Dungeon Crawl Stone Soup version 0.18-a0-1572-g0a86841 (webtiles) character file. 0 Hilldric the Ducker (level 1, 16/16 HPs) Began as a Human Gladiator on Mar 15, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (1 turns). Hilldric the Ducker (Human Gladiator) Turns: 1, Time: 00:00:08 Health: 16/16 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . c - +0 helmet rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles f - a bread ration Skills: + Level 2.0 Fighting + Level 3.0 Long Blades + Level 2.0 Throwing + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Hilldric the Human Gladiator. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a hunting sling. Found a staircase leading out of the dungeon. A rat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## #.....<..# ....#.)@..# . #.....# ..........r #..#..#..#.... ....#.. .....#. ### ### ###### You could see a rat. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Hilldric the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_ternary, xom_teletrap_fun