Heskey Level 1 of the Dungeon (0, 0, D:1) 17 bolts (25, 7, D:1) a +0 scale mail (30, 9, D:1) a +0 dagger 2 stones (32, 10, D:1) a stone a +0 hunting sling (33, 10, D:1) a stone (43, 15, D:1) 14 arrows (20, 17, D:1) a +0 dagger 3 stones (55, 18, D:1) a +0 club (46, 27, D:1) a +0 dagger a +0 club (55, 33, D:1) 29 stones (53, 39, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 16 sling bullets (-20, 1, D:2) a +0 whip (-29, 17, D:2) a +0 club (-19, 23, D:2) a cursed -1 club (-17, 23, D:2) 31 stones (-48, 36, D:2) a cursed +0 chain mail (-45, 44, D:2) 18 stones (-27, 51, D:2) 20 bolts (-26, 51, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 13 stones (21, 7, D:3) 12 stones (-1, 8, D:3) a +0 ring mail (28, 8, D:3) a +0 club (-1, 10, D:3) a +0 club (14, 10, D:3) a +0 club a +0 club a +0 dagger a +0 leather armour a +0 club (35, 10, D:3) a +0 short sword (33, 15, D:3) a +0 dagger a +0 ring mail a +0 club (23, 16, D:3) a +0 hunting sling (7, 20, D:3) a +0 whip a +0 flail a +0 leather armour (21, 20, D:3) a +0 dagger (-15, 21, D:3) a cursed -2 leather armour (8, 21, D:3) a +0 scale mail (11, 22, D:3) 13 arrows of flame (-14, 24, D:3) a +0 leather armour (9, 24, D:3) a +0 leather armour (16, 24, D:3) a stone (11, 26, D:3) a stone (15, 26, D:3) a stone (9, 27, D:3) a +0 dagger a +0 hunting sling 9 stones (22, 29, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Munom's Assorted Antiques a +0 dire flail (92 gold) a scroll of remove curse (69 gold) 3 scrolls of identify (138 gold) a potion of curing (69 gold) a scroll of noise (23 gold) a +0 pair of boots (103 gold) 3 scrolls of blinking (69 gold) a potion of haste (20 gold) an Akashic Record (345 gold) a +0 leather armour (46 gold) (0, 0, D:4) a +0 robe (3, 0, D:4) a +0 chain mail (-27, 1, D:4) a +0 ring mail (-8, 1, D:4) a +0 flail (2, 1, D:4) a +0 robe (-34, 2, D:4) a +0 whip (-35, 4, D:4) a +0 giant club (-41, 6, D:4) a cursed -3 mace (-33, 6, D:4) a +0 ring mail (-36, 7, D:4) a +0 leather armour a +0 whip (-29, 11, D:4) a cursed +0 naga barding (-24, 12, D:4) a +0 whip (-38, 23, D:4) a +0 flail (-20, 23, D:4) 8 bolts (-41, 25, D:4) a +0 great sword (-38, 26, D:4) 19 arrows (-2, 31, D:4) a +0 short sword of venom (5, 33, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (-6, 2, D:5) a +0 whip (-42, 4, D:5) the +5 mace "Zuom" {elec, -Tele rF+ rC+ MP+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from cold. It affects your magic capacity (+9). It prevents most forms of teleportation. (-15, 4, D:5) a +0 trident (-8, 4, D:5) a +0 quarterstaff (-10, 14, D:5) a +0 rapier (-13, 20, D:5) a +0 leather armour (-4, 21, D:5) a +0 scale mail (-42, 35, D:5) 9 bolts (-21, 36, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 robe (-11, 1, D:6) a +0 flail a necrophage corpse (-4, 2, D:6) a cursed -2 dagger (unseen) (-11, 25, D:6) a +0 hand axe (-2, 33, D:6) an arrow (1, 34, D:6) 5 arrows (0, 35, D:6) a +0 shortbow 15 arrows (6, 35, D:6) a potion of resistance (27, 37, D:6) a +0 mace (0, 38, D:6) an arrow (-1, 39, D:6) 2 arrows (11, 43, D:6) a cursed -1 club