Dungeon Crawl Stone Soup version 0.33-a0-1119-g2614225963 (webtiles) character file. Game seed: 16702632076171092120 6202 Heedrag the Destroyer (level 10, -14/70 HPs) Began as a Demonspawn Conjurer on Mar 23, 2025. Was an Initiate of Gozag. Killed by an exploding fulminant prism (25 damage) ... created by the player character ... on level 9 of the Dungeon. The game lasted 00:28:16 (8467 turns). Heedrag the Destroyer (Demonspawn Conjurer) Turns: 8467, Time: 00:28:16 Health: -14/70 AC: 6 Str: 8 XL: 10 Next: 61% Magic: 8/22 EV: 16 Int: 28 God: Gozag Gold: 792 SH: 6 Dex: 12 Spells: 15/26 levels left rFire . . . T - +3 spear (venom) rCold . . . M - +2 buckler rNeg + . . S - +2 robe {rN+} rPois . x - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... w - amulet of magic regeneration Stlth ++ E - +5 ring of evasion HPRegen 0.31/turn I - +6 ring of intelligence MPRegen 0.58/turn %: no passive effects @: gold aura, very slightly contaminated A: icemail 2, condensation shield, weakness stinger 2 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 9 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 1281 gold pieces. You spent 359 gold pieces at shops. You paid 130 gold pieces to Gozag. Innate Abilities, Weirdness & Mutations A meltable icy envelope protects you from harm. (AC +0) A meltable shield of frost defends you. (SH +0) You have a tail ending in a sharp stinger. Skills: + Level 3.5 Fighting - Level 4.0 Dodging - Level 2.0 Stealth + Level 1.5 Shields + Level 8.6 Spellcasting - Level 10.0 Conjurations - Level 3.0 Translocations + Level 3.2 Air Magic + Level 3.1 Earth Magic - Level 3.0 Alchemy + Level 2.7 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Fulminant Prism Conj/Alch 24% 3d12 4% 4 i - Iskenderun's Mystic Conj/Tloc 48% 2d11 (+2d54% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 28% (3-9)d4 6% 3 Passwall Erth 29% N/A 6% 3 Swiftness Air 30% N/A 6% 3 Rending Blade Conj/Frge 40% 2d(6+1*) 10% 4 Ensorcelled Hibernation Hex/Ice 24% N/A 11% 2 Tukima's Dance Hex 12% N/A 22% 3 Dimensional Bullseye Hex/Tloc 10% N/A 36% 4 Magnavolt Erth/Air 14% 4d11 100% 7 Maxwell's Capacitive Co Air 15% ∞ 100% 8 Platinum Paragon Frge 6% 4d11 100% 9 Inventory: Hand Weapons C - the +6 short sword "Cuidish" {spect, rF- rC+ rN+ Will+} (You found it on level 5 of the Dungeon) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. P - a +2 dagger of flaming (You took it off an orc on level 7 of the Dungeon) T - a +3 spear of venom (weapon) (You took it off a gnoll sergeant on level 8 of the Dungeon) Missiles c - 20 poisoned darts e - 118 stones p - 5 javelins K - 2 boomerangs V - a curare-tipped dart {=f} Armour x - a +1 helmet (worn) (You took it off Robin on level 4 of the Dungeon) M - a +2 buckler (worn) (You took it off a gnoll sergeant on level 7 of the Dungeon) S - a +2 robe of positive energy (worn) (You took it off a wight on level 8 of the Dungeon) W - the +8 plate armour of Elyvilon, Stopping {Int+4} (You found it on level 9 of the Dungeon) Int+4: It affects your intelligence (+4). Magical Staves R - a staff of earth {!a} (You found it on level 7 of the Dungeon) Jewellery l - a ring of willpower (You found it on level 1 of the Dungeon) v - a ring of see invisible (You found it on level 3 of the Dungeon) w - an amulet of magic regeneration (worn) (You found it on level 4 of the Dungeon) E - a +5 ring of evasion (worn) (You found it on level 2 of the Dungeon) I - a +6 ring of intelligence (worn) (You found it on level 1 of the Dungeon) L - a ring of flight (You found it on level 6 of the Dungeon) N - a ring of positive energy (You found it on level 8 of the Dungeon) O - a +4 ring of protection (You took it off a kobold on level 2 of the Dungeon) Wands g - a wand of polymorph (7) (You took it off an orc on level 7 of the Dungeon) Q - a wand of acid (6) (You found it on level 7 of the Dungeon) U - a wand of warping (7) (You took it off an orc on level 7 of the Dungeon) Scrolls a - a scroll of vulnerability {unknown} f - 8 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} i - 4 scrolls of teleportation {@r4} j - 2 scrolls of immolation {unknown} k - a scroll of poison {unknown} m - 2 scrolls of fear {unknown} o - 5 scrolls of enchant weapon {unknown} u - 3 scrolls of blinking {!r} y - 2 scrolls of fog {unknown} A - a scroll of amnesia {unknown} G - a scroll of revelation Potions d - a potion of berserk rage {unknown} n - 2 potions of mutation {unknown} q - a potion of attraction {unknown} r - 2 potions of enlightenment {unknown} s - 2 potions of curing {@q1} t - 2 potions of might {unknown} z - 2 potions of moonshine {!q} B - a potion of brilliance {unknown} D - 2 potions of heal wounds {@q2} F - a potion of invisibility {unknown} J - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Zot: 26702 Temple (1/1) D:7 Zot: 5998 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:6 =[!? D:8 : Annotations: D:9 Joseph ................#..... ..$....h.....#### .... ...........## ... ............## .. . ...#........# . .. ##.?..##..# ... #..### #..# ....###.## #... #..)#@# #.. #...# .. ###@## ##$# #$## ##§# ### You could see Joseph and a wolf (wandering). Message History Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Joseph, a Mercenary comes into view. He is wielding a +2 quarterstaff of pain and carrying a wand of warping. You block the two-headed ogre's attack. x2 Unknown command. Your fulminant prism crackles loudly. Unknown command. Reach: T) +3 spear (venom) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, very poisoned, ally target, 78% to hit and 73% to hit with your tail-slap) You reach to attack! You hit the two-headed ogre. The two-headed ogre looks as sick as possible! The blast of energy engulfs something! You hear a howl! You hear an angry hiss. Unknown command. You barely miss the two-headed ogre. The two-headed ogre completely misses you. The two-headed ogre misses you. Unknown command. Unknown command. Unknown command. Magic courses through your body. Joseph says, "You will never get the ORB, sorry." The two-headed ogre closely misses you. The two-headed ogre completely misses you. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You see a ghostly outline there, and the spell fizzles. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre barely misses you. Unknown command. Unknown command. Unknown command. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. Joseph shouts, "Wow!" Unknown command. Unknown command. Unknown command. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +2 quarterstaff of pain, wearing a +0 ring mail and carrying a wand of warping (moderately wounded, 85% to hit) You focus your ray upon Joseph. The searing ray hits the two-headed ogre. You kill the two-headed ogre! The searing ray hits something. The searing ray hits Joseph! (Press . to maintain the ray.) Joseph zaps a wand. Space twists violently! The rupture engulfs something! Reactivating autopickup. You feel a bit more experienced. The rupture engulfs Joseph! Joseph blinks! You hear a howl! You hear an angry hiss. You hear a howl! x2 You hear an angry hiss. x2; You hear an angry buzzing noise. You hear an angry growl. Your Fighting skill increases to level 3! Your Shields skill increases to level 1! Your Air Magic skill increases to level 3! Your Earth Magic skill increases to level 3! Your Evocations skill increases to level 2! Unknown command. You hear a shout! You hear a howl! x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You stop channelling your searing ray. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +2 quarterstaff of pain, wearing a +0 ring mail and carrying a wand of warping (heavily wounded, ally target, 85% to hit) The searing ray hits Joseph. (Press . to maintain the ray.) Joseph unwields a +2 quarterstaff of pain. Joseph wields a +1 sling of flaming. It bursts into flame! Joseph shoots a sling bullet. The sling bullet closely misses you. Your fulminant prism crackles loudly. The searing ray hits Joseph! Joseph zaps a wand. Space twists violently! The rupture engulfs you. You blink. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * A wolf comes into view. The blast of energy engulfs you!! You die... Your body crumbles into a pile of gold. Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 9 10 | 10.0 Spellcasting | 3 4 5 8 | 8.6 Alchemy | 1 2 3 | 3.0 Dodging | 2 3 4 | 4.0 Stealth | 2 | 2.0 Translocations | 2 3 | 3.0 Fighting | 1 3 | 3.5 Air Magic | 1 3 | 3.2 Earth Magic | 1 3 | 3.1 Evocations | 2 | 2.7 Shields | 1 | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | 14 | 5 | | || 19 Tailslap | | 2 | | || 2 Dagger | | | 3 | || 3 Spear | | | 1 | 5 || 6 Cast: Magic Dart | 75 | 48 | 64 | 14 || 201 Searing Ray | 2 | 14 | 46 | 7 || 69 Fulminant Prism | | 6 | 25 | 19 || 50 Iskenderun's Myst | | | 1 | 1 || 2 Use: Potion | | | | 1 || 1 Stab: Sleeping | 1 | | | || 1 Armour: Robe | 16 | 12 | 31 | 11 || 70 Dodge: Dodged | 25 | 27 | 53 | 8 || 113 Block: Other | | | 16 | || 16 Buckler | | | | 4 || 4 Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_corners, kennysheep_boxes D:2: layout_rooms, shapermc_ecumenical_altar_pompeii D:3: layout_basic, nicolae_overflow_hidden_temple, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_small_starburst, st_stairs_4 D:4: layout_loops_ring, uniq_robin D:5: layout_rooms, grunt_gozag_statues, uniq_menkaure D:6: layout_loops_ring, minmay_shop_grid_forest, uniq_grinder D:7: layout_basic, minmay_temple_entry_statues, minmay_quadrilaterals D:8: layout_basic, serial_shops, shop D:9: layout_layer_cave, minmay_lair_entry_grove, serial_bayou_pond_d, uniq_grum, uniq_erolcha, uniq_joseph Temple: nicolae_temple_no_exploring_needed Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 324 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 324 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 634 | D:1 | Learned a level 2 spell: Searing Ray 925 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1896 | D:2 | Reached skill level 5 in Conjurations 1999 | D:2 | Found a faded altar of an unknown god. 2464 | D:3 | Reached XP level 4. HP: 30/30 MP: 6/8 2469 | D:3 | Learned a level 4 spell: Fulminant Prism 2488 | D:3 | Found a hazy altar of Hepliaklqana. 2610 | D:3 | Found a sacrificial altar of Ru. 2628 | D:3 | Found a basalt altar of Yredelemnul. 2808 | D:3 | Found a bloodstained altar of Trog. 2896 | D:3 | You add the spells Ensorcelled Hibernation, Swiftness and | Passwall to your library. 3239 | D:3 | Found a shimmering blue altar of Sif Muna. 3243 | D:3 | Found a burning altar of Makhleb. 3443 | D:4 | Reached skill level 3 in Spellcasting 3550 | D:4 | HP: 7/30 [gnoll/+0 halberd (15)] 3551 | D:4 | Reached skill level 1 in Alchemy 3647 | D:4 | Reached XP level 5. HP: 34/35 MP: 4/9 3842 | D:4 | Reached skill level 6 in Conjurations 4007 | D:4 | Noticed a black bear 4014 | D:4 | Reached skill level 2 in Alchemy 4014 | D:4 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 4014 | D:4 | Reached XP level 6. HP: 41/41 MP: 4/11 4167 | D:4 | Noticed Robin 4171 | D:4 | Killed Robin 4447 | D:5 | Entered Level 5 of the Dungeon 4454 | D:5 | Reached skill level 2 in Dodging 4454 | D:5 | Reached skill level 2 in Stealth 4474 | D:5 | Found an opulent altar of Gozag. 4480 | D:5 | Became a worshipper of Gozag Ym Sagoz the Greedy 4492 | D:5 | Noticed Menkaure 4499 | D:5 | Killed Menkaure 4500 | D:5 | Reached skill level 4 in Spellcasting 4500 | D:5 | Gained mutation: A meltable shield of frost defends you. | (SH +0) [demonic ancestry] 4500 | D:5 | Reached XP level 7. HP: 46/46 MP: 3/13 4517 | D:5 | Reached skill level 7 in Conjurations 4517 | D:5 | Reached skill level 3 in Alchemy 4608 | D:5 | You add the spells Maxwell's Portable Piledriver, Magnavolt | and Maxwell's Capacitive Coupling to your library. 4841 | D:5 | Identified the +6 short sword "Cuidish" {spect, rF- rC+ rN+ | Will+} 5007 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5053 | D:6 | Reached skill level 3 in Dodging 5066 | D:6 | Gained mutation: A meltable icy envelope protects you from | harm. (AC +0) [demonic ancestry] 5066 | D:6 | Reached XP level 8. HP: 48/52 MP: 2/14 5092 | D:6 | Reached skill level 1 in Translocations 5146 | D:6 | Reached skill level 8 in Conjurations 5454 | D:6 | Noticed Grinder 5458 | D:6 | Paralysed by Grinder for 5 turns 5468 | D:6 | Killed Grinder 5469 | D:6 | Reached skill level 5 in Spellcasting 5469 | D:6 | Reached skill level 2 in Translocations 5656 | D:6 | Found Ummyobuc's Distillery. 5657 | D:6 | Found Segeashraa's Magic Scroll Boutique. 5660 | D:6 | Found Roitzaci's Jewellery Boutique. 5661 | D:6 | Found Icolid's Antique Armour Boutique. 5679 | D:6 | Bought a potion of moonshine for 14 gold pieces 5679 | D:6 | Bought a potion of heal wounds for 70 gold pieces 5679 | D:6 | Bought a potion of curing for 42 gold pieces 5695 | D:6 | Bought a scroll of teleportation for 39 gold pieces 5695 | D:6 | Bought a scroll of blinking for 97 gold pieces 5695 | D:6 | Bought a scroll of revelation for 97 gold pieces 5952 | D:7 | Found a staircase to the Ecumenical Temple. 5978 | Temple | Entered the Ecumenical Temple 6018 | D:7 | Reached skill level 4 in Dodging 6044 | D:7 | Noticed a hornet 6050 | D:7 | Killed a hornet 6051 | D:7 | Reached skill level 9 in Conjurations 6225 | D:7 | Reached XP level 9. HP: 57/57 MP: 11/17 6283 | D:7 | You add the spells Tukima's Dance, Dimensional Bullseye, | Rending Blade and Platinum Paragon to your library. 6371 | D:7 | Reached skill level 3 in Translocations 6463 | D:7 | Reached skill level 6 in Spellcasting 6467 | D:7 | Reached skill level 10 in Conjurations 6535 | D:7 | Reached skill level 7 in Spellcasting 7450 | D:8 | Reached skill level 1 in Fighting 7450 | D:8 | Reached skill level 1 in Air Magic 7450 | D:8 | Reached skill level 1 in Earth Magic 7528 | D:8 | Reached skill level 8 in Spellcasting 7606 | D:8 | Gained mutation: A meltable icy envelope protects you from | harm. (AC +0) [demonic ancestry] 7606 | D:8 | Reached XP level 10. HP: 63/67 MP: 17/22 7707 | D:8 | Reached skill level 2 in Fighting 7716 | D:8 | Found Tuired's Book Emporium. 7754 | D:8 | Reached skill level 2 in Air Magic 8215 | D:9 | Reached skill level 2 in Earth Magic 8215 | D:9 | Reached skill level 1 in Evocations 8231 | D:9 | Noticed a two-headed ogre 8237 | D:9 | Killed a two-headed ogre 8359 | D:9 | Identified the +8 plate armour of Elyvilon, Stopping | {Int+4} 8430 | D:9 | Noticed a two-headed ogre 8435 | D:9 | Noticed Erolcha 8456 | D:9 | Noticed Joseph 8461 | D:9 | HP: 11/69 [two-headed ogre/+0 giant club (15)] 8463 | D:9 | Killed a two-headed ogre 8463 | D:9 | Killed Erolcha 8464 | D:9 | Reached skill level 3 in Fighting 8464 | D:9 | Reached skill level 1 in Shields 8464 | D:9 | Reached skill level 3 in Air Magic 8464 | D:9 | Reached skill level 3 in Earth Magic 8464 | D:9 | Reached skill level 2 in Evocations 8467 | D:9 | HP: 11/70 [Joseph/rupture (2)] 8467 | D:9 | Killed by an exploding fulminant prism Vanquished Creatures 2 two-headed ogres (D:9) Grinder (D:6) A hornet (D:7) A wyvern (D:7) 3 steam dragons Menkaure (D:5) 2 orc warriors 3 sky beasts 2 ice beasts (D:7) 3 ogres 4 black bears A centaur (D:8) 2 kobold brigands 7 bullfrogs 3 gnoll sergeants 3 scorpions A marrowcuda (D:7) 3 wights (D:8) 2 howler monkeys A bombardier beetle (D:4) 3 orc priests 4 hounds 2 jellies A sleepcap (D:6) 3 iguanas 4 orc wizards Robin (D:4) 16 gnolls 6 adders 4 ufetubi 2 dart slugs (D:1) 22 orcs 6 bats 5 endoplasms 3 giant cockroaches 8 goblins 15 hobgoblins 8 jackals 4 quokkas 7 ball pythons 5 frilled lizards 19 kobolds 5 rats 199 creatures vanquished. Vanquished Creatures (others) Erolcha (D:9) 1 creature vanquished. Grand Total: 200 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6855 | 2006 | 22.6 | 176 | 24 | 12.0 +---------+---------+-------+---------+---------+------- D:1 | 46 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 45 | 0 | 0.0 | 18 | 0 | 0.0 D:3 | 40 | 16 | 28.6 | 16 | 3 | 15.8 D:4 | 389 | 33 | 7.8 | 19 | 11 | 36.7 D:5 | 553 | 172 | 23.7 | 9 | 1 | 10.0 D:6 | 674 | 286 | 29.8 | 13 | 1 | 7.1 D:7 | 1744 | 684 | 28.2 | 38 | 7 | 15.6 D:8 | 1394 | 0 | 0.0 | 26 | 0 | 0.0 D:9 | 1970 | 815 | 29.3 | 11 | 1 | 8.3 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 9 10 | 10.0 Spellcasting | 3 4 5 8 | 8.6 Alchemy | 1 2 3 | 3.0 Dodging | 2 3 4 | 4.0 Stealth | 2 | 2.0 Translocations | 2 3 | 3.0 Fighting | 1 3 | 3.5 Air Magic | 1 3 | 3.2 Earth Magic | 1 3 | 3.1 Evocations | 2 | 2.7 Shields | 1 | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | 14 | 5 | | || 19 Tailslap | | 2 | | || 2 Dagger | | | 3 | || 3 Spear | | | 1 | 5 || 6 Cast: Magic Dart | 75 | 48 | 64 | 14 || 201 Searing Ray | 2 | 14 | 46 | 7 || 69 Fulminant Prism | | 6 | 25 | 19 || 50 Iskenderun's Myst | | | 1 | 1 || 2 Use: Potion | | | | 1 || 1 Stab: Sleeping | 1 | | | || 1 Armour: Robe | 16 | 12 | 31 | 11 || 70 Dodge: Dodged | 25 | 27 | 53 | 8 || 113 Block: Other | | | 16 | || 16 Buckler | | | | 4 || 4 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 886.1 Dungeon | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 984.6 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8465 | 8202 | 263 | 401 | 6760 | 10 | 846.5 | Dungeon | 8464 | 8201 | 263 | 401 | 6760 | 9 | 940.4 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1479 daAuts D:7: 1156 daAuts D:3: 1049 daAuts D:4: 1046 daAuts D:6: 998 daAuts D:8: 951 daAuts D:2: 867 daAuts D:5: 618 daAuts D:9: 296 daAuts Temple: 1 daAuts