Hilur Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -9, D:1) a +0 ring mail (13, 13, D:1) a +0 dagger (14, 6, D:1) a +0 dagger (14, 9, D:1) a cursed +0 club (16, 12, D:1) a +0 leather armour (25, -5, D:1) a +0 short sword (28, 12, D:1) a +0 club (29, -5, D:1) a cursed -1 club (34, 15, D:1) a +0 club (34, 21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, 18, D:2) a +0 club (16, 34, D:2) a +0 club (16, 41, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 spear a cursed +0 chain mail (13, -21, D:3) a +0 short sword (17, 16, D:3) a +2 mace of protection a +0 ring mail (40, -11, D:3) a +0 hand axe (47, 0, D:3) a +0 hunting sling (55, -6, D:3) a +0 club Level 4 of the Dungeon (3, -6, D:4) 8 gold pieces (4, -13, D:4) a +0 mace (8, -36, D:4) a +0 robe (9, -1, D:4) 24 arrows (10, -1, D:4) the +3 short sword of the People {pierce, rC+ Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It makes you more stealthy. (37, -46, D:4) a +0 trident a +0 ring mail (41, -23, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) 4 tomahawks (0, 2, D:5) a +0 club (0, 5, D:5) a +0 giant spiked club (1, 1, D:5) a +0 war axe (8, 48, D:5) a +0 leather armour (15, 39, D:5) a +1 pair of gloves (39, 26, D:5) a cursed -3 shortbow (39, 41, D:5) a +0 dagger (50, 26, D:5) 24 bolts (55, 33, D:5) a ration (57, 33, D:5) a potion of might (63, 55, D:5) a +0 spear (66, 2, D:5) 11 bolts Level 6 of the Dungeon (0, 0, D:6) 46 arrows (6, 7, D:6) a +0 trident (6, 8, D:6) a +0 shortbow a centaur corpse (7, -2, D:6) a +0 shortbow (still there?) 10 stones (still there?) (7, -1, D:6) 11 stones (8, 12, D:6) a +0 pair of gloves (9, 44, D:6) a +0 hand axe a +0 robe (11, 29, D:6) a +0 flail (14, 46, D:6) a +0 dagger a +0 hunting sling a +1 whip of venom a +1 great sword a +0 robe a +0 robe (18, 45, D:6) a +0 robe (41, 30, D:6) 2 tomahawks a +0 chain mail an orc corpse (skeletalised by now) the Ecumenical Temple