Dungeon Sprint DCSS version 0.29-a0-757-g358383bc75 (webtiles) character file. Game seed: 2380940624668953506 0 Hipnos the Firebug (level 1, -1/15 HPs) Began as a Deep Elf Fire Elementalist on June 30, 2022. Slain by a scorpion (2 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:13 (10 turns). Hipnos the Firebug (Deep Elf Fire Elementalist) Turns: 10, Time: 00:00:15 Health: -1/15 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 3/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking, lethally poisoned (-1 -> -9), very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic d - a potion of heal wounds e - a potion of haste Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d7 6% 2 Conjure Flame Conj/Fire 11% 6-21 19% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Flame Wave Conj/Fire 11% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! 2 scorpions come into view. A scorpion comes into view. x2 Found 243 gold pieces. There is a staircase leading out of the dungeon here. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the scorpion. The scorpion is lightly wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The foxfire hits the scorpion but does no damage. You feel better. The scorpion barely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The scorpion barely misses you. The scorpion misses you. The foxfire hits the scorpion. The scorpion is lightly wounded. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The scorpion stings you. x2 * * * LOW HITPOINT WARNING * * * You hit the scorpion. The scorpion is severely wounded. The scorpion closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion barely misses you. The scorpion stings you. You die... # #+# #..###s## #$'ss@+ #..###s## # #+# You could see 4 scorpions. Vanquished Creatures (others) A foxfire (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hipnos the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 10 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 3 Use: Potion || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts