Dungeon Crawl Stone Soup version 0.35-a0-39-g3ba5078521 (webtiles) character file. Game seed: 14745349818369141096 443 Heedrag the Cleaver (level 6, 0/52 HPs) Began as a Minotaur Fighter on Feb 4, 2026. Slain by a crocodile (6 damage) ... in a sewer. The game lasted 00:04:23 (2231 turns). Heedrag the Cleaver (Minotaur Fighter) Turns: 2231, Time: 00:04:24 Health: 0/52 AC: 12 Str: 23 XL: 6 Next: 71% Magic: 5/5 EV: 7 Int: 7 God: Gold: 151 SH: 4 Dex: 11 Spells: 5/5 levels left rFire . . . (100%) a - +0 war axe rCold + + . (33%) c - +0 buckler rNeg . . . (100%) d - +3 chain mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth f - ring of Hoyguul {*Slow rC++ Int+2 Dex+2} HPRegen 0.28/turn (no ring) MPRegen 0.09/turn %: slow self (1%) @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 151 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: + Level 4.1 Fighting * Level 8.1 Axes + Level 4.1 Armour + Level 0.4 Dodging + Level 4.1 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 97% 1 Summon Small Mammal Summ 0% N/A 97% 1 Swiftness Air 0% N/A 100% 3 Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Fireball Conj/Fire 0% 3d3 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles e - 11 stones (quivered) Armour b - a scarf of harm (You found it on level 1 of the Dungeon) c - a +0 buckler (worn) d - a +3 chain mail (worn) (You found it on level 1 of the Dungeon) g - a +0 cloak (You found it on level 3 of the Dungeon) Jewellery f - the ring of Hoyguul (worn) {*Slow rC++ Int+2 Dex+2} (You found it on level 2 of the Dungeon) [ring of protection from cold] *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Scrolls c - 2 scrolls of brand weapon {unknown} e - a scroll of enchant armour {unknown} h - 5 scrolls of identify {unknown} l - a scroll of immolation {unknown} m - a scroll of enchant weapon {unknown} q - a scroll of torment {unknown} u - a scroll of amnesia {unknown} Potions m - 3 potions of might d - 2 potions of invisibility {unknown} f - a potion of experience {unknown} j - a potion of curing {unknown} k - a potion of berserk rage {unknown} n - 2 potions of mutation {unknown} h - a potion of haste {@q3} p - a potion of ambrosia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21895 Sewer (1/1) Zot: 5817 Temple: D:4-7 Altars: Dithmenos Ru ### ####### #.# ##.....## #.# #......$# ######.####.....$|# .....†...!......@l# ######.####.....$?# #.# #......$# #.# ##.....## #.# ####### #.# #.# ##.## ##...## You could see a crocodile. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the brain worm. You headbutt the brain worm! You hit the rock fish but do no damage. The rock fish bites you but does no damage. The brain worm bites you but does no damage. The rock fish bites you but does no damage. Unknown command. You hit the brain worm. You hit the rock fish but do no damage. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. The rock fish barely misses you. You hit the brain worm. You hit the rock fish but do no damage. The brain worm bites you but does no damage. The rock fish bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You slash the brain worm! You kill the brain worm! You hit the rock fish but do no damage. The rock fish barely misses you. Training target 8.0 for Axes reached! Your Axes skill increases to level 8! You need to enable at least one skill for training. You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: a) +0 war axe Press: ? - help, Dir - move target Aim: a rock fish (heavily wounded, 72% to hit and 68% to hit with your headbutt) You hit the rock fish. The rock fish barely misses you. You furiously retaliate! You headbutt the rock fish, but do no damage. Hit: a) +0 war axe Press: ? - help, Dir - move target Aim: a rock fish (heavily wounded, 72% to hit and 68% to hit with your headbutt) You closely miss the rock fish. The rock fish bites you. * * * LOW HITPOINT WARNING * * * Hit: a) +0 war axe Press: ? - help, Dir - move target Aim: a rock fish (heavily wounded, 72% to hit and 68% to hit with your headbutt) You barely miss the rock fish. The rock fish bites you. * * * LOW HITPOINT WARNING * * * The rock fish closely misses you. Hit: a) +0 war axe Press: ? - help, Dir - move target Aim: a rock fish (heavily wounded, 72% to hit and 68% to hit with your headbutt) You hit the rock fish but do no damage. You headbutt the rock fish! You kill the rock fish! Hit: a) +0 war axe Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. You start resting. You start resting. You learned that your green potion is actually a potion of haste. o -> h - a potion of haste You encounter a bat. Found a potion of haste. Found a gate leading back out of this place. The bat hits you but does no damage. You closely miss the bat. You block the bat's attack. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! You encounter a crocodile. The crocodile hisses menacingly. A crocodile is nearby! A crocodile is nearby! You see here a potion of haste {@q3}. The crocodile bites you! The crocodile drags you backwards! You hit the crocodile. Your headbutt misses the crocodile. The crocodile bites you but does no damage. You closely miss the crocodile. The crocodile bites you! The crocodile drags you backwards! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the crocodile but do no damage. The crocodile closely misses you. You closely miss the crocodile. You headbutt the crocodile! The crocodile bites you. The crocodile drags you backwards! Unknown command. You miss the crocodile. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Unknown command. You slash the crocodile! The crocodile barely misses you. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You barely miss the crocodile. You block the crocodile's attack. Unknown command. You slash the crocodile! The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Unknown command. You hit the crocodile but do no damage. The crocodile bites you. You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Armour | 4 | 4.1 Fighting | 4 | 4.1 Axes | 3 4 6 7 8 | 8.1 Shields | 4 | 4.1 Dodging | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 85 | 92 || 177 Melee: War axe | 99 | 111 || 210 Headbutt | 17 | 19 || 36 Throw: Stone | | 1 || 1 Armour: Chain mail | 74 | 87 || 161 Scale mail | 2 | || 2 Dodge: Dodged | 41 | 30 || 71 Block: Buckler | 19 | 26 || 45 Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_ring, hangedman_decor_slide_cut, minmay_heptomino_d4 D:2: layout_rooms, dreamdust_ecumenical_altar_grove, basic_altar D:3: layout_basic, roderic_roman_lattice, kennysheep_big_empty_room D:4: layout_loops_cross, palyth_temple_overflow_mages, grunt_ashenzari_visionary [grunt_ashenzari_visionary_shoals, grunt_ashenzari_visionary_spider], mainiacjoe_overflow_large_starburst, nemelex_diamond_rough_becter, cheibrodos_sewer_entry_bend Sewer: sewer_big_baddie Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 323 | D:1 | Reached XP level 2. HP: 24/27 MP: 1/1 372 | D:1 | You add the spell Permafrost Eruption to your library. 476 | D:1 | You add the spell Fulminant Prism to your library. 489 | D:1 | You add the spell Freeze to your library. 798 | D:2 | Reached skill level 4 in Armour 800 | D:2 | Reached skill level 4 in Fighting 800 | D:2 | Reached skill level 3 in Axes 800 | D:2 | Reached skill level 4 in Shields 821 | D:2 | Found a faded altar of an unknown god. 823 | D:2 | You add the spell Fireball to your library. 860 | D:2 | Reached XP level 3. HP: 33/33 MP: 2/2 904 | D:2 | You add the spell Summon Small Mammal to your library. 945 | D:2 | Identified the ring of Hoyguul {*Slow rC++ Int+2 Dex+2} 1014 | D:2 | Found a sacrificial altar of Ru. 1077 | D:2 | You add the spell Forge Lightning Spire to your library. 1338 | D:3 | Reached skill level 4 in Axes 1368 | D:3 | Reached XP level 4. HP: 40/40 MP: 3/3 1390 | D:3 | You add the spell Swiftness to your library. 1620 | D:3 | Reached skill level 5 in Axes 1628 | D:3 | Encountered an ice beast 1633 | D:3 | Killed an ice beast 1634 | D:3 | Reached skill level 6 in Axes 1634 | D:3 | Reached XP level 5. HP: 45/46 MP: 4/4 1714 | D:3 | You add the spell Hoarfrost Cannonade to your library. 1909 | D:4 | Found a shadowy altar of Dithmenos. 1919 | D:4 | Reached skill level 7 in Axes 1948 | D:4 | Reached XP level 6. HP: 50/52 MP: 5/5 2039 | D:4 | Found a glowing drain. 2055 | Sewer | Entered a sewer 2086 | Sewer | Reached skill level 8 in Axes 2230 | Sewer | HP: 6/52 [crocodile (9)] 2231 | Sewer | Slain by a crocodile Vanquished Creatures An ice beast (D:3) A brain worm (Sewer) 2 rock fish (Sewer) A sleepcap (D:4) A clockroach (D:4) 4 gnolls 3 adders 2 dart slugs (D:1) 7 orcs 3 ribbon worms 3 endoplasms 4 hobgoblins 3 jackals 3 quokkas 10 ball pythons 10 bats 2 frilled lizards (D:3) 6 goblins 7 kobolds 4 rats 77 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 377 | 257 | 40.5 | 64 | 13 | 16.9 +---------+---------+-------+---------+---------+------- D:1 | 22 | 4 | 15.4 | 12 | 3 | 20.0 D:2 | 52 | 0 | 0.0 | 20 | 0 | 0.0 D:3 | 213 | 0 | 0.0 | 20 | 0 | 0.0 D:4 | 90 | 8 | 8.2 | 12 | 2 | 14.3 Sewer | 0 | 245 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Armour | 4 | 4.1 Fighting | 4 | 4.1 Axes | 3 4 6 7 8 | 8.1 Shields | 4 | 4.1 Dodging | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 85 | 92 || 177 Melee: War axe | 99 | 111 || 210 Headbutt | 17 | 19 || 36 Throw: Stone | | 1 || 1 Armour: Chain mail | 74 | 87 || 161 Scale mail | 2 | || 2 Dodge: Dodged | 41 | 30 || 71 Block: Buckler | 19 | 26 || 45 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 126.8 Dungeon | 89.6 | 89.6 | N/A | N/A | 61.4 | 97.2 Sewer | 10.4 | 10.4 | N/A | N/A | 38.6 | 245.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2285 | 2100 | 185 | 134 | 1512 | 5 | 457.0 | Dungeon | 2104 | 1919 | 185 | 20 | 1498 | 4 | 526.0 | Sewer | 181 | 181 | 0 | 114 | 14 | 1 | 181.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 791 daAuts D:3: 597 daAuts D:2: 521 daAuts D:4: 194 daAuts Sewer: 181 daAuts