Herem Level 1 of the Dungeon (0, 0, D:1) 25 poisoned needles (1, 14, D:1) 14 stones (2, 29, D:1) a +0 club (5, 19, D:1) a +0 club 21 stones (7, 25, D:1) a cursed +0 robe (11, 10, D:1) a +1 dagger of speed (21, 18, D:1) a +0 mace (22, 10, D:1) a +0 hand axe (39, 31, D:1) 22 stones (41, 15, D:1) a +0 club (42, 19, D:1) a +0 whip (54, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) 3 stones (1, 16, D:2) a goblin corpse (skeletalised by now) (5, -6, D:2) a +0 club (16, 25, D:2) a +0 chain mail (18, -1, D:2) 19 stones (29, 24, D:2) a +0 club (30, 11, D:2) a +0 short sword (31, 6, D:2) a +0 spear (31, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club 17 stones a goblin corpse (1, 3, D:3) a potion of curing (1, 6, D:3) a potion of invisibility (2, 3, D:3) 12 gold pieces (13, -9, D:3) a +0 hand axe (13, -6, D:3) a +1 dagger of freezing a +0 club a +0 leather armour a goblin corpse (26, -5, D:3) 21 arrows (37, -4, D:3) a +0 mace a +0 leather armour (37, -2, D:3) 10 stones (46, 3, D:3) 6 javelins