Heskey Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, 0, D:1) a +0 club (13, 9, D:1) a +0 club (15, 9, D:1) a +2 buckler (33, 10, D:1) a +0 ring mail (3, 11, D:1) a +0 club (-18, 12, D:1) a stone (-18, 16, D:1) a +0 whip (-6, 18, D:1) a +0 club (19, 18, D:1) a cursed +0 pair of boots (-6, 23, D:1) a +0 leather armour (-10, 27, D:1) a +0 dagger (-10, 32, D:1) a +0 ring mail (3, 32, D:1) 20 bolts (19, 32, D:1) 21 arrows (-5, 33, D:1) a +0 whip 3 stones (-3, 34, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (20, 2, D:2) a +0 spear (17, 6, D:2) a +0 hunting sling (8, 9, D:2) a +0 leather armour (-6, 10, D:2) a +0 club (-4, 10, D:2) a cursed -2 dagger (17, 13, D:2) a +0 club (22, 17, D:2) 9 sling bullets (31, 22, D:2) a +0 club (-14, 28, D:2) 18 arrows (16, 31, D:2) a +0 club (-12, 33, D:2) a +0 club (0, 39, D:2) a +0 dagger (27, 50, D:2) 26 sling bullets Level 3 of the Dungeon (0, 0, D:3) 4 poisoned arrows (-19, 4, D:3) a +0 robe of cold resistance (-8, 10, D:3) a +0 short sword (-9, 14, D:3) a +0 robe (-15, 19, D:3) a +0 falchion (10, 20, D:3) a +0 chain mail (22, 23, D:3) a +0 club (-24, 25, D:3) a +3 spear (-36, 26, D:3) a +0 robe (-23, 29, D:3) a +0 robe a +0 dagger a +0 hand axe (-22, 29, D:3) a +0 trident (-21, 29, D:3) a +0 flail (14, 31, D:3) a +0 quarterstaff 13 stones a +0 hunting sling (-22, 32, D:3) a +0 short sword (13, 33, D:3) a stone (13, 35, D:3) a stone (14, 37, D:3) a +0 short sword (5, 42, D:3) a +0 robe (-5, 47, D:3) a +0 hand axe (-21, 50, D:3) a +0 hand axe a +0 scale mail (-7, 54, D:3) 26 stones Level 4 of the Dungeon [Shop] Juath's General Store 22 bolts (57 gold) 19 arrows (49 gold) the ring "Siroch" {rC+ Int+2} (470 gold) [ring of protection from cold] It affects your intelligence (+2). It protects you from cold. a potion of might (52 gold) a +0 rapier (52 gold) a scroll of blinking (97 gold) a +0 pair of gloves (58 gold) a potion of might (52 gold) a scroll of teleportation (39 gold) a scroll of vulnerability (97 gold) (0, 0, D:4) 22 stones (12, 1, D:4) a +1 dagger of chaos (12, 4, D:4) a +0 dagger a +0 ring mail (16, 4, D:4) a tomahawk (17, 4, D:4) a tomahawk (14, 5, D:4) a +3 whip of electrocution (7, 6, D:4) a +0 whip (18, 6, D:4) a tomahawk (13, 7, D:4) a +0 flail (14, 7, D:4) a tomahawk (9, 9, D:4) a +0 leather armour a +0 club a +0 club (10, 9, D:4) a +0 dagger a +0 robe (8, 10, D:4) a +0 halberd (10, 10, D:4) a +0 whip a +0 whip (8, 11, D:4) a cursed +0 halberd (43, 17, D:4) 11 poisoned bolts (19, 18, D:4) a +0 dagger a +0 robe a +0 short sword (20, 18, D:4) a +0 hand axe (21, 18, D:4) a +0 club (3, 20, D:4) a +0 leather armour (-5, 34, D:4) a +0 dagger a +0 robe (-4, 35, D:4) a +0 short sword a +0 dagger a +0 leather armour (9, 41, D:4) a +0 robe (25, 41, D:4) 22 sling bullets (-2, 49, D:4) 14 stones Level 5 of the Dungeon [Shop] Gofahaebirr's Gadget Shop a box of beasts (280 gold) a phial of floods (560 gold) a plain deck of defence (196 gold) a wand of paralysis (6) (112 gold) a lamp of fire (560 gold) a +1 iron rod (11/11) (1190 gold) a phantom mirror (420 gold) a sack of spiders (280 gold) a phial of floods (560 gold) a lantern of shadows (280 gold) (0, 0, D:5) a +0 ring mail (-3, 1, D:5) a +0 dagger (-6, 7, D:5) 19 stones (15, 10, D:5) a +0 glaive a cursed +0 robe (15, 11, D:5) a +0 giant club (-4, 12, D:5) a +0 short sword (9, 32, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, 4, D:6) a +0 dagger a +0 robe (3, 4, D:6) a +0 falchion a +0 scale mail a +0 dagger a +0 robe (-10, 13, D:6) 19 stones (-17, 16, D:6) 12 stones (-18, 20, D:6) 18 stones (-6, 22, D:6) a +0 short sword (10, 23, D:6) a +0 long sword (-4, 25, D:6) a +0 club (-7, 26, D:6) a +2 dagger of draining a +0 robe (-8, 28, D:6) a +0 flail (-7, 28, D:6) a +0 short sword (0, 28, D:6) a +0 mace (5, 30, D:6) a +0 flail a +0 dagger a +0 robe (-6, 31, D:6) a +0 pair of boots (5, 31, D:6) a +0 club a +0 club 3 tomahawks of returning a +0 leather armour (4, 32, D:6) a +2 trident of venom a +0 leather armour (7, 33, D:6) a +0 club (-20, 37, D:6) a +0 giant club (-23, 38, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 mace (1, 0, D:7) a +0 club (2, 0, D:7) a +0 flail of pain a +0 leather armour a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (19, 6, D:7) 25 stones (-14, 7, D:7) a +0 hand axe a +0 animal skin (7, 7, D:7) a +0 dagger (unseen) (-7, 8, D:7) a +0 morningstar a +0 ring mail (-3, 8, D:7) an uncursed staff of power the +1 robe of Narcissism {rC+ Str+2} It affects your strength (+2). It protects you from cold. (7, 8, D:7) a +0 mace (unseen) (7, 9, D:7) a +0 whip (still there?) a +0 war axe (still there?) (11, 10, D:7) a +0 club (-4, 11, D:7) a +0 trident a +0 leather armour (-3, 11, D:7) a +0 short sword a +0 mace a +0 ring mail (-3, 12, D:7) a +0 hand axe (24, 16, D:7) a scroll of noise (-8, 17, D:7) a cursed +0 ring mail (1, 21, D:7) a +0 robe (5, 21, D:7) a +2 battleaxe of pain (26, 22, D:7) a +0 shortbow (-17, 32, D:7) a +0 dagger (-19, 34, D:7) a +0 shortbow (18, 36, D:7) 15 stones (26, 36, D:7) a +2 dagger of distortion Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (10, 9, D:8) a +0 war axe (38, 11, D:8) the +6 hand crossbow of Slime {flame, Int+2 Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your dexterity (+2). (44, 22, D:8) a potion of lignification (35, 27, D:8) a cursed -2 short sword (35, 28, D:8) a +0 dagger a +1 antimagic short sword a +0 chain mail a +0 short sword a +0 short sword (35, 29, D:8) a stone (-9, 42, D:8) a +0 giant spiked club (33, 42, D:8) a +0 chain mail (46, 46, D:8) a +0 whip 4 tomahawks a +0 leather armour (52, 50, D:8) a +0 giant club (29, 56, D:8) 14 poisoned needles Level 9 of the Dungeon (0, 0, D:9) a +0 spear (-30, 6, D:9) a +0 dagger (-20, 13, D:9) a scroll of random uselessness (-18, 13, D:9) a +0 leather armour (-46, 19, D:9) 6 javelins of returning (-53, 21, D:9) a cursed -3 hand axe (-30, 21, D:9) a large rock (-27, 21, D:9) a large rock (-22, 22, D:9) a +0 club (-20, 22, D:9) a large rock (-18, 22, D:9) a large rock a +0 quarterstaff a +0 shortbow (-21, 23, D:9) a large rock (3, 27, D:9) a +0 giant club (-13, 31, D:9) a large rock (-28, 33, D:9) a +0 cloak (-67, 38, D:9) 13 stones (-56, 40, D:9) a +1 hat (-18, 42, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) 5 poisoned needles (34, 9, D:10) 20 stones (-9, 13, D:10) a +0 spear (-9, 14, D:10) a +1 vampiric spear (31, 16, D:10) a +0 dagger a +0 chain mail (34, 16, D:10) a +2 mace of protection a +0 battleaxe a +0 chain mail (40, 16, D:10) a cursed +0 leather armour (23, 19, D:10) a +0 giant club (17, 21, D:10) a scroll of immolation (23, 25, D:10) a scroll of vulnerability (24, 28, D:10) 10 stones (6, 31, D:10) a cursed +0 short sword a +0 robe (7, 31, D:10) a cursed +2 short sword a +0 robe (7, 33, D:10) a +0 battleaxe a +0 robe (-6, 36, D:10) a +0 short sword of venom a +0 blowgun (-6, 37, D:10) 2 curare-tipped needles (-3, 37, D:10) 3 curare-tipped needles (-12, 38, D:10) a curare-tipped needle (-12, 39, D:10) a curare-tipped needle (7, 45, D:10) 5 steel javelins (8, 45, D:10) a +0 shortbow (-6, 46, D:10) a +0 shortbow (-17, 49, D:10) a +0 flail (-7, 53, D:10) 21 sling bullets (10, 58, D:10) 7 needles of sleeping (5, 60, D:10) a +0 war axe (13, 60, D:10) a +0 pair of boots (42, 60, D:10) 14 stones Level 11 of the Dungeon (0, 0, D:11) 14 stones (6, 2, D:11) 20 gold pieces (12, 4, D:11) 22 stones the Ecumenical Temple (12, 3, Temple) an uncursed ring of sustain attributes an uncursed ring of wizardry