7) 14 stones (42, 5, D:7) 2 arrows (43, 6, D:7) 2 arrows (44, -3, D:7) 16 arrows (44, 8, D:7) a +0 halberd (45, 8, D:7) a +0 shortbow 14 arrows (46, -17, D:7) a +0 quarterstaff Level 8 of the Dungeon (7, -25, D:8) a +0 robe (8, -9, D:8) a +0 giant club (17, -14, D:8) a +5 flail of freezing a +0 robe (17, -12, D:8) a +0 dagger a +0 leather armour (28, -20, D:8) a +0 animal skin a -2 spear (29, -40, D:8) 3 arrows a cursed +0 club (30, -41, D:8) 3 arrows (30, -4, D:8) a scroll of random uselessness (33, -41, D:8) a +0 chain mail a +0 dagger a +0 robe a +0 battleaxe (34, -41, D:8) a +0 falchion a +0 shortbow 4 arrows (35, 3, D:8) 20 stones (35, 5, D:8) a +0 shortbow 15 arrows (36, -21, D:8) an uncursed ring of magical power an uncursed amulet of magic regeneration (36, 6, D:8) an arrow (37, -40, D:8) an arrow (43, -34, D:8) a cursed -3 battleaxe a +0 robe a cursed +6 war axe a +0 robe a +4 great sword a +0 robe (54, -26, D:8) a potion of magic 2 potions of brilliance (57, -42, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (13, -14, D:9) a scroll of random uselessness (27, -23, D:9) a +0 falchion (27, -6, D:9) the +1 flail "Xeryeff" {freeze, rPois MR- Int-4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (29, -20, D:9) a +0 mace (32, 2, D:9) 23 stones (36, -7, D:9) a book of Minor Magic (37, -22, D:9) 14 stones (37, -17, D:9) a +0 morningstar a +0 robe (37, -16, D:9) a +0 spear a +0 robe (38, -17, D:9) a +3 scimitar of freezing a +0 robe (41, -20, D:9) a +1 spear a +0 robe