Dungeon Sprint DCSS version 0.29-a0-757-g358383bc75 (webtiles) character file. Game seed: 10088363275817547845 0 Hipnos the Stinger (level 1, -16/10 HPs) Began as a Deep Elf Venom Mage on June 30, 2022. Demolished by a merfolk siren ... wielding a +0 trident (26 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:13 (10 turns). Hipnos the Stinger (Deep Elf Venom Mage) Turns: 10, Time: 00:00:14 Health: -16/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 1/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: mesmerised A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Transmutations + Level 3.2 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 18% N/A 12% 2 Mephitic Cloud Conj/Pois/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Pois 15% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Aim: a merfolk siren, wielding a +0 trident (asleep, 100% to hit) The sting hits the merfolk siren. The merfolk siren is poisoned. The merfolk siren is lightly wounded. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (lightly wounded, mesmerising, poisoned, 64% to hit) The sting hits the merfolk siren. The merfolk siren looks even sicker. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (lightly wounded, mesmerising, very poisoned, 64% to hit) The sting misses the merfolk siren. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (lightly wounded, mesmerising, very poisoned, 64% to hit) The sting hits the merfolk siren but does no damage. The merfolk siren looks even sicker. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (lightly wounded, mesmerising, very poisoned, 64% to hit) The sting hits the merfolk siren but does no damage. The merfolk siren looks as sick as possible! The merfolk siren is lightly wounded. The merfolk siren hits you from afar with a +0 trident!! Ouch! That really hurt! You die... #+# ##.## +.<.+ ##@## #'# .m. ..#.. ##. .## ## ## You could see a merfolk siren (mesmerising, extremely poisoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hipnos the Deep Elf Venom Mage began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed a merfolk siren 10 | D | Demolished by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Cast: Sting || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts