Hexogen Level 1 of the Dungeon (0, 0, D:1) a cursed -3 dagger (6, -2, D:1) a +0 dagger (8, -21, D:1) 28 arrows (8, -18, D:1) a +0 leather armour (8, 7, D:1) 24 arrows (10, -43, D:1) 16 sling bullets (10, -21, D:1) a +0 whip (13, -4, D:1) 22 sling bullets (15, -26, D:1) 12 poisoned needles (18, -14, D:1) a +0 club (19, -14, D:1) a +0 club (19, -13, D:1) a +0 dagger (20, -14, D:1) 17 bolts (31, -11, D:1) a stone (34, -10, D:1) a stone (37, -18, D:1) 14 stones (37, -10, D:1) a +0 dagger (40, -25, D:1) a +0 club (41, -11, D:1) a +0 short sword (50, -41, D:1) 18 sling bullets (50, -25, D:1) a scroll of noise (53, -33, D:1) a +0 club (56, -27, D:1) a +0 hunting sling (57, -19, D:1) a +0 club Level 2 of the Dungeon (26, 7, D:2) a +0 dagger (31, 2, D:2) 4 tomahawks (31, 14, D:2) a +0 hand axe (32, -23, D:2) a +0 whip (35, -20, D:2) a +0 leather armour (35, -11, D:2) a +0 robe (36, -6, D:2) 19 sling bullets (39, -4, D:2) a cursed -2 short sword (47, -25, D:2) 5 needles of confusion (47, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 animal skin a +0 flail (6, 12, D:3) a +0 dagger of venom a +0 leather armour (7, 12, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (9, 6, D:3) a +0 leather armour (16, -22, D:3) 9 stones (32, 5, D:3) a +0 scale mail (33, -16, D:3) a cursed -1 blowgun 10 poisoned needles (38, -26, D:3) a +0 robe (38, -25, D:3) a +0 short sword a +0 leather armour (38, -3, D:3) a +0 dagger a +0 short sword a +0 leather armour (41, -8, D:3) a +0 falchion a +0 dagger a +0 robe (43, -8, D:3) a +0 hand axe (43, 12, D:3) a +0 whip 5 stones (44, 12, D:3) a stone (45, 8, D:3) a +0 club 2 stones (45, 10, D:3) 4 stones (45, 11, D:3) a +0 club (45, 12, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 5, D:4) a +3 whip a +2 leather armour of fire resistance (6, 5, D:4) a +0 club (6, 6, D:4) a +0 spear (9, 5, D:4) a +0 leather armour (13, 34, D:4) a +0 chain mail (33, 34, D:4) a +0 chain mail (39, 15, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) 17 bolts (10, -25, D:5) a +0 spear (11, -23, D:5) a +0 spear (11, -22, D:5) a +0 club (12, 13, D:5) a +0 scale mail (15, -16, D:5) a +0 ring mail (16, 26, D:5) a +0 ring mail a +0 dagger (17, 25, D:5) a +0 spear (17, 26, D:5) a +0 spear a +0 ring mail (18, 28, D:5) 16 sling bullets (20, -20, D:5) a +0 giant club (23, -3, D:5) 20 stones (23, 3, D:5) a +0 spear (40, 25, D:5) a +0 buckler (55, 13, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar (14, 0, D:6) a +0 robe (15, 5, D:6) 22 stones (40, 25, D:6) a +0 flail (44, 22, D:6) a +0 leather armour (45, -7, D:6) a +0 helmet (48, 7, D:6) a +0 hunting sling (52, 18, D:6) a +0 scythe a +0 robe (56, 15, D:6) 19 arrows (59, -24, D:6) a cursed +0 robe (63, -33, D:6) 5 tomahawks of dispersal (63, 3, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) 25 stones (4, 10, D:7) 4 sling bullets (6, -43, D:7) 16 stones (10, -19, D:7) 2 stones (11, -25, D:7) a +0 hand axe a +0 dagger a +0 dagger a +0 dagger a +0 robe a +0 short sword (11, -21, D:7) a stone 4 large rocks (12, -33, D:7) a +0 ring mail (12, -27, D:7) a +0 dagger a +0 robe (12, -26, D:7) a +0 short sword a +0 short sword (12, -25, D:7) a stone a +0 whip (18, -20, D:7) a +0 shortbow (19, -20, D:7) a +0 dagger a +0 robe a +0 flail a +0 scale mail a +0 morningstar (23, -25, D:7) a +0 flail (23, -24, D:7) a +3 ring mail a wand of confusion (28/48) a wand of iceblast (3/15) (23, -23, D:7) a +0 whip (24, -25, D:7) a +0 spear (29, -6, D:7) a +0 short sword of speed (30, -6, D:7) a +0 robe a +0 dagger (37, -48, D:7) a +0 robe (43, 10, D:7) a +0 flail (44, 11, D:7) a +0 club (45, 11, D:7) a cursed -2 dagger a +0 robe a +0 flail (46, -26, D:7) 14 stones (46, 4, D:7) a +0 ring mail (46, 5, D:7) a +0 flail (46, 6, D:7) 5 tomahawks a +0 robe a +0 club a +0 dagger (48, 5, D:7) 20 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (9, 14, D:8) 19 arrows (12, 3, D:8) a +0 trident (12, 10, D:8) 2 tomahawks a +0 club (12, 11, D:8) a +0 club (13, 5, D:8) a +0 dagger (13, 10, D:8) a +0 leather armour a +0 dagger (14, 10, D:8) a tomahawk (26, 6, D:8) a +0 dagger a +0 robe (26, 8, D:8) a +0 robe a +0 dagger a +0 whip (27, 7, D:8) a +0 leather armour a +0 trident (27, 8, D:8) a +0 leather armour a cursed +0 chain mail a +0 dagger a +0 dagger a +0 flail a +0 dagger a +0 robe (28, 6, D:8) a +2 falchion of venom (29, 5, D:8) a +0 flail (44, 26, D:8) a scroll of amnesia a +0 mace (44, 28, D:8) a +1 short sword of speed (45, 28, D:8) a +0 robe a +0 dagger a +3 flail a +0 ring mail (45, 29, D:8) 24 stones (49, -3, D:8) 5 tomahawks a +2 falchion of holy wrath (49, -2, D:8) a +0 robe a +0 chain mail a +0 dagger a +0 dire flail a +2 hand axe of freezing a +0 leather armour (59, 23, D:8) a +0 flail (61, 13, D:8) a cursed +0 robe a +0 dagger (62, 14, D:8) a +0 leather armour a +3 trident (63, 13, D:8) a +0 dagger (64, -7, D:8) a scroll of random uselessness Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a cursed -1 robe (1, 1, D:9) a +0 whip a +0 ring mail (6, 0, D:9) a +0 dagger (13, 0, D:9) a stone (14, 1, D:9) a +0 giant club (14, 15, D:9) 5 poisoned needles (16, 3, D:9) a stone (18, 5, D:9) 2 stones a +0 battleaxe (18, 6, D:9) a +0 short sword 4 stones a +0 scimitar a +0 plate armour (19, 6, D:9) a +0 dagger (20, 5, D:9) a +0 whip a +0 chain mail a cursed +0 dagger (20, 6, D:9) a +0 dagger of venom a cursed +0 robe a +0 war axe 2 stones (21, 9, D:9) a +0 hand axe (23, 15, D:9) a +0 club a +0 leather armour (25, 0, D:9) a stone (28, 3, D:9) a +0 halberd 20 stones a +0 plate armour (29, 2, D:9) a +0 spear (29, 4, D:9) a +0 spear (29, 18, D:9) a +0 dagger (30, 4, D:9) a +0 spear (30, 16, D:9) a +0 halberd (37, 8, D:9) a +0 club (48, 21, D:9) a +0 hand axe a +0 robe a +0 trident (49, 20, D:9) a +0 mace a +0 leather armour Level 10 of the Dungeon [Shop] Beaf Doc's Weapon Boutique the +5 arbalest "Conservator" {velocity, rC+ MR+ Dex+3} (748 gold) Any bolt fired from it inflicts extra damage. It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. a +0 rapier (52 gold) a +1 war axe of distortion (204 gold) a cursed -2 blowgun (1 gold) a +0 morningstar (52 gold) a +0 flail (45 gold) the +11 scimitar of Dousem {elec, rC+ Dex+4} (1136 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from cold. a +0 broad axe (52 gold) a +0 halberd (52 gold) (0, 0, D:10) a +4 falchion a +0 leather armour (0, 1, D:10) a +1 dagger of electrocution a +0 robe (4, -3, D:10) a +0 mace a +0 plate armour (9, 25, D:10) a +0 ring mail (22, 7, D:10) an arrow (23, 6, D:10) an arrow (23, 8, D:10) a +0 dagger (24, 2, D:10) a +0 shortbow of freezing 15 arrows (24, 4, D:10) an arrow (24, 5, D:10) an arrow (36, 48, D:10) 29 stones (40, 8, D:10) 9 stones (43, 50, D:10) 11 stones Level 11 of the Dungeon (0, 0, D:11) a +0 flail (8, 5, D:11) a +0 centaur barding (15, 0, D:11) a +0 ring mail (29, -5, D:11) 19 arrows (48, 13, D:11) a cursed -3 hand axe (unseen) (51, 13, D:11) a +0 hand crossbow the Ecumenical Temple