Dungeon Sprint DCSS version 0.29-a0-757-g358383bc75 (webtiles) character file. Game seed: 6947999501483790536 7 Hipnos the Firebug (level 1, 0/14 HPs) Began as a Draconian Fire Elementalist on June 30, 2022. Slain by a water moccasin (3 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:54 (196 turns). Hipnos the Firebug (Draconian Fire Elementalist) Turns: 196, Time: 00:00:56 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 83% Magic: 1/3 EV: 12 Int: 15 God: Gold: 243 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Scrolls f - a scroll of blinking Potions a - 2 potions of magic c - a potion of heal wounds d - a potion of haste Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 0.3 Unarmed Combat + Level 2.4 Spellcasting + Level 1.1 Conjurations + Level 4.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 26% 2d6 6% 2 Conjure Flame Conj/Fire 9% 6-21 22% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Flame Wave Conj/Fire 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History There is an open door here. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the worm. The worm is lightly wounded. The foxfire hits the worm. The worm is lightly wounded. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A water moccasin comes into view. The foxfire hits the worm. The worm is lightly wounded. You barely miss the worm. The worm is lightly wounded. The foxfire hits the worm. The worm is heavily wounded. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin bites you. Magic courses through your body. The foxfire hits the water moccasin but does no damage. The water moccasin is lightly wounded. The foxfire hits the worm. The worm is severely wounded. The water moccasin misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The worm closely misses you. The water moccasin misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is lightly wounded. The foxfire hits the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You die... ## ## ##. .## #### .B B. ..# # $#. ###..## #l #+###.##..# #.##.##...#S.# #+.<†'.##w@.# #.##†####.#vv..# #l #+# #.##......≈≈ # ## ≈≈.....≈# ≈≈≈≈≈..≈# ≈≈≈≈≈≈≈.≈# ≈§§§§≈≈≈≈# ≈≈§§§§§§≈≈# You could see a water moccasin and a worm (ally target). Vanquished Creatures 2 worms (D) 2 creatures vanquished. Vanquished Creatures (others) Menkaure (D) 11 foxfires (D) 12 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hipnos the Draconian Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 5 | D | Noticed a boulder beetle 5 | D | Noticed a boulder beetle 25 | D | Reached skill level 4 in Fire Magic 77 | D | Killed Menkaure 191 | D | Noticed a water moccasin 196 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.0 Fire Magic | 4 | 4.0 Unarmed Combat | | 0.3 Spellcasting | | 2.4 Conjurations | | 1.1 Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Foxfire || 7 Use: Potion || 3 Armor: Skin || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 207 | 207 | 0 | 166 | 0 | 1 | 207.0 | Dungeon | 207 | 207 | 0 | 166 | 0 | 1 | 207.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 207 daAuts