Dungeon Sprint DCSS version 0.29-a0-925-g0a7a3d12f8 (webtiles) character file. Game seed: 7473000688171782943 261 Hipnos the Fighter (level 5, -9/57 HPs) Began as a Draconian Chaos Knight on July 29, 2022. Was a Plaything of Xom. Mangled by a merfolk siren ... wielding a +0 spear (16 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:46 (137 turns). Hipnos the Fighter (Draconian Chaos Knight) Turns: 137, Time: 00:01:47 Health: -9/57 AC: 5 Str: 14 XL: 5 Next: 96% Magic: 5/5 EV: 14 Int: 13 God: Xom [......] Gold: 243 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 falchion (chaos) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.19/turn (no ring) MPRegen 0.09/turn (no ring) @: invisible A: AC +5, unfitting armour, cold-blooded a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a very special plaything of Xom. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 falchion of chaos (weapon) Scrolls h - a scroll of blinking Potions e - a potion of haste f - 2 potions of magic Miscellaneous b - a piece from Xom's chessboard (15/15) (quivered) Skills: + Level 9.1 Fighting + Level 8.4 Long Blades + Level 5.8 Dodging + Level 3.4 Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The merfolk siren stops singing. You break out of your daze! Xom grants you a minor favour. You fade into invisibility! You are now a very special plaything of Xom. The merfolk siren hits you with a +0 spear! You hit the merfolk siren but do no damage. The merfolk siren is moderately wounded. The merfolk siren's magic is no longer disrupted. The merfolk siren hits you with a +0 spear! You hit the merfolk siren. You tail-slap the merfolk siren, but do no damage. The merfolk siren is heavily wounded. The merfolk siren misses you. The merfolk siren hits you with a +0 spear! You barely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear!! * * * LOW HITPOINT WARNING * * * You emit a cloud of colourful smoke! You feel much better. The merfolk siren barely misses you. The merfolk siren hits you but does no damage. You slash the merfolk siren! The merfolk siren's magic leaks into the air. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear. You hit the merfolk siren. You tail-slap the merfolk siren. The merfolk siren is severely wounded. The merfolk siren hits you with a +0 spear!! * * * LOW HITPOINT WARNING * * * You closely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren closely misses you. The merfolk siren hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * Xom roars with laughter! You feel better. The merfolk siren hits you with a +0 spear! You die... Xom cackles wildly! ##+## ##...## #..#..# # ##†#.#### #. ##†###.## #l##.##§m.# #+.<§§@# #l##.##§§.# #. #+###§## # ## You could see a merfolk siren (berserk, unable to see you, magic disrupted). Vanquished Creatures 4 necrophages (D) 4 creatures vanquished. Vanquished Creatures (others) A water moccasin (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hipnos the Draconian Chaos Knight began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 1 | D | XOM: potion effect (haste) 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 12 | D | Killed a necrophage 12 | D | XOM: potion effect (experience) 12 | D | Reached skill level 5 in Fighting 12 | D | Reached XP level 2. HP: 28/28 MP: 2/2 13 | D | Reached skill level 6 in Fighting 13 | D | Reached XP level 3. HP: 38/38 MP: 3/3 13 | D | Reached XP level 4. HP: 45/45 MP: 4/4 19 | D | XOM: potion effect (curing) 20 | D | Killed a necrophage 21 | D | Reached skill level 7 in Fighting 21 | D | Reached skill level 5 in Dodging 22 | D | Killed a necrophage 23 | D | Reached skill level 8 in Fighting 23 | D | Reached XP level 5. HP: 48/56 MP: 5/5 30 | D | Killed a water moccasin 36 | D | Reached skill level 9 in Fighting 123 | D | Noticed a merfolk siren 129 | D | XOM: potion effect (invisibility) 132 | D | XOM: smoke on damage 136 | D | HP: 1/57 [merfolk siren/+0 spear (15)] 137 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 5 6 8 9 | 9.1 Long Blades | 4 6 7 8 | 8.4 Dodging | 3 4 5 | 5.8 Shields | 3 | 3.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 5 | 30 || 35 Tailslap | 1 | 4 || 5 Use: Potion | 1 | 2 || 3 Armor: Skin | | 2 || 2 Dodge: Dodged | 2 | 10 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 76 | 0 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 76 | 0 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 128 daAuts