Dungeon Sprint DCSS version 0.29-a0-789-g7a8fcbc185 (webtiles) character file. Game seed: 7553432212272486164 415 Hipnos the Covert (level 6, -1/29 HPs) Began as a Spriggan Enchanter on July 3, 2022. Slain by a merfolk siren ... wielding a +1 vorpal trident (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:46 (593 turns). Hipnos the Covert (Spriggan Enchanter) Turns: 593, Time: 00:01:47 Health: -1/29 AC: 2 Str: 4 XL: 6 Next: 60% Magic: 14/16 EV: 19 Int: 19 God: Gold: 486 SH: 0 Dex: 15 Spells: 6/17 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will +.... NoTele + (boots unavailable) Stlth ++++++.... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.15/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 486 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - 2 potions of invisibility f - a potion of haste g - 2 potions of magic Skills: + Level 0.4 Fighting * Level 6.2 Short Blades + Level 5.4 Dodging * Level 14.7 Stealth + Level 6.0 Spellcasting + Level 9.3 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 41% N/A 1% 3 b - Ensorcelled Hibernat Hex/Ice 46% N/A 2% 2 c - Tukima's Dance Hex 41% N/A 1% 3 d - Dazzling Flash Conj/Hex 46% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You open the door. A merfolk siren comes into view. It is wielding a +1 vorpal trident. Found 243 gold pieces. There is an open door here. The merfolk siren shouts! The merfolk siren chants a haunting song. You resist with almost no effort. You see here 243 gold pieces. You hit the merfolk siren but do no damage. The merfolk siren appears confused. You hit the merfolk siren but do no damage. The merfolk siren misses you. The merfolk siren hits itself with a +1 vorpal trident!! You hit the merfolk siren. The merfolk siren is heavily wounded. You hit the merfolk siren. The merfolk siren is severely wounded. You barely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren hits you with a +1 vorpal trident! You barely miss the merfolk siren. The merfolk siren is severely wounded. There is an open door here. You see here 243 gold pieces. You hit the merfolk siren. The merfolk siren is severely wounded. You hit the merfolk siren but do no damage. The merfolk siren is severely wounded. The merfolk siren misses you. You hit the merfolk siren but do no damage. The merfolk siren is severely wounded. You barely miss the merfolk siren. The merfolk siren is severely wounded. You barely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren hits you with a +1 vorpal trident! * * * LOW HITPOINT WARNING * * * You die... ## .# ## ### .## ##.###+# #.##..# #...##.###..#..# +.#$'.<.'.##+..# #.@m##.###..#..†.# ##.###÷###.##...§.. ####.#.#### ≈...§. #..#..# ≈≈§§.. ##...## ≈§≈≈≈§ ##+## §≈§≈≈≈ §≈≈≈≈≈ You could see a merfolk siren (confused). Vanquished Creatures 4 necrophages (D) 3 scorpions (D) 7 creatures vanquished. Vanquished Creatures (others) A water moccasin (D) A scorpion (D) 2 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hipnos the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 6 | D | Killed a scorpion 7 | D | Reached skill level 8 in Stealth 7 | D | Reached skill level 5 in Hexes 7 | D | Reached XP level 2. HP: 13/13 MP: 5/7 7 | D | Reached XP level 3. HP: 16/16 MP: 6/9 38 | D | Noticed a scorpion 38 | D | Noticed a scorpion 39 | D | Killed a scorpion 40 | D | Reached skill level 10 in Stealth 40 | D | Reached XP level 4. HP: 21/21 MP: 11/11 41 | D | Killed a scorpion 42 | D | Reached skill level 11 in Stealth 42 | D | Reached XP level 5. HP: 24/24 MP: 13/13 58 | D | Noticed a water moccasin 181 | D | Learned a level 3 spell: Confusing Touch 184 | D | Learned a level 2 spell: Ensorcelled Hibernation 188 | D | Learned a level 3 spell: Tukima's Dance 192 | D | Learned a level 3 spell: Dazzling Flash 316 | D | Reached skill level 5 in Short Blades 316 | D | Reached skill level 12 in Stealth 316 | D | Reached skill level 5 in Spellcasting 324 | D | Reached skill level 13 in Stealth 324 | D | Reached XP level 6. HP: 22/28 MP: 8/15 329 | D | Reached skill level 5 in Dodging 329 | D | Reached skill level 14 in Stealth 458 | D | Killed a water moccasin 577 | D | Noticed a merfolk siren 593 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Short Blades | 3 4 5 6 | 6.2 Dodging | 3 4 5 | 5.4 Stealth | 8 10 11 13 14 | 14.7 Spellcasting | 3 4 5 6 | 6.0 Hexes | 5 6 7 8 9 | 9.3 Fighting | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 4 | 50 || 54 Punch | | 2 || 2 Cast: Confusing Touch | | 5 || 5 Use: Potion | 1 | 2 || 3 Stab: Sleeping | 1 | 1 || 2 Confused | | 4 || 4 Armor: Robe | 1 | 3 || 4 Dodge: Dodged | | 23 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 573 | 573 | 0 | 480 | 0 | 1 | 573.0 | Dungeon | 573 | 573 | 0 | 480 | 0 | 1 | 573.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 573 daAuts