Hipnos Level 1 of the Dungeon (21, -12, D:1) a +0 club (22, 32, D:1) a +1 pair of gloves (25, -8, D:1) 4 boomerangs (30, -11, D:1) a +0 spear (30, 18, D:1) 12 stones (45, 17, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 20, D:2) a +0 dagger (4, 20, D:2) a +0 dagger (20, 12, D:2) a +0 hand axe (38, 3, D:2) a +0 ring mail (40, 13, D:2) a +0 dagger (40, 23, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 whip 4 poisoned darts (13, -22, D:3) 28 stones (13, 0, D:3) a +0 short sword (14, 2, D:3) a +0 dagger (31, -18, D:3) a +0 scythe a +0 robe (34, -35, D:3) a +0 chain mail (38, -17, D:3) 5 curare-tipped darts (40, -25, D:3) a +0 dagger 5 stones (41, 10, D:3) a +0 club a +0 leather armour (43, -12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 11 arrows (0, 6, D:4) a +0 falchion (6, 15, D:4) a +0 dagger (25, -16, D:4) a +0 ring mail (26, 10, D:4) 3 silver javelins (32, 3, D:4) a +0 dagger a +0 robe (33, 4, D:4) a +0 scale mail (35, -12, D:4) a +0 robe (35, 7, D:4) 17 stones (38, 15, D:4) a +0 club 3 boomerangs of dispersal a +0 ring mail (38, 16, D:4) a +0 dagger (39, 15, D:4) a +0 dagger a +0 robe (39, 19, D:4) a +0 hand axe (46, -4, D:4) a +0 dagger (51, 13, D:4) 31 stones (60, -15, D:4) a +0 giant spiked club (62, -26, D:4) 19 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 club (8, -6, D:5) a +0 short sword (12, -19, D:5) 12 stones (25, 1, D:5) a +0 flail of draining a +0 flail 21 stones (26, 1, D:5) a +1 whip of venom a +0 club a +0 robe a +0 flail (26, 11, D:5) a +0 ring mail (27, 1, D:5) a +2 spear of venom the +3 chain mail "Keophats" {Fly Str+3 Dex-4} Str: It affects your strength (+3). Dex: It affects your dexterity (-4). Fly: It grants you flight. (28, -7, D:5) a +0 leather armour (29, 1, D:5) a +0 shortbow 21 arrows (31, -9, D:5) 10 arrows (34, 9, D:5) a +0 dagger a +0 robe a +0 dagger a boomerang a +0 leather armour (37, 9, D:5) a +0 flail (39, 9, D:5) a +0 short sword (40, 9, D:5) a +0 dagger a +0 robe (42, -5, D:5) a +0 club (44, -4, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +3 hand axe a +0 robe (5, -4, D:6) a +0 battleaxe a +0 robe (5, -2, D:6) a +0 halberd a +0 robe (15, 47, D:6) a +2 whip of flaming a +0 robe (20, 33, D:6) 2 large rocks (25, -2, D:6) a +0 spear (49, -1, D:6) a +0 giant club (52, -6, D:6) a +0 dagger (54, 15, D:6) 6 boomerangs (57, 12, D:6) 8 poisoned darts (65, 23, D:6) 16 stones Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (5, -14, D:7) 13 stones (7, -10, D:7) a +0 robe (7, -7, D:7) a +0 falchion (9, -23, D:7) a +0 robe (9, 1, D:7) a +0 robe (21, -1, D:7) 19 stones (23, -17, D:7) 6 atropa-tipped darts (26, 10, D:7) +0 steam dragon scales (31, -19, D:7) a +0 quarterstaff (33, -14, D:7) a +0 quarterstaff (35, -14, D:7) a +0 whip (35, -10, D:7) a +0 flail a +0 club a +0 leather armour a +0 hand axe a +0 ring mail (36, -12, D:7) a +0 whip a +0 scale mail (36, -11, D:7) a +0 dagger a +0 robe (36, -10, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (42, 9, D:7) a +0 flail (42, 10, D:7) a +0 flail a +0 club a +0 leather armour a +0 whip (42, 11, D:7) a +0 club a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 fustibalus (1, -44, D:8) a +0 leather armour (1, -9, D:8) 9 poisoned darts (15, -37, D:8) a +0 flail (17, -42, D:8) a +0 short sword (17, -38, D:8) a +0 vampiric dagger (18, -42, D:8) a +0 dagger a +0 robe a +0 dagger 3 boomerangs a +0 leather armour (19, -42, D:8) a +0 dagger of speed a +0 leather armour (19, -41, D:8) a +0 dagger a +0 scale mail (19, -40, D:8) a +0 flail a +0 leather armour (20, -40, D:8) a +0 mace a +0 leather armour (25, -26, D:8) a +0 short sword (26, 7, D:8) a +0 trident (40, -37, D:8) 21 stones (41, -46, D:8) a +0 hand axe (41, -35, D:8) the +1 pair of boots of Cinon {-Tele +Inv Dex+4} Dex: It affects your dexterity (+4). +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. (42, -48, D:8) a +0 club a +0 chain mail (42, -47, D:8) a +0 whip a +0 leather armour a +0 dagger a +0 robe (47, -47, D:8) a +0 mace a +0 leather armour (47, -46, D:8) a +0 trident a +2 dagger of venom a +0 robe a +0 mace a +0 ring mail (48, 3, D:8) a +0 club a +0 ring mail (49, 3, D:8) a +0 dagger a +0 robe (49, 4, D:8) a +0 dagger a +0 robe (50, 2, D:8) a +0 dire flail a +0 plate armour (50, 4, D:8) a +0 flail of holy wrath (52, -51, D:8) a +0 battleaxe (59, -11, D:8) a +0 club a +0 leather armour (60, -12, D:8) a +0 club a +0 leather armour (63, -11, D:8) 18 stones Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (3, 11, D:9) a +0 rapier (3, 22, D:9) a +0 robe (4, 9, D:9) 14 stones (4, 11, D:9) a +0 quarterstaff (6, 12, D:9) a +0 leather armour 16 stones (6, 14, D:9) a +0 club (7, 10, D:9) 15 stones (7, 12, D:9) a +0 hunting sling a +0 quarterstaff 24 sling bullets a +0 ring mail (7, 15, D:9) a +0 club (8, 10, D:9) 14 stones (9, 8, D:9) 2 large rocks (9, 12, D:9) a +0 club (9, 14, D:9) 6 large rocks (10, 11, D:9) 21 stones (10, 13, D:9) 28 stones (10, 15, D:9) 15 stones (11, 14, D:9) 11 stones (11, 15, D:9) the +9 quarterstaff of Disarray {antimagic, +Blink Fly rF++ Dex-5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (-5). rF: It greatly protects you from fire. Fly: It grants you flight. +Blink: It lets you blink. (11, 16, D:9) a +0 quarterstaff (12, -11, D:9) a +0 war axe (15, -1, D:9) 7 boomerangs (15, 0, D:9) 3 boomerangs (15, 1, D:9) 3 boomerangs (16, -1, D:9) 3 boomerangs (16, 6, D:9) a +0 shortbow a +0 quarterstaff 39 arrows (17, 4, D:9) a +0 giant club a +0 giant spiked club (17, 18, D:9) 24 stones (19, -20, D:9) a +0 shortbow 16 arrows (19, -15, D:9) a +0 halberd (20, -16, D:9) a +0 whip a +0 spear a +0 ring mail a +0 kite shield a +0 club (20, 23, D:9) 14 stones (24, 0, D:9) a +0 dagger (26, -3, D:9) a +0 whip (29, -2, D:9) a +0 vorpal shortbow 25 arrows (33, -24, D:9) a +0 plate armour a +0 long sword (33, 4, D:9) a +0 shortbow 20 arrows (34, -24, D:9) a +0 ring mail a +0 club (35, -24, D:9) a +0 hand axe (38, 21, D:9) a +0 long sword of flaming +0 swamp dragon scales (40, 2, D:9) a +0 short sword (40, 3, D:9) a +0 short sword a +0 short sword 8 poisoned darts (53, 10, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +1 robe of cold resistance (1, 8, D:10) 21 sling bullets (2, 1, D:10) a +0 dire flail 24 stones a +0 chain mail (3, -3, D:10) a +0 mace a +0 scale mail (4, 7, D:10) a +0 dagger a +0 robe (8, -15, D:10) a +0 giant club a +0 giant club (8, 5, D:10) a +0 shortbow 41 arrows (10, -13, D:10) a +0 halberd 16 stones a +0 plate armour (11, 5, D:10) a +0 battleaxe a +0 plate armour a +0 shortbow 28 arrows (14, 8, D:10) a +0 shortbow 29 arrows (18, 0, D:10) 21 bolts (18, 2, D:10) a +0 plate armour (27, -13, D:10) a +0 dagger a +0 robe (31, -14, D:10) a +0 falchion (34, -14, D:10) a +2 dire flail of holy wrath a +2 plate armour of cold resistance (34, -13, D:10) a +0 club a +0 leather armour (35, -18, D:10) a +0 flail (36, -30, D:10) a +1 dagger of draining 6 atropa-tipped darts (37, -32, D:10) a +7 flail a +3 chain mail a +0 kite shield (43, -17, D:10) a +3 spear a +0 robe (44, -17, D:10) a +2 falchion a +0 robe a +0 mace a +0 robe a +0 war axe a +0 robe (49, -17, D:10) a +2 dagger a +0 robe (51, -13, D:10) 11 arrows Level 11 of the Dungeon (0, 0, D:11) 14 poisoned darts (2, -15, D:11) a +0 leather armour (2, -8, D:11) a +0 giant club a +0 giant spiked club a +0 flail a +0 robe (3, -8, D:11) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club (4, -8, D:11) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (5, -9, D:11) a +0 giant club a +0 giant club (5, -8, D:11) a +0 giant spiked club (10, -13, D:11) a +0 plate armour (10, -10, D:11) a +0 quarterstaff a +0 shortbow 60 arrows a +0 shortbow a +0 shortbow (28, 7, D:11) a +0 spear (28, 8, D:11) a +0 kite shield a +0 whip a +0 scale mail a +0 spear (29, 9, D:11) 19 arrows a +0 shortbow (30, -25, D:11) a +0 mace (30, -24, D:11) a +4 trident a +0 ring mail (30, -20, D:11) a +0 hand axe a +0 plate armour (30, -17, D:11) 25 stones (31, 8, D:11) a +0 whip (33, -10, D:11) a +0 falchion Level 12 of the Dungeon (12, -33, D:12) a +0 troll leather armour (15, -29, D:12) a +0 giant spiked club a +0 giant club (15, 0, D:12) 16 arrows a +0 shortbow (15, 4, D:12) a +0 ring mail (31, 5, D:12) a There-And-Back Book (37, -12, D:12) a +0 leather armour (46, -27, D:12) a +0 mace (55, -1, D:12) 21 bolts a +0 arbalest (56, -35, D:12) a +4 falchion of electrocution (57, -32, D:12) a +0 ring mail (58, -10, D:12) 3 large rocks (58, 5, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 halberd (2, 10, D:13) a +0 rapier (3, -1, D:13) a +0 rapier (8, -4, D:13) the +1 plate armour of Conscience {Fly rF+ rC- Dex+5} Dex: It affects your dexterity (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. Fly: It grants you flight. (12, 27, D:13) 4 large rocks a cyclops corpse (skeletalised by now) (15, -11, D:13) a +0 flail (22, -19, D:13) a +0 spear (27, -11, D:13) 3 large rocks (27, 9, D:13) a +0 long sword (31, -12, D:13) a +0 robe a +0 dagger (32, -11, D:13) a +0 mace (33, -11, D:13) a +2 whip of electrocution (34, -11, D:13) a +0 hand axe (35, 17, D:13) 28 sling bullets (39, -8, D:13) a +0 robe (53, 27, D:13) a +0 pair of boots (56, -8, D:13) 24 sling bullets Level 14 of the Dungeon (0, 0, D:14) a +3 scimitar of flaming (4, -3, D:14) a vampire mosquito corpse (5, -4, D:14) a vampire mosquito corpse (5, -2, D:14) a +0 longbow (still there?) 23 arrows (still there?) a centaur corpse (still there?) (6, -5, D:14) a glowing shapeshifter corpse (8, -5, D:14) a shapeshifter corpse (9, -1, D:14) 4 large rocks Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (0, 2, Orc:1) a +0 dagger a +0 robe (1, 0, Orc:1) a +0 whip (1, 2, Orc:1) a +0 hand axe a +0 chain mail (2, 10, Orc:1) 3 large rocks (10, 20, Orc:1) a +0 dagger a +0 robe (12, 21, Orc:1) a +0 hand axe a +0 short sword a +0 short sword (12, 22, Orc:1) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (13, 24, Orc:1) a +0 flail (14, 23, Orc:1) a +0 dagger a +0 robe (32, 22, Orc:1) a +0 short sword (35, 25, Orc:1) a +0 hand axe a +0 leather armour (36, 27, Orc:1) a +1 dagger of venom a +0 robe (37, 27, Orc:1) a +2 vorpal dire flail a +0 chain mail (42, 24, Orc:1) a +0 dagger a +0 robe a +0 club a +0 leather armour (43, 23, Orc:1) a +0 flail a +0 plate armour a +0 giant club (50, 33, Orc:1) a +0 plate armour a +0 long sword a +0 chain mail a +3 long sword a +0 chain mail a +0 long sword (51, 30, Orc:1) a +0 giant spiked club (51, 33, Orc:1) a +0 chain mail a +0 short sword (52, 32, Orc:1) a +0 flail a +0 chain mail a +4 war axe (53, 30, Orc:1) a +0 ring mail a +0 hand axe a +0 mace (54, 29, Orc:1) a +0 flail (54, 31, Orc:1) a +0 flail (56, 30, Orc:1) a +0 leather armour a +0 dagger (57, 27, Orc:1) a +0 leather armour a +0 hand axe (58, 27, Orc:1) a +0 chain mail a +0 battleaxe Level 2 of the Orcish Mines [Shop] Adaf's Antique Armour Boutique a +0 robe (19 gold) the +7 scale mail of the Dozen Planets {rElec MP-9 Slay+5} (1542 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). a +0 kite shield of protection (322 gold) a +0 scale mail (112 gold) the +1 scale mail "Qihif" {rPois Regen+} (565 gold) rPois: It protects you from poison. Regen: It increases your rate of health regeneration. a +0 leather armour (56 gold) a +0 helmet (126 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +0 barding (644 gold) a +0 ring mail (112 gold) [Shop] Gus Udoczy's Book Emporium the Disquisition on Burning Feathers (532 gold) Spells Type Level Known a - Static Discharge Conjuration/Air 2 no b - Scorch Fire 2 yes c - Flame Wave Conjuration/Fire 4 yes d - Storm Form Transmutation/Air 7 no a book of Geomancy (252 gold) a book of Death (616 gold) a book of Chaos (700 gold) the Tome of the Hawk (644 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Magic Dart Conjuration 1 yes c - Lehudib's Crystal Spear Conjuration/Earth 8 yes d - Chain Lightning Conjuration/Air 9 yes a Grand Grimoire (476 gold) a book of Spatial Translocations (364 gold) a book of the Tundra (476 gold) a book of Fire (616 gold) Great Wizards, Vol. II (532 gold) a book of Party Tricks (224 gold) [Shop] Beneaj's Antique Weapon Shoppe a +0 trident (105 gold) a +0 arbalest (135 gold) a +2 dagger of draining (468 gold) a +0 halberd (120 gold) a +0 short sword (90 gold) a +0 hand crossbow (105 gold) a +0 vorpal halberd (240 gold) [Shop] Seist's Distillery 2 potions of curing (78 gold) a potion of heal wounds (65 gold) 2 potions of curing (78 gold) a potion of ambrosia (104 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of attraction (39 gold) a potion of heal wounds (65 gold) a potion of haste (130 gold) a potion of might (52 gold) a potion of magic (104 gold) [Shop] Zekk's Jewellery Emporium a ring of resist corrosion (240 gold) an amulet of guardian spirit (360 gold) a +4 ring of slaying (936 gold) a +6 ring of intelligence (702 gold) a ring of ice (300 gold) a ring of protection from cold (300 gold) a ring of fire (300 gold) a ring of flight (210 gold) a +4 ring of evasion (432 gold) a ring of poison resistance (240 gold) the amulet "Neqeol" {Spirit rC+++ Str+5 Int-3} (914 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+5). Int: It affects your intelligence (-3). rC: It renders you almost immune to cold. (6, -4, Orc:2) a +0 short sword (8, -6, Orc:2) a +0 dagger a +0 robe (8, 4, Orc:2) a +0 giant club (10, -16, Orc:2) a +0 giant spiked club a +0 dagger a +0 robe (10, 5, Orc:2) a +0 dagger a +0 robe (11, -22, Orc:2) a +0 dagger a +0 robe (11, -19, Orc:2) a +0 dagger a +2 robe of cold resistance (11, -18, Orc:2) a +0 dagger a +0 robe a +0 club a +0 robe a +0 dagger a +0 robe (11, -16, Orc:2) a +0 dagger a +0 robe a +0 club a +0 leather armour (11, -15, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (11, 0, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, -5, Orc:2) a +0 dagger a +0 robe (13, -2, Orc:2) a +0 dagger a +0 robe (13, -1, Orc:2) a +0 dagger of venom a +0 robe (15, -4, Orc:2) a +0 dagger a +0 robe (15, -1, Orc:2) a +0 dagger a +2 robe of fire resistance (16, -2, Orc:2) a +0 dagger a +0 robe (17, -2, Orc:2) a +2 dagger of draining a +0 leather armour (17, -1, Orc:2) a +0 dagger a +0 robe (17, 0, Orc:2) a +0 dagger a +0 robe (18, -2, Orc:2) a +1 dagger of venom (19, -3, Orc:2) a +0 dagger a +0 robe a +0 dagger (21, -35, Orc:2) a +0 long sword a +0 plate armour (21, -5, Orc:2) a +0 whip a +2 robe of positive energy a +1 dagger of freezing a +0 robe (21, -4, Orc:2) a +0 dagger a +0 robe (21, -3, Orc:2) a +0 short sword a +0 ring mail (22, -34, Orc:2) a +0 whip (23, -33, Orc:2) a +0 glaive a +0 plate armour (23, -32, Orc:2) a +0 flail (37, 16, Orc:2) 6 large rocks (39, 4, Orc:2) a +1 vampiric dagger a +0 robe (40, 4, Orc:2) a +0 flail a +0 leather armour a +1 vorpal flail (41, 4, Orc:2) a +0 dagger a +0 robe (41, 6, Orc:2) a +0 dagger a +0 club a +0 ring mail a +0 club (41, 7, Orc:2) a +0 battleaxe a +3 chain mail a +0 whip a +0 mace (41, 9, Orc:2) a +0 dagger 3 boomerangs a +0 dagger a +0 leather armour (41, 15, Orc:2) a +0 giant club (42, 3, Orc:2) a +0 flail (42, 6, Orc:2) a +0 dagger (44, -19, Orc:2) a +0 pair of gloves a +0 robe Level 1 of the Lair of Beasts (6, -13, Lair:1) 11 stones (17, 14, Lair:1) 3 stones (23, -6, Lair:1) 23 stones (25, -6, Lair:1) 11 stones (25, 0, Lair:1) a +0 vorpal trident (33, -12, Lair:1) a +0 dagger (34, -27, Lair:1) 16 arrows (48, -14, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (6, 8, Lair:2) 14 stones (6, 9, Lair:2) a +0 scale mail (7, 8, Lair:2) a +0 quarterstaff (7, 9, Lair:2) a +2 dagger of venom (14, -24, Lair:2) a +0 quarterstaff of freezing a +1 robe of cold resistance (28, 5, Lair:2) a scroll of noise 2 potions of degeneration 4 scrolls of vulnerability 2 potions of attraction a +0 vampiric dagger 3 throwing nets a +0 dagger (31, -13, Lair:2) a +0 tower shield (31, 0, Lair:2) a +0 chain mail (38, -16, Lair:2) 17 stones (54, 7, Lair:2) the +3 leather armour of the Wasteland {+Blink rPois rF+ rC-} rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. +Blink: It lets you blink. Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 stones (2, -14, Lair:3) a +0 leather armour (15, -21, Lair:3) 6 atropa-tipped darts (21, -1, Lair:3) a +0 long sword of holy wrath (24, -7, Lair:3) 16 stones (25, -14, Lair:3) a scroll of vulnerability (28, 10, Lair:3) 9 stones (30, 4, Lair:3) a +0 long sword (33, 6, Lair:3) 4 curare-tipped darts (38, -22, Lair:3) a +0 chain mail (46, -24, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 whip (2, 11, Lair:4) 22 bolts (11, 17, Lair:4) 26 stones (14, -24, Lair:4) 22 gold pieces (14, -22, Lair:4) a potion of mutation (15, -24, Lair:4) 12 gold pieces (15, -23, Lair:4) a manual of Stealth (15, -22, Lair:4) 42 gold pieces (22, -22, Lair:4) a potion of cancellation (29, -15, Lair:4) 15 stones (30, -7, Lair:4) a +0 chain mail (39, -21, Lair:4) a +0 leather armour (46, -16, Lair:4) a +2 dagger of venom (51, -16, Lair:4) 11 arrows (58, -15, Lair:4) 12 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 poisoned darts (6, -4, Lair:5) a +2 longbow of flaming 15 arrows a +0 barding (29, -24, Lair:5) a scroll of immolation a potion of mutation a scroll of silence the +3 falchion of the Shallot {vamp, rN+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rN: It protects you from negative energy. a +2 rapier of protection (31, 16, Lair:5) a +0 spear (38, 4, Lair:5) a book of Dangerous Friends (51, -8, Lair:5) a scroll of vulnerability Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 long sword (3, 9, Lair:6) 21 arrows (7, 3, Lair:6) 26 arrows (10, 11, Lair:6) a +0 plate armour (21, -16, Lair:6) 16 poisoned darts (24, 30, Lair:6) a +0 pair of boots (39, 5, Lair:6) a +0 long sword (39, 6, Lair:6) a +0 scale mail (53, -7, Lair:6) a +0 shortbow (57, 13, Lair:6) 22 stones (58, 10, Lair:6) a +0 falchion (62, 30, Lair:6) 17 stones (62, 31, Lair:6) 24 arrows (63, 30, Lair:6) 22 stones