Hilur Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -8, D:1) a +0 dagger (5, 6, D:1) a +0 robe (6, -1, D:1) a cursed -1 short sword (10, 32, D:1) a +0 robe (13, 13, D:1) a cursed -2 club (22, 2, D:1) a +0 leather armour (30, -11, D:1) a +0 club (32, -7, D:1) a stone (50, 23, D:1) a +0 dagger a cursed -3 whip Level 2 of the Dungeon (0, 0, D:2) a cursed +0 robe (22, -11, D:2) 18 stones (45, -7, D:2) a +0 dagger Level 3 of the Dungeon (3, 16, D:3) a +0 club (4, 10, D:3) a stone (10, 8, D:3) a +0 hand axe (10, 10, D:3) a +0 short sword a +0 hand axe a +0 ring mail (11, -8, D:3) a +0 robe a +2 dagger of speed (11, 9, D:3) a stone (11, 10, D:3) 6 stones a +0 mace of crushing (13, -7, D:3) a +0 dagger (14, -6, D:3) a +0 dagger a +2 robe of magic resistance (15, -7, D:3) a cursed -1 flail (16, 9, D:3) a +0 dagger (20, -1, D:3) a +0 dagger (22, 15, D:3) a +0 dagger (31, -12, D:3) a +0 club (51, -2, D:3) a +0 ring mail (53, 0, D:3) a +0 robe (62, 23, D:3) a cursed -2 club (63, 18, D:3) a +0 whip a cursed +0 leather armour a +0 dagger a +0 mace a +2 robe of resistance a +0 long sword (64, -7, D:3) a +0 club (64, 18, D:3) a +0 whip a +0 robe Level 4 of the Dungeon (11, 9, D:4) a cursed +0 rapier (16, 23, D:4) a +0 dagger a +0 robe (17, 8, D:4) a +0 robe (18, 23, D:4) a +0 trident (25, 23, D:4) a +0 pair of gloves (37, 26, D:4) the cursed +1 leather armour of the Guilds {+Fly rElec} It insulates you from electricity. It lets you fly. It has a curse placed upon it. a cursed -3 ring of dexterity (38, 23, D:4) a goblin corpse (40, 24, D:4) a +0 club a +0 club a goblin skeleton a goblin corpse a goblin corpse (41, 23, D:4) a +0 dagger a +0 animal skin a cursed +0 helmet (41, 24, D:4) a +0 dagger a +0 hunting sling a +4 dagger of speed a goblin corpse (42, 23, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, -5, D:5) a +1 dagger of freezing a +0 robe an orc corpse (8, -3, D:5) a +0 leather armour (8, 1, D:5) a tomahawk