Dungeon Sprint DCSS version 0.29-a0-923-g6e406bff71 (webtiles) character file. Game seed: 11768550101312982894 0 Hipnos the Firebug (level 1, 0/10 HPs) Began as a Deep Elf Fire Elementalist on July 27, 2022. Slain by a merfolk siren ... wielding a +0 trident (10 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:12 (14 turns). Hipnos the Firebug (Deep Elf Fire Elementalist) Turns: 14, Time: 00:00:13 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 0/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: mesmerised, very slightly contaminated A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d6 6% 2 Conjure Flame Conj/Fire 11% 6-21 19% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You conjure some foxfire! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The foxfire hits the merfolk siren. The merfolk siren is lightly wounded. The foxfire hits the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The merfolk siren chants its luring song. The foxfire hits the merfolk siren. The merfolk siren is moderately wounded. The foxfire hits the merfolk siren but does no damage. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The merfolk siren chants its luring song. The foxfire hits the merfolk siren but does no damage. The merfolk siren is moderately wounded. The foxfire hits the merfolk siren but does no damage. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The merfolk siren hits you from afar with a +0 trident! Ouch! That really hurt! You die... # ##. #+# #...##v## #$'m<@+ #...##v## ##. #+# # You could see a merfolk siren (mesmerising, ally target). Vanquished Creatures (others) 8 foxfires (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hipnos the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed a merfolk siren 14 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Cast: Foxfire || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 14 daAuts