Heedrag Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -30, D:1) 16 stones (7, -10, D:1) a +0 mace (9, -9, D:1) a +0 short sword (10, -3, D:1) 27 stones (11, -27, D:1) a +0 scale mail (14, -25, D:1) a +0 dagger (33, -9, D:1) a +0 short sword (39, -12, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 club (0, 1, D:2) a +0 halberd (2, 2, D:2) a +0 club (2, 12, D:2) a +0 dagger (4, -7, D:2) 16 bolts (8, -10, D:2) a +0 ring mail (12, -11, D:2) a +0 club 30 stones a +0 scale mail (20, -20, D:2) a +0 dagger a +0 hunting sling 23 stones (23, -5, D:2) 27 stones (26, -4, D:2) 23 stones (32, 12, D:2) a +0 dagger (33, 17, D:2) a +0 club (35, -17, D:2) 17 stones (35, -8, D:2) 24 arrows (53, 14, D:2) a +0 dagger (54, 16, D:2) a +0 club (55, 21, D:2) a +0 whip (61, 3, D:2) 27 arrows Level 3 of the Dungeon [Shop] Waer's Weapon Emporium 18 poisoned darts (93 gold) a +0 hand axe (39 gold) the +8 storm bow {elec, penet} (756 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +0 falchion of protection (72 gold) a +0 war axe (45 gold) a +0 rapier (52 gold) a +0 halberd (52 gold) a +0 hunting sling (19 gold) a +0 double sword (195 gold) a +0 short sword (39 gold) 2 large rocks (18 gold) (0, 0, D:3) a +0 dagger (2, -11, D:3) a +0 robe a +0 dagger (9, 8, D:3) a +0 flail (17, 18, D:3) a +0 robe (20, 1, D:3) a +0 dagger (21, 10, D:3) a +0 short sword (42, 7, D:3) a staff of earth (47, 13, D:3) a +0 whip (48, 22, D:3) 20 sling bullets (49, -1, D:3) a +0 whip a +0 dagger of chaos a +0 dagger (49, 0, D:3) a +1 short sword of chaos a +0 whip of chaos Level 4 of the Dungeon (0, 0, D:4) a +0 whip (4, 1, D:4) a +0 scale mail a +0 mace (4, 21, D:4) a staff of cold (6, 17, D:4) 13 bolts a +0 dagger a +0 hand crossbow (7, 22, D:4) a +0 whip (8, -14, D:4) a +0 dagger (10, -1, D:4) 19 stones (12, -18, D:4) a +0 robe a +0 dagger (12, -6, D:4) a +0 scale mail a +1 flail of holy wrath (34, 3, D:4) 6 stones Level 5 of the Dungeon (15, 6, D:5) a +0 club (15, 7, D:5) a +0 flail (16, 6, D:5) a +0 club (16, 7, D:5) a +0 club (30, 8, D:5) a +0 robe a +0 dagger (41, 8, D:5) 25 arrows (42, 35, D:5) a +0 club (43, 0, D:5) a +0 hand axe (43, 8, D:5) 7 arrows (48, 19, D:5) a +0 spear (51, 21, D:5) 24 stones (55, 36, D:5) a +0 club a +0 leather armour (57, 34, D:5) a +0 flail 17 stones (61, 3, D:5) a +0 ring mail a +0 club a wand of flame (4) (64, 13, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger (65, 13, D:5) a +0 falchion a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 club (0, 29, D:6) a +0 dagger (13, -11, D:6) a +0 falchion (13, -7, D:6) +0 acid dragon scales (16, -2, D:6) 24 arrows a +0 shortbow (17, 13, D:6) a +0 shortbow 11 arrows (19, 18, D:6) 21 stones (20, 5, D:6) a +0 ring mail (21, 23, D:6) a +0 robe a +0 dagger (22, 23, D:6) a +0 dagger a +0 chain mail a +0 mace Level 7 of the Dungeon [Shop] Sunump's Jewellery Emporium a ring of fire (275 gold) a +6 ring of strength (643 gold) a ring of flight (192 gold) the ring "Imasoeri" {Contam AC+4 Int+7 Slay+6} (850 gold) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). Contam: It causes magical contamination when unequipped. an amulet of magic regeneration (330 gold) a ring of protection from cold (275 gold) a +6 ring of intelligence (643 gold) an amulet of magic regeneration (330 gold) a ring of magical power (220 gold) [Shop] Yhibusm's Antique Weapon Emporium the +6 long sword "Adimo" {freeze, Int+2} (1377 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). a +1 vampiric rapier (551 gold) a +0 broad axe (116 gold) a +0 club (29 gold) the +8 quarterstaff "Pobeowup" {antimagic, *Slow rC+ Str+6 Dex+2} (2238 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+6). Dex: It affects your dexterity (+2). rC: It protects you from cold. *Slow: It may slow you when you take damage. a +0 war axe (101 gold) a +0 longbow (130 gold) a +0 fustibalus (435 gold) a +0 club (29 gold) [Shop] Javoi's Antique Weapon Boutique a +0 halberd of protection (210 gold) a +0 club (31 gold) the +0 hunting sling of the Eel {vorpal, rCorr Int+4} (719 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. a +0 long sword (108 gold) the +5 scimitar "Feet" {vamp, rCorr Dex+6} (1928 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. a +0 battleaxe (201 gold) a +1 vorpal battleaxe (517 gold) a +0 quarterstaff (124 gold) a +0 short sword (93 gold) a +3 great sword of electrocution (1029 gold) [Shop] Tuuf's Distillery a potion of attraction (36 gold) a potion of resistance (120 gold) a potion of lignification (36 gold) a potion of flight (36 gold) a potion of haste (120 gold) a potion of attraction (36 gold) a potion of flight (36 gold) 2 potions of brilliance (96 gold) a potion of degeneration (12 gold) [Shop] Gekhamess's Magic Scroll Shop a scroll of blinking (90 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of acquirement (624 gold) a scroll of enchant armour (90 gold) a scroll of blinking (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of holy word (90 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) (0, 0, D:7) a +0 club a +0 short sword a +0 robe a +0 dagger (0, 1, D:7) a +0 dagger a +0 mace a +0 hand axe (5, -4, D:7) 15 stones (9, -13, D:7) 19 stones (13, -13, D:7) 19 gold pieces (13, -12, D:7) 20 stones (14, -15, D:7) 2 potions of might (15, -13, D:7) 8 gold pieces (15, -12, D:7) a scroll of amnesia (17, -3, D:7) a +0 short sword (19, -15, D:7) 19 arrows a +0 shortbow (22, -27, D:7) 19 stones (24, -34, D:7) a +0 battleaxe (25, 2, D:7) a +0 leather armour (29, -31, D:7) a +0 giant spiked club (31, -30, D:7) 14 stones Level 8 of the Dungeon (0, 0, D:8) 15 bolts (5, -42, D:8) a +0 whip a +0 whip (6, -43, D:8) a +0 flail a +0 club (6, -42, D:8) a +0 dagger a +0 robe (10, -12, D:8) a +0 chain mail (12, -10, D:8) 13 arrows a +0 shortbow (12, -3, D:8) a +0 helmet (20, -47, D:8) a +0 scale mail (29, -2, D:8) the +3 barding of Woridol {rN+++ rCorr Str-4 Stlth-} Str: It affects your strength (-4). rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (32, -24, D:8) a +0 plate armour (35, -39, D:8) a +0 short sword (36, -32, D:8) a +0 scale mail (36, -29, D:8) 21 stones (38, -21, D:8) a +0 spear a +0 spear (38, -20, D:8) a +0 spear (43, -48, D:8) a +0 shortbow 29 arrows (43, -46, D:8) a +0 club (54, -2, D:8) a +0 scale mail (55, -19, D:8) 8 stones (56, -33, D:8) a +0 dagger a +0 robe a +0 war axe a +0 leather armour a +0 short sword a +0 mace (56, -32, D:8) a +0 hand axe a +0 leather armour (58, -52, D:8) 25 stones Level 9 of the Dungeon (0, 0, D:9) 21 sling bullets (3, -27, D:9) a +0 flail a +0 spear (4, -27, D:9) a +0 halberd a +0 flail (4, -26, D:9) a +0 whip a +0 leather armour a +0 club (11, 1, D:9) a +0 ring mail (12, -5, D:9) a +0 chain mail (15, 9, D:9) a +0 long sword (16, -34, D:9) 21 stones (16, 1, D:9) a +0 mace a +0 chain mail (16, 2, D:9) a +2 rapier of holy wrath a +0 leather armour a +0 dagger a +0 robe (17, -20, D:9) +0 acid dragon scales (17, 2, D:9) a +0 dagger a +0 robe (17, 8, D:9) a +0 dagger (19, -16, D:9) 9 stones (24, -39, D:9) a wand of flame (10) (35, 5, D:9) a +0 battleaxe (37, 7, D:9) a +0 falchion (37, 8, D:9) a +0 leather armour (45, 6, D:9) a +0 rapier (46, 1, D:9) a +0 hunting sling Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (2, -1, D:10) a +0 glaive a +0 chain mail (4, 15, D:10) a +0 short sword (5, 15, D:10) a +0 club a +0 club a +0 short sword a +2 short sword of venom a +0 short sword a +0 dagger 10 stones a +0 whip (12, 33, D:10) 24 stones (13, 20, D:10) a +0 club a +0 dagger (15, -9, D:10) 19 stones (17, 33, D:10) a +0 flail (23, 34, D:10) a +0 giant club a +0 giant club (27, -10, D:10) 19 arrows (29, 12, D:10) a +0 leather armour (38, 28, D:10) 14 stones (49, 5, D:10) 24 arrows (51, 17, D:10) a +0 whip (51, 18, D:10) a +0 short sword a +0 short sword a +0 short sword 3 stones a +0 club a curare-tipped dart {!f} a +0 whip a +0 short sword (51, 19, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 leather armour a +0 short sword (1, -1, D:11) a +0 hand axe a +0 dagger (2, 15, D:11) a +0 scimitar of flaming a +0 war axe a +0 leather armour a +0 hand axe (3, 17, D:11) a +0 mace a +0 scale mail a +0 whip a +0 club a +0 ring mail (3, 18, D:11) a +0 short sword a +0 ring mail a +0 trident a +0 chain mail (3, 19, D:11) a +0 falchion a +0 scale mail a +0 short sword (3, 20, D:11) a +0 club (4, 19, D:11) a +0 dire flail a +0 plate armour (5, 6, D:11) a +0 war axe (7, 20, D:11) a +0 dagger (7, 26, D:11) a +0 club (9, 8, D:11) a box of beasts (20, 3, D:11) a +0 plate armour a +0 trident (21, 4, D:11) a +0 giant club a +0 giant spiked club a +0 leather armour a +0 dagger of freezing a +0 hand axe a +0 scale mail a +0 club (23, 23, D:11) a +0 troll leather armour (26, 25, D:11) 19 sling bullets (28, 3, D:11) 19 stones a +0 hand axe (39, 26, D:11) 6 silver boomerangs (39, 27, D:11) 6 gold pieces (51, 18, D:11) a +0 bardiche of protection (51, 38, D:11) a +0 quarterstaff Level 12 of the Dungeon (0, 0, D:12) a +0 trident (6, -1, D:12) a +0 mace (12, -11, D:12) 2 potions of degeneration {!q} (12, -4, D:12) 2 potions of degeneration (13, -11, D:12) 2 potions of degeneration {!q} (13, -6, D:12) 2 potions of degeneration (14, -10, D:12) 2 potions of degeneration {!q} (14, -7, D:12) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (14, -6, D:12) 2 potions of degeneration {!q} (16, -4, D:12) 2 potions of degeneration (26, 3, D:12) 30 stones the Ecumenical Temple Level 1 of the Lair of Beasts (6, 8, Lair:1) a +0 robe (6, 21, Lair:1) 25 stones (15, -10, Lair:1) 5 atropa-tipped darts (62, 20, Lair:1) the +1 ring mail of Xom's Regard {rC+} rC: It protects you from cold. (63, -31, Lair:1) a +0 leather armour (63, -20, Lair:1) a +0 trident (63, 20, Lair:1) a +0 scale mail (63, 21, Lair:1) a +0 trident a +0 war axe (64, 20, Lair:1) a book of the Earth (65, 20, Lair:1) a +6 ring of dexterity an amulet of faith {!P} a ring of flight a ring of poison resistance a +6 ring of intelligence (65, 21, Lair:1) a wand of charming (10) (66, 20, Lair:1) a scroll of torment {!r} 6 scrolls of noise {!r} (66, 21, Lair:1) a potion of flight 2 potions of mutation {!q} (67, -23, Lair:1) a +0 tower shield Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (4, -11, Lair:2) 15 bolts (4, 28, Lair:2) a +6 ring of intelligence (19, 1, Lair:2) 18 stones (20, 0, Lair:2) a +0 great mace (23, 17, Lair:2) a +0 mace (29, -18, Lair:2) a +3 dagger of venom (33, 11, Lair:2) a +3 glaive of venom (37, 36, Lair:2) a +0 robe (40, 17, Lair:2) a +0 ring mail (50, 23, Lair:2) 26 bolts (53, 24, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (2, 16, Lair:3) a +0 ring mail (6, -32, Lair:3) a +0 robe (14, -19, Lair:3) a +0 robe (31, 6, Lair:3) a +0 hand axe (43, -26, Lair:3) 13 stones (44, 20, Lair:3) 20 stones (46, 11, Lair:3) a +0 hand axe of distortion (47, -6, Lair:3) a +0 pair of boots a wand of iceblast (6) Level 4 of the Lair of Beasts (0, 0, Lair:4) a ring of flight (0, 1, Lair:4) a +2 chain mail of fire resistance (1, 1, Lair:4) a piece from Xom's chessboard (15/15) (2, 0, Lair:4) a +2 vampiric hand axe (2, 1, Lair:4) a +1 chain mail of positive energy (17, -31, Lair:4) a potion of degeneration {!q} (34, -3, Lair:4) a +1 arbalest of flaming (40, -8, Lair:4) a +0 spear (46, -55, Lair:4) a +0 leather armour (46, -39, Lair:4) a +0 robe (60, -44, Lair:4) a +0 glaive of venom (64, -49, Lair:4) a potion of degeneration (67, -48, Lair:4) a +0 spear (67, -47, Lair:4) a +0 ring mail (67, -18, Lair:4) 14 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 trident (8, 46, Lair:5) 6 atropa-tipped darts (20, 26, Lair:5) a +0 flail (31, 37, Lair:5) a +0 quarterstaff (32, 29, Lair:5) a wand of flame (12) (42, 45, Lair:5) a scroll of noise (43, 42, Lair:5) 14 stones (50, -5, Lair:5) a +0 ring mail (52, 47, Lair:5) a +0 flail (53, -2, Lair:5) a +0 scale mail (53, 51, Lair:5) the Guide on the Sinister Frostbite Spells Type Level Known a - Ozocubu's Armour Ice 3 yes b - Simulacrum Ice/Necromancy 6 yes (55, 54, Lair:5) a +0 falchion Level 6 of the Lair of Beasts (0, 0, Lair:6) a cane toad corpse (skeletalised by now) (1, -1, Lair:6) a wyvern corpse (skeletalised by now) a catoblepas corpse (skeletalised by now) (2, 4, Lair:6) a black mamba corpse (3, 2, Lair:6) a water moccasin corpse (6, -13, Lair:6) a +0 long sword (6, -8, Lair:6) a water moccasin corpse (skeletalised by now) (8, -12, Lair:6) a cane toad corpse (skeletalised by now) (8, -7, Lair:6) a potion of flight (8, -2, Lair:6) a +0 robe (10, -18, Lair:6) a wyvern corpse (skeletalised by now) (10, 11, Lair:6) a komodo dragon corpse (11, 10, Lair:6) a yak corpse (12, 11, Lair:6) a yak corpse (15, -3, Lair:6) a hornet corpse (16, -22, Lair:6) a +0 chain mail (16, -2, Lair:6) a cane toad corpse (16, -1, Lair:6) a scroll of blinking (still there?) a redback corpse (still there?) a guardian serpent corpse (still there?) a cane toad corpse (still there?) (16, 0, Lair:6) a redback corpse (17, -2, Lair:6) a redback corpse (19, -22, Lair:6) an elephant corpse (skeletalised by now) (19, -1, Lair:6) 10 gold pieces (21, 7, Lair:6) a water moccasin corpse a wyvern corpse (21, 8, Lair:6) a black mamba corpse (25, 7, Lair:6) a water moccasin corpse (29, -21, Lair:6) a +6 ring of dexterity (30, -1, Lair:6) a +0 robe (35, -21, Lair:6) 24 bolts (35, -13, Lair:6) a +0 falchion