Dungeon Sprint DCSS version 0.29-a0-732-g3d7fbe0af2 (webtiles) character file. Game seed: 3429599140073329888 0 Hipnos the Gusty (level 1, -2/10 HPs) Began as a Deep Elf Air Elementalist on June 29, 2022. Slain by a scorpion (4 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:25 (10 turns). Hipnos the Gusty (Deep Elf Air Elementalist) Turns: 10, Time: 00:00:26 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-2 -> -15) A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 2 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% N/A 10% 2 Swiftness Air 14% N/A 13% 3 Airstrike Air 7% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The zap hits the scorpion. The scorpion is heavily wounded. The zap hits the scorpion. The scorpion is moderately wounded. The scorpion stings you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (moderately wounded, 68% to hit) The zap misses the scorpion. The zap hits the scorpion. The scorpion is moderately wounded. The zap hits the scorpion. The scorpion is heavily wounded. The zap misses the scorpion. The scorpion barely misses you. The scorpion stings you but does no damage. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 68% to hit) The zap misses the scorpion. The zap hits the scorpion. The scorpion is severely wounded. The zap hits the scorpion. The scorpion is almost dead. The zap hits the scorpion but does no damage. The scorpion is moderately wounded. The scorpion barely misses you. The scorpion closely misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The scorpion barely misses you. x2 The scorpion stings you but does no damage. The scorpion misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion stings you. You die... # #+# .# ##s##..# +@s.'# ##s##..# #+# s# # You could see 3 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hipnos the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 10 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Cast: Shock || 6 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts